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<blockquote data-quote="Cleon" data-source="post: 5400086" data-attributes="member: 57383"><p>Yes, might as well stat them up in statue form, especially as it repeatedly says they die if the statue is destroyed rather than floating off to find another stone-carved body.</p><p></p><p>Definitely Elemental like the Flame Spirit, probably Earth and Extraplanar.</p><p></p><p>They don't have DR/magic like flame spirits, so do we want to give them DR X/- for their solid stone bodies?</p><p></p><p>Apart from that, they're basically Small/Medium/Large Earth Elementals with a single attack and the Small ones can have wings. I'm tempted to make the small ones <em>always</em> have wings rather than <em>sometimes</em>.</p><p></p><p>Let's see, they're a bit more intelligent, have a vulnerability to Earth magic (whatever we decide for that).</p><p></p><p>So, let's take an Earth Elemental and tweak it. I'd increase the Dex a bit, mainly for a bit of differentiation but also because the Small ones can fly, which suggests a slighting better agility to me.</p><p></p><p>The "Special Attack: See below" suggests something in the way of special attacks, but their combat entry only makes vague references to them attacking by ramming. Maybe give them Powerful Charge?</p><p></p><p>How's this for a start:</p><p></p><p><span style="font-size: 15px"><strong><span style="font-family: 'Arial'">Stone Spirit, Small</span></strong></span><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'">Small Elemental (Extraplanar, Earth)</span></p><p><span style="font-family: 'Arial'"><strong>Hit Dice:</strong> 2d8+2 (11 hp)</span></p><p><span style="font-family: 'Arial'"><strong>Initiative:</strong> +0</span></p><p><span style="font-family: 'Arial'"><strong>Speed:</strong> 30 ft. (6 squares), fly 20 ft. (clumsy)</span></p><p><span style="font-family: 'Arial'"><strong>Armor Class:</strong> 15 (+1 size, +4 natural), touch 11, flat-footed 15</span></p><p><span style="font-family: 'Arial'"><strong>Base Attack/Grapple:</strong> +1/+0</span></p><p><span style="font-family: 'Arial'"><strong>Attack:</strong> Slam +5 melee (1d6+4)</span></p><p><span style="font-family: 'Arial'"><strong>Full Attack:</strong> Slam +5 melee (1d6+4)</span></p><p><span style="font-family: 'Arial'"><strong>Space/Reach:</strong> 5 ft./5 ft.</span></p><p><span style="font-family: 'Arial'"><strong>Special Attacks:</strong> Powerful charge [<em>2d6+6</em>]</span></p><p><span style="font-family: 'Arial'"><strong>Special Qualities:</strong> Damage reduction 2/–?, darkvision 60 ft., elemental traits, vulnerability to Earth magic</span></p><p><span style="font-family: 'Arial'"><strong>Saves:</strong> Fort +4, Ref +0, Will +0</span></p><p><span style="font-family: 'Arial'"><strong>Abilities:</strong> Str 17, Dex 10, Con 13, Int 8, Wis 10, Cha 11</span></p><p><span style="font-family: 'Arial'"><strong>Skills:</strong> ?</span></p><p><span style="font-family: 'Arial'"><strong>Feats:</strong> ?</span></p><p><span style="font-family: 'Arial'"><strong>Environment:</strong> Any land or underground and Elemental Plane of Earth</span></p><p><span style="font-family: 'Arial'"><strong>Organization:</strong> Solitary or group (2-8)</span></p><p><span style="font-family: 'Arial'"><strong>Challenge Rating:</strong> 1</span></p><p><span style="font-family: 'Arial'"><strong>Treasure:</strong> Standard goods (gems only)</span></p><p><span style="font-family: 'Arial'"><strong>Alignment:</strong> Usually neutral evil</span></p><p><span style="font-family: 'Arial'"><strong>Advancement:</strong> 3 HD (Small)</span></p><p><span style="font-family: 'Arial'"><strong>Level Adjustment:</strong> —</span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'"></span><span style="font-size: 15px"><strong><span style="font-family: 'Arial'">Stone Spirit, Medium</span></strong></span><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'">Medium Elemental (Extraplanar, Earth)</span></p><p><span style="font-family: 'Arial'"><strong>Hit Dice:</strong> 4d8+12 (30 hp)</span></p><p><span style="font-family: 'Arial'"><strong>Initiative:</strong> +0</span></p><p><span style="font-family: 'Arial'"><strong>Speed:</strong> 20 ft. (4 squares)</span></p><p><span style="font-family: 