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Converting Oriental Adventures creatures
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<blockquote data-quote="Cleon" data-source="post: 5076849" data-attributes="member: 57383"><p>That's okay, it's easy enough to change it to a "brutish" version that doesn't have the disguise or weapon use.</p><p></p><p>Come to think of it, that's a good idea. AD&D Ghouls only have Low Intelligence, so how about cutting the Goat-Demon's Int to 7 to match?</p><p></p><p>Oh, by the way, you may notice it has Strength 14 - I upped the Ghoul's Str a point since that's the Strength you'd get Advancing a Small Str 10 Goat to Medium.</p><p></p><p>EDIT: Changed the advancement from "by character class" to "3-4 HD (Medium)"</p><p></p><p><span style="font-size: 15px"><strong>Goat Demon (Brutish)</strong></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'">Medium Undead (Extraplanar, Shapechanger)</span></span></p><p> <span style="font-size: 10px"><span style="font-family: 'Arial'"></span><strong><span style="font-family: 'Arial'">Hit Dice:</span></strong><span style="font-family: 'Arial'"> 2d12</span></span></p><p> <span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Initiative:</strong> +2</span></span></p><p> <span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Speed:</strong> 30 ft. (6 squares) [<em>40 ft. in goat form</em>]</span></span></p><p> <span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Armor Class:</strong> 17 (+2 Dex, +5 natural), touch 12, flat-footed 15</span></span></p><p> <span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Base Attack/Grapple:</strong> +1/+3</span></span></p><p> <span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Attack:</strong> Horns +3 melee (1d8+3 plus paralysis)</span></span></p><p> <span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Full Attack:</strong> </span></span><span style="font-size: 10px"><span style="font-family: 'Arial'">Horns +3 melee (1d8+3 plus paralysis) and 2 slams +1 melee (1d3+1)</span></span><span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span></p><p> <span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Space/Reach:</strong> 5 ft./5 ft.</span></span></p><p> <span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Special Attacks:</strong> Paralysis, inexorable gnawing</span></span></p><p> <span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Special Qualities:</strong> Alternate form, darkvision 60 ft., undead traits, +2 turn resistance</span></span></p><p> <span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Saves:</strong> Fort +0, Ref +2, Will +5</span></span></p><p> <span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Abilities:</strong> Str 14, Dex 15, Con –, Int 7, Wis 14, Cha 12</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Skills:</strong> Balance +2, Climb +3, Disguise +1* (+11 as living goat), Hide +4, Jump +3, Move Silently +4, Spot +4</span></span></p><p> <span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Feats:</strong> Multiattack</span></span></p><p> <span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Environment:</strong> Any land or The Abyss</span></span></p><p> <span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Organization:</strong> Solitary or herd (2-24)</span></span></p><p> <span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Challenge Rating:</strong> 1</span></span></p><p> <span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Treasure:</strong> Standard</span></span></p><p> <span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Alignment:</strong> Always Chaotic Evil</span></span></p><p> <span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Advancement:</strong> 3-4 HD (Medium)</span></span></p><p> <span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Level Adjustment:</strong> —</span></span></p><p> <span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'">Goat demons are a minor form of undead that originate from an unknown layer of the Abyss. They delight in the destruction of mankind. Some goat demons hope to work their way up the hierarchy of the damned by the corruption and damnation of living sapients, especially clerics, but few of these stupid brutes ever work any evil more sophisticated than the slaughter of the living and desecration of the dead. Goat Demons frequently chew their way into graves and tombs to defile and devour the contents.</span></span></p><p> <span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'">Goat demons speak Abyssal and Common.</span></span></p><p> <span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span></p><p> <span style="font-size: 10px"><span style="font-family: 'Arial'"></span><span style="font-size: 12px"><strong><span style="font-family: 'Arial'">Combat</span></strong></span></span><span style="font-family: 'Arial'"><span style="font-size: 10px"></span></span></p><p> <span style="font-family: 'Arial'"><span style="font-size: 10px"></span></span> <span style="font-size: 10px"><span style="font-family: 'Arial'">A goat demon usually tries to disguise itself as a stray goat and work its way close to a lone victim, then switch to goatman form and launch a surprise attack with its paralysing horns. If it succeeds it uses Inexorable Gnawing on its helpless victim. A herd of goat demons employs similar ambush tactics, masquerading as a lost flock of goats.</span></span></p><p> <span style="font-size: 10px"></span><span style="font-family: 'Arial'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px">Goat demons are not brave creatures, they will switch to quadruped form and flee if wounded or outmatched.</span></span></p><p> <span style="font-family: 'Arial'"><span style="font-size: 10px"></span></span></p><p> <span style="font-family: 'Arial'"><span style="font-size: 10px"><strong>Alternate Form (Su):</strong> A goat demon's natural form is that of a hideous decomposing goat, but it prefers to attack in its alternate form, a creature with the body of a hairy ghoul and the head of a goat (stats as above). A goat demon can switch from one form to the other with a swift action.