Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Converting monsters from Second Edition Monstrous Compendiums
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cleon" data-source="post: 5618697" data-attributes="member: 57383"><p><strong>Stone Snake Working Draft</strong></p><p></p><p><span style="font-size: 15px"><strong>Stone</strong></span><span style="font-size: 15px"><strong> Snake</strong></span></p><p>Large Magical Beast (Earth)</p><p>Hit Dice: 8d10+16 (60 hp)</p><p>Initiative: +5</p><p>Speed: 20 ft. (4 squares), climb 20 ft.</p><p>Armor Class: 22 (-1 size, +1 Dex, +12 natural), touch 10, flat-footed 21</p><p>Base Attack/Grapple: +8/+17</p><p>Attack: Slam +13 melee (2d10+7/19-20) or bite +12 melee (1d8+5 plus petrifying venom)</p><p>Full Attack: Slam +13 melee (2d10+7/19-20) or bite +12 melee (1d8+5 plus petrifying venom)</p><p>Space/Reach: 10 ft./5 ft.</p><p>Special Attacks: Petrifying venom</p><p>Special Qualities: Darkvision 60 ft., DR 10/bludgeoning, immunity to fire, immunity to poison, scent</p><p>Saves: Fort +8, Ref +7, Will +3</p><p>Abilities: Str 21, Dex 13, Con 15, Int 1, Wis 12, Cha 2</p><p>Skills: Balance +9, Climb +13, Hide +8, Listen +7, Spot +7</p><p>Feats: Improved Critical (slam), Improved Initiative, Weapon Focus (slam)</p><p>Environment: Subterranean</p><p>Organization: Solitary or pair</p><p>Challenge Rating: 6</p><p>Treasure: Triple goods (gems only)</p><p>Alignment: Always neutral</p><p>Advancement: 9-12 HD (Large); 13-24 (Huge)</p><p>Level Adjustment: —</p><p> </p><p> <em>A large serpent, the thick hide of its segmented body looks like granite.</em></p><p> <em></em></p><p> <em></em>Stone snakes get their name because their bodies are made up of a stony mineral, and because their bite can turn living creatures into stone.</p><p> </p><p>A stone snake eats mineral matter, mostly by scavenging from crystalline formations underground. However, it prefers to eat prey it has petrified with its venom. The snake drags prey off to its lair and then slowly swallows it whole, digesting the meal over the course of several days. If a petrified victim is too big to swallow, the stone snake smashes it to pieces with blows from its snout. A stone snake is unable to digest certain types of gems, such gemstones can often be found among the refuse in a stone snake's lair.</p><p> </p><p>Stone snakes are encountered individually or in mated pairs. Female stone snakes lay 1-6 eggs in early fall, and then guard their nest while the male provides food. The eggs share the parents' coloration and are about 1½ feet long. Newly hatched young are alabaster white; they slowly develop camouflaging hues over their first six months, then are driven from the nest to survive on their own.</p><p> </p><p>A typical stone snake is 20 to 25 feet long and weighs 1200 to 1500 pounds. Coloration matches most kinds of granite, ranging from eggshell to rosy pink, with striations of mauve to black.</p><p> </p><p>COMBAT</p><p> </p><p>A stone snake usually hides and waits for potential prey to approach it, then attacks with a lightning-quick jab of its blunt, stony snout or a bite with its petrifying fangs. It adds 1½ times its Strength bonus to the damage of this slam attack.</p><p></p><p> <strong>Petrifying Venom (Su):</strong> A stone snake's bite injects a virulent supernatural poison (DC20 Fort save). The initial damage slows the victim (as the spell) for 1d4+1 minutes, the secondary damage permanently turns the victim to stone. Effects that resist poison, such as the <em> delay poison </em>spell, antitoxin or a dwarf's resistance to poison, will affect a stone snake's petrifying venom as if it were mundane poison. Petrifying venom can be treated with the Heal skill as if it were poison, but with a -5 penalty on the skill check. A petrified victim can only be returned to normal by a <em>stone to flesh</em> spell or similar magic. The save DC is Constitution-based and includes a +4 racial bonus.</p><p> </p><p><strong> Skills:</strong> Stone snakes have a +4 racial bonus on Hide, Listen, and Spot checks and a +8 racial bonus on Balance and Climb checks. A stone snake can always choose to take 10 on a Climb check, even if rushed or threatened. Snakes use either their Strength modifier or Dexterity modifier for Climb checks, whichever is higher.</p></blockquote><p></p>
