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Converting monsters from Second Edition Monstrous Compendiums
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<blockquote data-quote="Cleon" data-source="post: 5588778" data-attributes="member: 57383"><p>I had a look in the Nehwon supplement to see whether the original version of the Coral Worm casts any light on the matter, and it has enough addition detail to be worth reproducing for comparison purposes:</p><p></p><p><span style="font-family: 'Verdana'"><span style="font-size: 15px"><strong>Giant Coral</strong></span></span><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"><strong>Climate/Terrain:</strong> Coastal to Deep Water</span></p><p><span style="font-family: 'Verdana'"><strong>Frequency:</strong> Very Rare</span></p><p><span style="font-family: 'Verdana'"><strong>Organization:</strong> Colony</span></p><p><span style="font-family: 'Verdana'"><strong>Activity Cycle:</strong> Any</span></p><p><span style="font-family: 'Verdana'"><strong>Diet:</strong> Carnivore</span></p><p><span style="font-family: 'Verdana'"><strong>Intelligence:</strong> Animal (1)</span></p><p><span style="font-family: 'Verdana'"><strong>Treasure:</strong> C</span></p><p><span style="font-family: 'Verdana'"><strong>Alignment:</strong> Neutral</span></p><p><span style="font-family: 'Verdana'"><strong>No. Appearing:</strong> 10-100</span></p><p><span style="font-family: 'Verdana'"><strong>Armor Class:</strong> 0 (8) </span></p><p><span style="font-family: 'Verdana'"><strong>Movement:</strong> 12 in coral, Sw 3</span></p><p><span style="font-family: 'Verdana'"><strong>Hit Dice:</strong> 3 to 8</span></p><p><span style="font-family: 'Verdana'"><strong>THAC0:</strong></span></p><p><span style="font-family: 'Verdana'">3-4 HD: 17</span></p><p><span style="font-family: 'Verdana'">5-6 HD: 15</span></p><p><span style="font-family: 'Verdana'">7-8 HD: 13</span></p><p><span style="font-family: 'Verdana'"><strong>No. of Attacks:</strong> 1</span></p><p><span style="font-family: 'Verdana'"><strong>Damage/Attack:</strong> 1d4 per HD</span></p><p><span style="font-family: 'Verdana'"><strong>Special Attacks: </strong></span></p><p><span style="font-family: 'Verdana'"><strong>Special Defenses:</strong> Retreat</span></p><p><span style="font-family: 'Verdana'"><strong>Magic Resistance:</strong> Nil</span></p><p><span style="font-family: 'Verdana'"><strong>Size:</strong> L to H (7’ to 20’ long) </span></p><p><span style="font-family: 'Verdana'"><strong>Morale:</strong> Steady (11-12) </span></p><p><span style="font-family: 'Verdana'"><strong>XP Value:</strong></span></p><p><span style="font-family: 'Verdana'">3 HD: 270</span></p><p><span style="font-family: 'Verdana'">4 HD: 420</span></p><p><span style="font-family: 'Verdana'">5 HD: 650</span></p><p><span style="font-family: 'Verdana'">6 HD: 975</span></p><p><span style="font-family: 'Verdana'">7 HD: 1,400</span></p><p><span style="font-family: 'Verdana'">8 HD: 2,000</span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'">Giant coral ranges from 2’-8’ in diameter and stands from 2’-20’ high. It is always colored the same as the precious variety of normal coral (red-orange, pinkish, or white). The animals which inhabit it don’t look like typical coral animals, but are long black slug like snakes whose diameter exactly fits their coral openings.</span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'">Giant coral have mouths lined with many rough bony plates which are capable of biting holes in rocks, ship hulls, and through armor.</span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"></span><span style="font-family: 'Verdana'"><span style="color: White"><strong>Combat: </strong></span></span><span style="font-family: 'Verdana'"> Giant coral typically wait for their victims to approach their huge reef. They then dart out of their coral tubes to their full length and attack their victims with their rock grinding mouths. The damage from this is based upon their size. Roll 1d4 for each Hit Die of the monster (thus a 4 HD giant coral does 4d4 damage).</span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'">They are known to occasionally swim out of their protective coral tubes (AC 0) and attack boats or swimming victims. However, they swim very slowly and are only AC 8.