'Arial'"><strong>Armor Class:</strong> 17 (+7 natural), touch 10, flat-footed 17</span></p><p><span style="font-family: 'Arial'"><strong>Base Attack/Grapple:</strong> +3/+8</span></p><p><span style="font-family: 'Arial'"><strong>Attack:</strong> Slam +8 melee (1d8+7)</span></p><p><span style="font-family: 'Arial'"><strong>Full Attack:</strong> Slam +8 melee (1d8+7)</span></p><p><span style="font-family: 'Arial'"><strong>Special Attacks:</strong> </span><span style="font-family: 'Arial'">Powerful charge [<em>2d8+10</em>]</span></p><p><span style="font-family: 'Arial'"> <strong>Special Qualities:</strong> Damage reduction 3/–?, darkvision 60 ft., elemental traits, vulnerability to Earth magic</span></p><p><span style="font-family: 'Arial'"><strong>Saves:</strong> Fort +7, Ref +1, Will +1</span></p><p><span style="font-family: 'Arial'"><strong>Abilities:</strong> Str 21, Dex 10, Con 17, Int 10, Wis 10, Cha 11</span></p><p><span style="font-family: 'Arial'"><strong>Skills:</strong> ?</span></p><p><span style="font-family: 'Arial'"><strong>Feats:</strong> ?</span></p><p><span style="font-family: 'Arial'"><strong>Environment:</strong> Any land or underground and Elemental Plane of Earth</span></p><p><span style="font-family: 'Arial'"><strong>Organization:</strong> Solitary or group (2-4)</span></p><p><span style="font-family: 'Arial'"><strong>Challenge Rating:</strong> 3</span></p><p><span style="font-family: 'Arial'"><strong>Treasure:</strong> None</span></p><p><span style="font-family: 'Arial'"><strong>Alignment:</strong> Usually neutral evil</span></p><p><span style="font-family: 'Arial'"><strong>Advancement:</strong> 5-7 HD (Medium)</span></p><p><span style="font-family: 'Arial'"><strong>Level Adjustment:</strong> —</span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'"></span><span style="font-size: 15px"><strong><span style="font-family: 'Arial'">Stone Spirit, Large</span></strong></span><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'">Large Elemental (Extraplanar, Earth)</span></p><p><span style="font-family: 'Arial'"><strong>Hit Dice:</strong> 8d8+32 (68 hp)</span></p><p><span style="font-family: 'Arial'"><strong>Initiative:</strong> +0</span></p><p><span style="font-family: 'Arial'"><strong>Speed:</strong> 20 ft. (4 squares)</span></p><p><span style="font-family: 'Arial'"><strong>Armor Class:</strong> 19 (-1 size, +10 natural), touch 9, flat-footed 19</span></p><p><span style="font-family: 'Arial'"><strong>Base Attack/Grapple:</strong> +6/+17</span></p><p><span style="font-family: 'Arial'"><strong>Attack:</strong> Slam +12 melee (2d8+7)</span></p><p><span style="font-family: 'Arial'"><strong>Full Attack:</strong> Slam +12 melee (2d8+7)</span></p><p><span style="font-family: 'Arial'"><strong>Space/Reach:</strong> 10 ft./10 ft.</span></p><p><span style="font-family: 'Arial'"><strong>Special Attacks:</strong> </span><span style="font-family: 'Arial'">Powerful charge [<em>4d8+14</em>]</span><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'"><strong>Special Qualities:</strong> Damage reduction 5/–?, darkvision 60 ft., elemental traits, vulnerability to Earth magic</span></p><p><span style="font-family: 'Arial'"><strong>Saves:</strong> Fort +10, Ref +2, Will +2</span></p><p><span style="font-family: 'Arial'"><strong>Abilities:</strong> Str 25, Dex 10, Con 19, Int 10, Wis 10, Cha 11</span></p><p><span style="font-family: 'Arial'"><strong>Skills:</strong> ?</span></p><p><span style="font-family: 'Arial'"><strong>Feats:</strong> ?</span></p><p><span style="font-family: 'Arial'"><strong>Environment:</strong> Any land or underground and Elemental Plane of Earth</span></p><p><span style="font-family: 'Arial'"><strong>Organization:</strong> Solitary</span></p><p><span style="font-family: 'Arial'"><strong>Challenge Rating:</strong> 5</span></p><p><span style="font-family: 'Arial'"><strong>Treasure:</strong> None</span></p><p><span style="font-family: 'Arial'"><strong>Alignment:</strong> Usually neutral evil</span></p><p><span style="font-family: 'Arial'"><strong>Advancement:</strong> 9-15 HD (Large)</span></p><p><span style="font-family: 'Arial'"><strong>Level Adjustment:</strong> —</span></p><p> <span style="font-family: 'Arial'"></span></p><p> <span style="font-family: 'Arial'"></span></p></blockquote><p></p>