[QUOTE="Cleon, post: 5618697, member: 57383"] [b]Stone Snake Working Draft[/b] [SIZE=4][B]Stone[/B][/SIZE][SIZE=4][B] Snake[/B][/SIZE] Large Magical Beast (Earth) Hit Dice: 8d10+16 (60 hp) Initiative: +5 Speed: 20 ft. (4 squares), climb 20 ft. Armor Class: 22 (-1 size, +1 Dex, +12 natural), touch 10, flat-footed 21 Base Attack/Grapple: +8/+17 Attack: Slam +13 melee (2d10+7/19-20) or bite +12 melee (1d8+5 plus petrifying venom) Full Attack: Slam +13 melee (2d10+7/19-20) or bite +12 melee (1d8+5 plus petrifying venom) Space/Reach: 10 ft./5 ft. Special Attacks: Petrifying venom Special Qualities: Darkvision 60 ft., DR 10/bludgeoning, immunity to fire, immunity to poison, scent Saves: Fort +8, Ref +7, Will +3 Abilities: Str 21, Dex 13, Con 15, Int 1, Wis 12, Cha 2 Skills: Balance +9, Climb +13, Hide +8, Listen +7, Spot +7 Feats: Improved Critical (slam), Improved Initiative, Weapon Focus (slam) Environment: Subterranean Organization: Solitary or pair Challenge Rating: 6 Treasure: Triple goods (gems only) Alignment: Always neutral Advancement: 9-12 HD (Large); 13-24 (Huge) Level Adjustment: — [I]A large serpent, the thick hide of its segmented body looks like granite. [/I]Stone snakes get their name because their bodies are made up of a stony mineral, and because their bite can turn living creatures into stone. A stone snake eats mineral matter, mostly by scavenging from crystalline formations underground. However, it prefers to eat prey it has petrified with its venom. The snake drags prey off to its lair and then slowly swallows it whole, digesting the meal over the course of several days. If a petrified victim is too big to swallow, the stone snake smashes it to pieces with blows from its snout. A stone snake is unable to digest certain types of gems, such gemstones can often be found among the refuse in a stone snake's lair. Stone snakes are encountered individually or in mated pairs. Female stone snakes lay 1-6 eggs in early fall, and then guard their nest while the male provides food. The eggs share the parents' coloration and are about 1½ feet long. Newly hatched young are alabaster white; they slowly develop camouflaging hues over their first six months, then are driven from the nest to survive on their own. A typical stone snake is 20 to 25 feet long and weighs 1200 to 1500 pounds. Coloration matches most kinds of granite, ranging from eggshell to rosy pink, with striations of mauve to black. COMBAT A stone snake usually hides and waits for potential prey to approach it, then attacks with a lightning-quick jab of its blunt, stony snout or a bite with its petrifying fangs. It adds 1½ times its Strength bonus to the damage of this slam attack. [B]Petrifying Venom (Su):[/B] A stone snake's bite injects a virulent supernatural poison (DC20 Fort save). The initial damage slows the victim (as the spell) for 1d4+1 minutes, the secondary damage permanently turns the victim to stone. Effects that resist poison, such as the [I] delay poison [/I]spell, antitoxin or a dwarf's resistance to poison, will affect a stone snake's petrifying venom as if it were mundane poison. Petrifying venom can be treated with the Heal skill as if it were poison, but with a -5 penalty on the skill check. A petrified victim can only be returned to normal by a [I]stone to flesh[/I] spell or similar magic. The save DC is Constitution-based and includes a +4 racial bonus. [B] Skills:[/B] Stone snakes have a +4 racial bonus on Hide, Listen, and Spot checks and a +8 racial bonus on Balance and Climb checks. A stone snake can always choose to take 10 on a Climb check, even if rushed or threatened. Snakes use either their Strength modifier or Dexterity modifier for Climb checks, whichever is higher. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Converting monsters from Second Edition Monstrous Compendiums
Top