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Converting Oriental Adventures creatures
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<blockquote data-quote="freyar" data-source="post: 8986361" data-attributes="member: 40227"><p>So Concentrated Push is a bull rush based on a touch attack, I guess. We could include the +4 bonus from Imp Bull Rush, too (or more?).</p><p></p><p>Concentrated Push (Su): As a standard action, the Keeper can make a touch attack that does not provoke an Attack of Opportunity. If the touch attack succeeds, the Keeper and target make opposed Str checks. If the Keeper wins the opposed check, the target moves back 5 feet plus an additional 5 feet for each 5 points by which the Keeper's check exceeds the target's. The Keeper received a <span style="color: rgb(184, 49, 47)">+4?</span> bonus on its Str check. <span style="color: rgb(184, 49, 47)">Anything about damage from hitting objects or falling prone? I'm ok with simplifying.</span></p><p></p><p>Blind Fighting is the feat. Prone Fighting feels like it should be a feat, but I guess we need to write it ourselves. I guess it just says </p><p></p><p>Prone Fighting (Ex): The Keeper can use ranged and melee weapons while prone with no penalty.</p><p></p><p>Leap also sounds special, but maybe we can just give the Keeper a big Jump bonus since facing isn't a thing in 3.5. What do you think?</p></blockquote><p></p>
[QUOTE="freyar, post: 8986361, member: 40227"] So Concentrated Push is a bull rush based on a touch attack, I guess. We could include the +4 bonus from Imp Bull Rush, too (or more?). Concentrated Push (Su): As a standard action, the Keeper can make a touch attack that does not provoke an Attack of Opportunity. If the touch attack succeeds, the Keeper and target make opposed Str checks. If the Keeper wins the opposed check, the target moves back 5 feet plus an additional 5 feet for each 5 points by which the Keeper's check exceeds the target's. The Keeper received a [COLOR=rgb(184, 49, 47)]+4?[/COLOR] bonus on its Str check. [COLOR=rgb(184, 49, 47)]Anything about damage from hitting objects or falling prone? I'm ok with simplifying.[/COLOR] Blind Fighting is the feat. Prone Fighting feels like it should be a feat, but I guess we need to write it ourselves. I guess it just says Prone Fighting (Ex): The Keeper can use ranged and melee weapons while prone with no penalty. Leap also sounds special, but maybe we can just give the Keeper a big Jump bonus since facing isn't a thing in 3.5. What do you think? [/QUOTE]
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