[QUOTE="Cleon, post: 5400086, member: 57383"] Yes, might as well stat them up in statue form, especially as it repeatedly says they die if the statue is destroyed rather than floating off to find another stone-carved body. Definitely Elemental like the Flame Spirit, probably Earth and Extraplanar. They don't have DR/magic like flame spirits, so do we want to give them DR X/- for their solid stone bodies? Apart from that, they're basically Small/Medium/Large Earth Elementals with a single attack and the Small ones can have wings. I'm tempted to make the small ones [I]always[/I] have wings rather than [I]sometimes[/I]. Let's see, they're a bit more intelligent, have a vulnerability to Earth magic (whatever we decide for that). So, let's take an Earth Elemental and tweak it. I'd increase the Dex a bit, mainly for a bit of differentiation but also because the Small ones can fly, which suggests a slighting better agility to me. The "Special Attack: See below" suggests something in the way of special attacks, but their combat entry only makes vague references to them attacking by ramming. Maybe give them Powerful Charge? How's this for a start: [SIZE=4][B][FONT=Arial]Stone Spirit, Small[/FONT][/B][/SIZE][FONT=Arial] Small Elemental (Extraplanar, Earth) [B]Hit Dice:[/B] 2d8+2 (11 hp) [B]Initiative:[/B] +0 [B]Speed:[/B] 30 ft. (6 squares), fly 20 ft. (clumsy) [B]Armor Class:[/B] 15 (+1 size, +4 natural), touch 11, flat-footed 15 [B]Base Attack/Grapple:[/B] +1/+0 [B]Attack:[/B] Slam +5 melee (1d6+4) [B]Full Attack:[/B] Slam +5 melee (1d6+4) [B]Space/Reach:[/B] 5 ft./5 ft. [B]Special Attacks:[/B] Powerful charge [[I]2d6+6[/I]] [B]Special Qualities:[/B] Damage reduction 2/–?, darkvision 60 ft., elemental traits, vulnerability to Earth magic [B]Saves:[/B] Fort +4, Ref +0, Will +0 [B]Abilities:[/B] Str 17, Dex 10, Con 13, Int 8, Wis 10, Cha 11 [B]Skills:[/B] ? [B]Feats:[/B] ? [B]Environment:[/B] Any land or underground and Elemental Plane of Earth [B]Organization:[/B] Solitary or group (2-8) [B]Challenge Rating:[/B] 1 [B]Treasure:[/B] Standard goods (gems only) [B]Alignment:[/B] Usually neutral evil [B]Advancement:[/B] 3 HD (Small) [B]Level Adjustment:[/B] — [/FONT][SIZE=4][B][FONT=Arial]Stone Spirit, Medium[/FONT][/B][/SIZE][FONT=Arial] Medium Elemental (Extraplanar, Earth) [B]Hit Dice:[/B] 4d8+12 (30 hp) [B]Initiative:[/B] +0 [B]Speed:[/B] 20 ft. (4 squares) [B]Armor Class:[/B] 17 (+7 natural), touch 10, flat-footed 17 [B]Base Attack/Grapple:[/B] +3/+8 [B]Attack:[/B] Slam +8 melee (1d8+7) [B]Full Attack:[/B] Slam +8 melee (1d8+7) [B]Special Attacks:[/B] [/FONT][FONT=Arial]Powerful charge [[I]2d8+10[/I]][/FONT] [FONT=Arial] [B]Special Qualities:[/B] Damage reduction 3/–?, darkvision 60 ft., elemental traits, vulnerability to Earth magic [B]Saves:[/B] Fort +7, Ref +1, Will +1 [B]Abilities:[/B] Str 21, Dex 10, Con 17, Int 10, Wis 10, Cha 11 [B]Skills:[/B] ? [B]Feats:[/B] ? [B]Environment:[/B] Any land or underground and Elemental Plane of Earth [B]Organization:[/B] Solitary or group (2-4) [B]Challenge Rating:[/B] 3 [B]Treasure:[/B] None [B]Alignment:[/B] Usually neutral evil [B]Advancement:[/B] 5-7 HD (Medium) [B]Level Adjustment:[/B] — [/FONT][SIZE=4][B][FONT=Arial]Stone Spirit, Large[/FONT][/B][/SIZE][FONT=Arial] Large Elemental (Extraplanar, Earth) [B]Hit Dice:[/B] 8d8+32 (68 hp) [B]Initiative:[/B] +0 [B]Speed:[/B] 20 ft. (4 squares) [B]Armor Class:[/B] 19 (-1 size, +10 natural), touch 9, flat-footed 19 [B]Base Attack/Grapple:[/B] +6/+17 [B]Attack:[/B] Slam +12 melee (2d8+7) [B]Full Attack:[/B] Slam +12 melee (2d8+7) [B]Space/Reach:[/B] 10 ft./10 ft. [B]Special Attacks:[/B] [/FONT][FONT=Arial]Powerful charge [[I]4d8+14[/I]][/FONT][FONT=Arial] [B]Special Qualities:[/B] Damage reduction 5/–?, darkvision 60 ft., elemental traits, vulnerability to Earth magic [B]Saves:[/B] Fort +10, Ref +2, Will +2 [B]Abilities:[/B] Str 25, Dex 10, Con 19, Int 10, Wis 10, Cha 11 [B]Skills:[/B] ? [B]Feats:[/B] ? [B]Environment:[/B] Any land or underground and Elemental Plane of Earth [B]Organization:[/B] Solitary [B]Challenge Rating:[/B] 5 [B]Treasure:[/B] None [B]Alignment:[/B] Usually neutral evil [B]Advancement:[/B] 9-15 HD (Large) [B]Level Adjustment:[/B] — [/FONT] [/QUOTE]
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