</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px">When in its true goat form the goat demon's Speed increases to 40 ft., but it loses the ability to wield weapons (or any other activity requiring hands). In this form the goat demon can disguise itself as a regular, living goat with a +10 bonus on its Disguise checks.</span></span></p><p> <span style="font-family: 'Arial'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px">If slain, a goat demon reverts to its goat form and then dissolves into a pile of bones and putrescence.</span></span></p><p> <span style="font-family: 'Arial'"><span style="font-size: 10px"></span></span></p><p> <span style="font-family: 'Arial'"><span style="font-size: 10px"><strong>Inexorable Gnawing (Ex):</strong> A goat demon can chew its way through almost anything with its powerful jaws and teeth. As a standard action, the goat demon can automatically do 2d6+3 damage to any immobile object, including victims of its Paralysis attack and opponents the goat demon has grappled and pinned. Inexorable Gnawing ignores any Hardness and Damage Reduction that has a value less than 15.</span></span></p><p> <span style="font-family: 'Arial'"><span style="font-size: 10px"></span></span></p><p> <span style="font-family: 'Arial'"><span style="font-size: 10px"><strong>Paralysis (Ex):</strong> Those hit by a goat demon's horns attack must succeed on a DC 12 Fortitude save or be paralyzed for 1d4+1 rounds. The save DC is Charisma-based.</span></span></p></blockquote><p></p>
[QUOTE="Cleon, post: 5076849, member: 57383"] That's okay, it's easy enough to change it to a "brutish" version that doesn't have the disguise or weapon use. Come to think of it, that's a good idea. AD&D Ghouls only have Low Intelligence, so how about cutting the Goat-Demon's Int to 7 to match? Oh, by the way, you may notice it has Strength 14 - I upped the Ghoul's Str a point since that's the Strength you'd get Advancing a Small Str 10 Goat to Medium. EDIT: Changed the advancement from "by character class" to "3-4 HD (Medium)" [SIZE=4][B]Goat Demon (Brutish)[/B][/SIZE] [SIZE=2][FONT=Arial]Medium Undead (Extraplanar, Shapechanger) [/FONT][B][FONT=Arial]Hit Dice:[/FONT][/B][FONT=Arial] 2d12 [B]Initiative:[/B] +2 [B]Speed:[/B] 30 ft. (6 squares) [[I]40 ft. in goat form[/I]] [B]Armor Class:[/B] 17 (+2 Dex, +5 natural), touch 12, flat-footed 15 [B]Base Attack/Grapple:[/B] +1/+3 [B]Attack:[/B] Horns +3 melee (1d8+3 plus paralysis) [B]Full Attack:[/B] [/FONT][/SIZE][SIZE=2][FONT=Arial]Horns +3 melee (1d8+3 plus paralysis) and 2 slams +1 melee (1d3+1)[/FONT][/SIZE][SIZE=2][FONT=Arial] [B]Space/Reach:[/B] 5 ft./5 ft. [B]Special Attacks:[/B] Paralysis, inexorable gnawing [B]Special Qualities:[/B] Alternate form, darkvision 60 ft., undead traits, +2 turn resistance [B]Saves:[/B] Fort +0, Ref +2, Will +5 [B]Abilities:[/B] Str 14, Dex 15, Con –, Int 7, Wis 14, Cha 12 [/FONT][/SIZE][SIZE=2][FONT=Arial][B]Skills:[/B] Balance +2, Climb +3, Disguise +1* (+11 as living goat), Hide +4, Jump +3, Move Silently +4, Spot +4 [B]Feats:[/B] Multiattack [B]Environment:[/B] Any land or The Abyss [B]Organization:[/B] Solitary or herd (2-24) [B]Challenge Rating:[/B] 1 [B]Treasure:[/B] Standard [B]Alignment:[/B] Always Chaotic Evil [B]Advancement:[/B] 3-4 HD (Medium) [B]Level Adjustment:[/B] — Goat demons are a minor form of undead that originate from an unknown layer of the Abyss. They delight in the destruction of mankind. Some goat demons hope to work their way up the hierarchy of the damned by the corruption and damnation of living sapients, especially clerics, but few of these stupid brutes ever work any evil more sophisticated than the slaughter of the living and desecration of the dead. Goat Demons frequently chew their way into graves and tombs to defile and devour the contents. Goat demons speak Abyssal and Common. [/FONT][SIZE=3][B][FONT=Arial]Combat[/FONT][/B][/SIZE][/SIZE][FONT=Arial][SIZE=2] [/SIZE][/FONT] [SIZE=2][FONT=Arial]A goat demon usually tries to disguise itself as a stray goat and work its way close to a lone victim, then switch to goatman form and launch a surprise attack with its paralysing horns. If it succeeds it uses Inexorable Gnawing on its helpless victim. A herd of goat demons employs similar ambush tactics, masquerading as a lost flock of goats.[/FONT] [/SIZE][FONT=Arial][SIZE=2] Goat demons are not brave creatures, they will switch to quadruped form and flee if wounded or outmatched. [B]Alternate Form (Su):[/B] A goat demon's natural form is that of a hideous decomposing goat, but it prefers to attack in its alternate form, a creature with the body of a hairy ghoul and the head of a goat (stats as above). A goat demon can switch from one form to the other with a swift action. When in its true goat form the goat demon's Speed increases to 40 ft., but it loses the ability to wield weapons (or any other activity requiring hands). In this form the goat demon can disguise itself as a regular, living goat with a +10 bonus on its Disguise checks. If slain, a goat demon reverts to its goat form and then dissolves into a pile of bones and putrescence. [B]Inexorable Gnawing (Ex):[/B] A goat demon can chew its way through almost anything with its powerful jaws and teeth. As a standard action, the goat demon can automatically do 2d6+3 damage to any immobile object, including victims of its Paralysis attack and opponents the goat demon has grappled and pinned. Inexorable Gnawing ignores any Hardness and Damage Reduction that has a value less than 15. [B]Paralysis (Ex):[/B] Those hit by a goat demon's horns attack must succeed on a DC 12 Fortitude save or be paralyzed for 1d4+1 rounds. The save DC is Charisma-based.[/SIZE][/FONT] [/QUOTE]
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