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Converting Oriental Adventures creatures
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<blockquote data-quote="Cleon" data-source="post: 9087779" data-attributes="member: 57383"><p>So combining that all makes:</p><p></p><p style="margin-left: 20px"><strong>Concentrated Push (Su):</strong> When the Keeper of the Keys uses unarmed strike, it can use one of its unarmed attacks to make a special touch attack that does not provoke an attack of opportunity (it can use any remaining attacks to make normal unarmed strike attacks). If the touch attack hits, it does no damage and the Keeper and target make opposed Strength checks, The Keeper gets a +4 bonus to the Strength contest. In addition, the Keeper and the defender add a +4 bonus for each size category they are larger than Medium or a –4 penalty for each size category they are smaller than Medium. If the Keeper wins the opposed check, the defender moves back 5 feet plus an additional 5 feet for each 5 points by which the Keeper's check result is greater than the defender's. If the Keeper loses the opposed check by 5 points or more, it is pushed 5 feet straight backwards. A pushed creature takes 1d6 points of damage per 10 feet traveled. If the creature is pushed over a precipice, it takes this amount or falling damage, whichever is greater. If the defender or Keeper is pushed into an occupied space, they fall prone.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">The Keeper may remain in place or move with the defender, but can't exceed its normal movement limit. The defender and Keeper provoke attacks of opportunity from other creatures if moved, but do not provoke attacks of opportunity from each other.</p><p></p><p>Does that look done to you?</p><p></p><p>Will think about how to reword <strong>Shatter Bone</strong> later.</p></blockquote><p></p>
[QUOTE="Cleon, post: 9087779, member: 57383"] So combining that all makes: [INDENT][B]Concentrated Push (Su):[/B] When the Keeper of the Keys uses unarmed strike, it can use one of its unarmed attacks to make a special touch attack that does not provoke an attack of opportunity (it can use any remaining attacks to make normal unarmed strike attacks). If the touch attack hits, it does no damage and the Keeper and target make opposed Strength checks, The Keeper gets a +4 bonus to the Strength contest. In addition, the Keeper and the defender add a +4 bonus for each size category they are larger than Medium or a –4 penalty for each size category they are smaller than Medium. If the Keeper wins the opposed check, the defender moves back 5 feet plus an additional 5 feet for each 5 points by which the Keeper's check result is greater than the defender's. If the Keeper loses the opposed check by 5 points or more, it is pushed 5 feet straight backwards. A pushed creature takes 1d6 points of damage per 10 feet traveled. If the creature is pushed over a precipice, it takes this amount or falling damage, whichever is greater. If the defender or Keeper is pushed into an occupied space, they fall prone.[/INDENT] [INDENT][/INDENT] [INDENT]The Keeper may remain in place or move with the defender, but can't exceed its normal movement limit. The defender and Keeper provoke attacks of opportunity from other creatures if moved, but do not provoke attacks of opportunity from each other.[/INDENT] Does that look done to you? Will think about how to reword [B]Shatter Bone[/B] later. [/QUOTE]
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