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Converting Oriental Adventures creatures
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<blockquote data-quote="Cleon" data-source="post: 7029600" data-attributes="member: 57383"><p>Yes, I'd rather it not have to rest after using its speed ability too.</p><p></p><p> </p><p></p><p>I was thinking of one of the following:</p><p></p><p><strong>#1:</strong> The Paper Warrior can fold a single origami as a move-equivalent action, so it can fold an origami and make a standard action in the same round. It can use that standard action to fold a second origami in the same round if it wanted to.</p><p></p><p><strong>#2:</strong> The Paper Warrior can fold a single origami as a swift action or two origamis as a move-equivalent action. That way it can full-attack and fold a single origami in the same round.</p><p></p><p>However, the original wording is vague enough the following might have been intended:</p><p></p><p><strong>#3:</strong> The Paper Warrior can fold two origamis as a standard action.</p><p></p><p></p><p></p><p>Not necessarily. There's no mention of it using its hands, so maybe the pieces of paper magically fold themselves like in <em>kubo and the two strings</em>?</p><p></p><p></p><p></p><p>Unfortunately the 3E <em>Oriental Adventure</em> has no Open Game Content so using that source's version of the Shugenja would be naughty of us. The Shukenja is a cleric variant so it's safest if we use the SRD Cleric for the spell-casting. Especially as the only Shukenja-only spells the Paper Warrior has in OA2 that doesn't have a decent match in the SRD - <em>snake summons</em> - isn't in the 3E <em>Oriental Adventures</em>.</p><p></p><p>Besides, the original 1E shukenja is a bit different from the 3E one. The 3E version picks an element to have affinity with and the 1E only gets that ability through spell selection, which the Paper Warrior didn't do - indeed, it doesn't have any elemental spells at all.</p><p></p><p>The 1E Shukenja does has some abilities the 3E version lacks:</p><p></p><ol> <li data-xf-list-type="ol">Purification rituals to remove curses and ward off evil influences (gives +1 on to hit rolls and saving throws against evil spirits).</li> <li data-xf-list-type="ol">Meditation (each hour equals 2 hours of sleep, oblivious to hunger, thirst, heat & cold, no surprise or initiative penalties).</li> <li data-xf-list-type="ol">Ki ability to boost a saving throw by +3 (as many times/day as their level).</li> </ol><p></p><p>I'm thinking we can (and probably should) give the Paper Warrior abilities based on the 1E shukenja's <em>ki strike</em>, and maybe a "contamination" effect that enhances curses and drives away good influences. We might be better off using a SLA or feat for the latter, though.</p><p></p><p>The Meditation ability doesn't seem worth bothering with since the Paper Warrior's a sleepless undead.</p></blockquote><p></p>
[QUOTE="Cleon, post: 7029600, member: 57383"] Yes, I'd rather it not have to rest after using its speed ability too. I was thinking of one of the following: [B]#1:[/B] The Paper Warrior can fold a single origami as a move-equivalent action, so it can fold an origami and make a standard action in the same round. It can use that standard action to fold a second origami in the same round if it wanted to. [B]#2:[/B] The Paper Warrior can fold a single origami as a swift action or two origamis as a move-equivalent action. That way it can full-attack and fold a single origami in the same round. However, the original wording is vague enough the following might have been intended: [B]#3:[/B] The Paper Warrior can fold two origamis as a standard action. Not necessarily. There's no mention of it using its hands, so maybe the pieces of paper magically fold themselves like in [I]kubo and the two strings[/I]? Unfortunately the 3E [I]Oriental Adventure[/I] has no Open Game Content so using that source's version of the Shugenja would be naughty of us. The Shukenja is a cleric variant so it's safest if we use the SRD Cleric for the spell-casting. Especially as the only Shukenja-only spells the Paper Warrior has in OA2 that doesn't have a decent match in the SRD - [I]snake summons[/I] - isn't in the 3E [I]Oriental Adventures[/I]. Besides, the original 1E shukenja is a bit different from the 3E one. The 3E version picks an element to have affinity with and the 1E only gets that ability through spell selection, which the Paper Warrior didn't do - indeed, it doesn't have any elemental spells at all. The 1E Shukenja does has some abilities the 3E version lacks: [LIST=1] [*]Purification rituals to remove curses and ward off evil influences (gives +1 on to hit rolls and saving throws against evil spirits). [*]Meditation (each hour equals 2 hours of sleep, oblivious to hunger, thirst, heat & cold, no surprise or initiative penalties). [*]Ki ability to boost a saving throw by +3 (as many times/day as their level). [/LIST] I'm thinking we can (and probably should) give the Paper Warrior abilities based on the 1E shukenja's [I]ki strike[/I], and maybe a "contamination" effect that enhances curses and drives away good influences. We might be better off using a SLA or feat for the latter, though. The Meditation ability doesn't seem worth bothering with since the Paper Warrior's a sleepless undead. [/QUOTE]
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