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Converting Oriental Adventures creatures
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<blockquote data-quote="freyar" data-source="post: 6464431" data-attributes="member: 40227"><p>I would just spell out the hp a bit more explicitly. As for AC, it's hard for me to see why the veil's AC should be so much better, but I could go with something like AC 14 (including the same deflection modifier as the Maidens). I'm ok with dropping hardness. Break DC of 20 or so?</p><p></p><p>Special Weakness - Banners (Ex): Each of the seven swords have a different special weakness. The Veiled Maidens' is that its existence is tied to seven identical "banners" made from the same azure silk as its clothing and veils. The banners typically take the form of a flag or wall-hanging about 5 feet square.</p><p></p><p>Each Veiled Maidens body is linked to a "banner". Any damage done to a banner is also inflicted upon the body the banner is tied to; the banner and body always have the same number of hit points. A banner has AC XX and can be destroyed by ripping with a Break DC of YY.</p></blockquote><p></p>
[QUOTE="freyar, post: 6464431, member: 40227"] I would just spell out the hp a bit more explicitly. As for AC, it's hard for me to see why the veil's AC should be so much better, but I could go with something like AC 14 (including the same deflection modifier as the Maidens). I'm ok with dropping hardness. Break DC of 20 or so? Special Weakness - Banners (Ex): Each of the seven swords have a different special weakness. The Veiled Maidens' is that its existence is tied to seven identical "banners" made from the same azure silk as its clothing and veils. The banners typically take the form of a flag or wall-hanging about 5 feet square. Each Veiled Maidens body is linked to a "banner". Any damage done to a banner is also inflicted upon the body the banner is tied to; the banner and body always have the same number of hit points. A banner has AC XX and can be destroyed by ripping with a Break DC of YY. [/QUOTE]
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