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<blockquote data-quote="Cleon" data-source="post: 7295712" data-attributes="member: 57383"><p>Updating the <a href="http://www.enworld.org/forum/showthread.php?p=6908201#post6908201" target="_blank"><strong>Paper Warrior Working Draft</strong></a>.</p><p></p><p></p><p></p><p>Yes, Chomei has some martial special abilities:</p><p><span style="font-family: inherit"></span></p><p><span style="font-family: inherit"></span></p><p><span style="font-family: inherit"></span></p><p><span style="font-family: inherit">While we do that we also need to decide on the Paper Warrior's Martial Training (or Martial Artistry) ability. So far we've used:</span></p><p><span style="font-family: inherit"></span></p><p><span style="font-family: inherit"><strong>Martial Artistry (Ex):</strong> The Veiled Maidens possesses the bonus feats, evasion, fast movement and unarmed strike abilities of a 3rd-level monk. Furthermore, the Veiled Maidens possesses the base attack bonus and base saving throw bonuses of a monk of a level equal to its Hit Dice.</span></p><p><span style="font-family: inherit"></span></p><p><span style="font-family: inherit"><strong>Martial Training (Ex):</strong> The Reaper was a master martial artist in life, and retains the martial skills it once possessed. The Reaper possesses the base attack bonus of a fighter of a level equal to its Hit Dice, and qualifies for fighter feats as if its Hit Dice were fighter levels. It is proficient with all simple and martial weapons and gains an insight bonus to AC equal to its Wisdom bonus.</span></p><p><span style="font-family: inherit"></span></p><p><span style="font-family: inherit"><span style="color: #00ffff">The General has the same as the Reaper, except it starts "The General was a masterful fighter in life, and retains the martial skills it once possessed."</span></span></p><p><span style="font-family: inherit"></span></p><p><span style="font-family: inherit"></span><span style="font-family: inherit"> <strong>Martial Training (Ex):</strong> The Shadow Walker was a masterful fighter in life, and retains the martial skills it once possessed. The Shadow Walker possesses the base attack bonus of a rogue of a level equal to its Hit Dice, and qualifies for fighter feats as if had fighter levels equal to its BAB. It is proficient with all simple and martial weapons and gains an dodge bonus to AC equal to its Intelligence bonus.</span></p><p><span style="font-family: inherit"></span></p><p><span style="font-family: inherit">As a shukenja, the original character presumably had access to that class's special abilities, the game-relevant ones being:</span></p><p><span style="font-family: inherit"></span></p><p><span style="font-family: inherit"><em>Religious Rituals: </em>Among these is the ritual of purification, which can lift curses (5% per level) and ward off evil influences (5 ft. radius, grants everyone in circle +1 on hit rolls and saves when fighting evil spirits while shukenja in circle).</span></p><p><span style="font-family: inherit"></span></p><p><span style="font-family: inherit">I guess we could reverse these into a <em>bestow curse</em> SLA and a <em>magic circle against good</em> SLA? Maybe give one or both a longer than usual caster time and duration?</span></p><p><span style="font-family: inherit"></span></p><p><span style="font-family: inherit"><em>Ki Ability:</em> usable once per day per level (so 8/day in this case), grants a +3 on the next saving throw.</span></p><p><span style="font-family: inherit"></span></p><p><span style="font-family: inherit">We also need to qualify the Paper Warrior's Rejuvenation and Special Weakness.</span></p></blockquote><p></p>
[QUOTE="Cleon, post: 7295712, member: 57383"] Updating the [URL="http://www.enworld.org/forum/showthread.php?p=6908201#post6908201"][B]Paper Warrior Working Draft[/B][/URL]. Yes, Chomei has some martial special abilities: [FONT='inherit'] While we do that we also need to decide on the Paper Warrior's Martial Training (or Martial Artistry) ability. So far we've used: [B]Martial Artistry (Ex):[/B] The Veiled Maidens possesses the bonus feats, evasion, fast movement and unarmed strike abilities of a 3rd-level monk. Furthermore, the Veiled Maidens possesses the base attack bonus and base saving throw bonuses of a monk of a level equal to its Hit Dice. [B]Martial Training (Ex):[/B] The Reaper was a master martial artist in life, and retains the martial skills it once possessed. The Reaper possesses the base attack bonus of a fighter of a level equal to its Hit Dice, and qualifies for fighter feats as if its Hit Dice were fighter levels. It is proficient with all simple and martial weapons and gains an insight bonus to AC equal to its Wisdom bonus. [COLOR=#00ffff]The General has the same as the Reaper, except it starts "The General was a masterful fighter in life, and retains the martial skills it once possessed."[/COLOR] [/FONT][FONT='inherit'] [B]Martial Training (Ex):[/B] The Shadow Walker was a masterful fighter in life, and retains the martial skills it once possessed. The Shadow Walker possesses the base attack bonus of a rogue of a level equal to its Hit Dice, and qualifies for fighter feats as if had fighter levels equal to its BAB. It is proficient with all simple and martial weapons and gains an dodge bonus to AC equal to its Intelligence bonus. As a shukenja, the original character presumably had access to that class's special abilities, the game-relevant ones being: [I]Religious Rituals: [/I]Among these is the ritual of purification, which can lift curses (5% per level) and ward off evil influences (5 ft. radius, grants everyone in circle +1 on hit rolls and saves when fighting evil spirits while shukenja in circle). I guess we could reverse these into a [I]bestow curse[/I] SLA and a [I]magic circle against good[/I] SLA? Maybe give one or both a longer than usual caster time and duration? [I]Ki Ability:[/I] usable once per day per level (so 8/day in this case), grants a +3 on the next saving throw. We also need to qualify the Paper Warrior's Rejuvenation and Special Weakness.[/FONT] [/QUOTE]
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