</span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'">Although the inside of the coral tubes are pearly smooth, the outsides are covered with razor sharp ridges some 4”-6” high, and running several feet. Anyone coming into contact with these ridges suffer 1d10 points of damage.</span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'">If threatened, giant coral can retreat into the safety of their reef where only the foolish pursue them as areas open up where many of the beings can attack at once.</span></p><p><span style="font-family: 'Verdana'"><span style="color: White"><strong></strong></span></span></p><p><span style="font-family: 'Verdana'"><span style="color: White"><strong>Habitat/Society: </strong></span>Giant coral are considered a threat to all. However, there are rumors that they allow certain lampreys and eels to live with them.</span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"><span style="color: White"><strong>Ecology</strong></span></span><span style="font-family: 'Verdana'"><span style="color: White"><strong>: </strong></span></span><span style="font-family: 'Verdana'">The coral from their tubes is considered valueless. However, the intact tube complexes are an invaluable naturally occurring dwelling used by many different marine animals (both intelligent and non-intelligent). The listed treasure represents the remains of past victims.</span></p></blockquote><p></p>
[QUOTE="Cleon, post: 5588778, member: 57383"] I had a look in the Nehwon supplement to see whether the original version of the Coral Worm casts any light on the matter, and it has enough addition detail to be worth reproducing for comparison purposes: [FONT=Verdana][SIZE=4][B]Giant Coral[/B][/SIZE][/FONT][FONT=Verdana] [B]Climate/Terrain:[/B] Coastal to Deep Water [B]Frequency:[/B] Very Rare [B]Organization:[/B] Colony [B]Activity Cycle:[/B] Any [B]Diet:[/B] Carnivore [B]Intelligence:[/B] Animal (1) [B]Treasure:[/B] C [B]Alignment:[/B] Neutral [B]No. Appearing:[/B] 10-100 [B]Armor Class:[/B] 0 (8) [B]Movement:[/B] 12 in coral, Sw 3 [B]Hit Dice:[/B] 3 to 8 [B]THAC0:[/B] 3-4 HD: 17 5-6 HD: 15 7-8 HD: 13 [B]No. of Attacks:[/B] 1 [B]Damage/Attack:[/B] 1d4 per HD [B]Special Attacks: [/B] [B]Special Defenses:[/B] Retreat [B]Magic Resistance:[/B] Nil [B]Size:[/B] L to H (7’ to 20’ long) [B]Morale:[/B] Steady (11-12) [B]XP Value:[/B] 3 HD: 270 4 HD: 420 5 HD: 650 6 HD: 975 7 HD: 1,400 8 HD: 2,000 Giant coral ranges from 2’-8’ in diameter and stands from 2’-20’ high. It is always colored the same as the precious variety of normal coral (red-orange, pinkish, or white). The animals which inhabit it don’t look like typical coral animals, but are long black slug like snakes whose diameter exactly fits their coral openings. Giant coral have mouths lined with many rough bony plates which are capable of biting holes in rocks, ship hulls, and through armor. [/FONT][FONT=Verdana][COLOR=White][B]Combat: [/B][/COLOR][/FONT][FONT=Verdana] Giant coral typically wait for their victims to approach their huge reef. They then dart out of their coral tubes to their full length and attack their victims with their rock grinding mouths. The damage from this is based upon their size. Roll 1d4 for each Hit Die of the monster (thus a 4 HD giant coral does 4d4 damage). They are known to occasionally swim out of their protective coral tubes (AC 0) and attack boats or swimming victims. However, they swim very slowly and are only AC 8. Although the inside of the coral tubes are pearly smooth, the outsides are covered with razor sharp ridges some 4”-6” high, and running several feet. Anyone coming into contact with these ridges suffer 1d10 points of damage. If threatened, giant coral can retreat into the safety of their reef where only the foolish pursue them as areas open up where many of the beings can attack at once. [COLOR=White][B] Habitat/Society: [/B][/COLOR]Giant coral are considered a threat to all. However, there are rumors that they allow certain lampreys and eels to live with them. [COLOR=White][B]Ecology[/B][/COLOR][/FONT][FONT=Verdana][COLOR=White][B]: [/B][/COLOR][/FONT][FONT=Verdana]The coral from their tubes is considered valueless. However, the intact tube complexes are an invaluable naturally occurring dwelling used by many different marine animals (both intelligent and non-intelligent). The listed treasure represents the remains of past victims.[/FONT] [/QUOTE]
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