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Converting Oriental Adventures creatures
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<blockquote data-quote="Cleon" data-source="post: 6156151" data-attributes="member: 57383"><p>Let's look back to the original description:</p><p></p><p style="margin-left: 20px"> <em>Entangle Weapon:</em> This is normal entangle attack, but if successful the opponent cannot use his weapon unless he makes a strength save at a +5 penalty to pull it free.</p> <p style="margin-left: 20px"></p><p></p><p>The attack specifies that it is a "normal entangle attack", suggesting we should use those rules and add on a special effect vis-à-vis the weapon.</p><p></p><p>It's pretty similar to a net, so we should cadge some of the writeup of that.</p><p></p><p>How's this:</p><p></p><p><strong>Entangle Weapon (Ex):</strong> A Veiled Maidens can ensnare an enemy of up to Large size by succeeding at a ranged touch attack. The enemy becomes entangled and can move only within the limits that the veil allows (its X ft. reach). If the entangled creature attempts to cast a spell, it must make a DC X Concentration check or be unable to cast the spell. </p><p></p><p>Furthermore, if the enemy is carrying a weapon (or similar object, like an instrument or wand) the veil binds the weapon and prevents the enemy from attacking with it. If the enemy wield multiple weapons, the Maidens can only entangle one of them, which she must choose when making the attack.</p><p></p><p>The entangled enemy can escape the Maidens' veil by making a DC Y+N Escape Artist check (or DC Z+N Strength check) as a full round action. If their roll missed the target but passed a DC Y Escape Artist check (or DC Z Strength check), the enemy remains entangled but frees their weapon and can attack with it on subsequent actions. The enemy or an ally of theirs can also cut the veil (AC A, hardness B*, hp C) with a slashing weapon. This frees the entangled enemy, but the veil immediately reforms.</p><p></p><p>*This hardness is due to the Maidens' steel cloth ability.</p></blockquote><p></p>
[QUOTE="Cleon, post: 6156151, member: 57383"] Let's look back to the original description: [INDENT] [I]Entangle Weapon:[/I] This is normal entangle attack, but if successful the opponent cannot use his weapon unless he makes a strength save at a +5 penalty to pull it free. [/INDENT] The attack specifies that it is a "normal entangle attack", suggesting we should use those rules and add on a special effect vis-à-vis the weapon. It's pretty similar to a net, so we should cadge some of the writeup of that. How's this: [B]Entangle Weapon (Ex):[/B] A Veiled Maidens can ensnare an enemy of up to Large size by succeeding at a ranged touch attack. The enemy becomes entangled and can move only within the limits that the veil allows (its X ft. reach). If the entangled creature attempts to cast a spell, it must make a DC X Concentration check or be unable to cast the spell. Furthermore, if the enemy is carrying a weapon (or similar object, like an instrument or wand) the veil binds the weapon and prevents the enemy from attacking with it. If the enemy wield multiple weapons, the Maidens can only entangle one of them, which she must choose when making the attack. The entangled enemy can escape the Maidens' veil by making a DC Y+N Escape Artist check (or DC Z+N Strength check) as a full round action. If their roll missed the target but passed a DC Y Escape Artist check (or DC Z Strength check), the enemy remains entangled but frees their weapon and can attack with it on subsequent actions. The enemy or an ally of theirs can also cut the veil (AC A, hardness B*, hp C) with a slashing weapon. This frees the entangled enemy, but the veil immediately reforms. *This hardness is due to the Maidens' steel cloth ability. [/QUOTE]
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