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Converting monsters from Second Edition Monstrous Compendiums
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<blockquote data-quote="Cleon" data-source="post: 5531083" data-attributes="member: 57383"><p>Agreed, I'd make the bonus a bit lower than a Giant Owl's though, since they have leathery wings.</p><p></p><p>How about:</p><p></p><p>* When in flight, winged gnashers gain a +6 bonus on Move Silently checks.</p><p></p><p>Upon reflection, they don't need the higher Dex I proposed earlier assuming we give them the standard +2 to NA for increasing size to Large.</p><p></p><p>I'd give them a "half size" increase to their ability scores, since they ain't that much bigger than a regular gnasher.</p><p></p><p>That works out:</p><p></p><p><strong>Gnasher, Winged</strong></p><p>Large Magical Beast</p><p>Hit Dice: 4d10+12 (34 hp)</p><p>Initiative: +2</p><p>Speed: 30 ft. (6 squares), fly 20 ft. (clumsy)</p><p>Armor Class: 15 (-1 size, +2 Dex, +4 natural), touch 11, flat-footed 13</p><p>Base Attack/Grapple: +4/+13</p><p>Attack: Bite +8 melee (1d8+7)</p><p>Full Attack: Bite +8 melee (1d8+7)</p><p>Space/Reach: 10 ft./5 ft.</p><p>Special Attacks: Pack overrun</p><p>Special Qualities: Darkvision 60 ft., low-light vision, scent</p><p>Saves: Fort +7, Ref +6, Will +3</p><p>Abilities: Str 21, Dex 15, Con 17, Int 8, Wis 14, Cha 10</p><p>Skills: Hide +1, Jump +7, Listen +6, Move Silently +3*, Spot +6, Survival +4*</p><p>Feats: Alertness, Track</p><p>Environment: Temperate forests and hills</p><p>Organization: Solitary, pair, or pack (3-20)</p><p>Challenge Rating: <strong><span style="color: Red">3?</span></strong></p><p>Treasure: None</p><p>Alignment: Usually chaotic evil</p><p>Advancement: 5-12 HD (Large)</p><p>Level Adjustment: <strong><span style="color: Red">+2?</span></strong> (cohort) or —</p><p></p><p>...</p><p></p><p>Skills: A winged gnasher has a +1 racial bonus on Listen, Move Silently, and Spot checks, and a +2 racial bonus on Hide checks. </p><p></p><p>*When in flight, winged gnashers gain a +6 bonus on Move Silently checks.</p><p></p><p>*A gnasher has a +4 racial bonus on Survival checks when tracking by scent.</p></blockquote><p></p>
[QUOTE="Cleon, post: 5531083, member: 57383"] Agreed, I'd make the bonus a bit lower than a Giant Owl's though, since they have leathery wings. How about: * When in flight, winged gnashers gain a +6 bonus on Move Silently checks. Upon reflection, they don't need the higher Dex I proposed earlier assuming we give them the standard +2 to NA for increasing size to Large. I'd give them a "half size" increase to their ability scores, since they ain't that much bigger than a regular gnasher. That works out: [B]Gnasher, Winged[/B] Large Magical Beast Hit Dice: 4d10+12 (34 hp) Initiative: +2 Speed: 30 ft. (6 squares), fly 20 ft. (clumsy) Armor Class: 15 (-1 size, +2 Dex, +4 natural), touch 11, flat-footed 13 Base Attack/Grapple: +4/+13 Attack: Bite +8 melee (1d8+7) Full Attack: Bite +8 melee (1d8+7) Space/Reach: 10 ft./5 ft. Special Attacks: Pack overrun Special Qualities: Darkvision 60 ft., low-light vision, scent Saves: Fort +7, Ref +6, Will +3 Abilities: Str 21, Dex 15, Con 17, Int 8, Wis 14, Cha 10 Skills: Hide +1, Jump +7, Listen +6, Move Silently +3*, Spot +6, Survival +4* Feats: Alertness, Track Environment: Temperate forests and hills Organization: Solitary, pair, or pack (3-20) Challenge Rating: [B][COLOR=Red]3?[/COLOR][/B] Treasure: None Alignment: Usually chaotic evil Advancement: 5-12 HD (Large) Level Adjustment: [B][COLOR=Red]+2?[/COLOR][/B] (cohort) or — ... Skills: A winged gnasher has a +1 racial bonus on Listen, Move Silently, and Spot checks, and a +2 racial bonus on Hide checks. *When in flight, winged gnashers gain a +6 bonus on Move Silently checks. *A gnasher has a +4 racial bonus on Survival checks when tracking by scent. [/QUOTE]
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