Converting original D&D and Mystara monsters

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You need to change "skill" to "feat" when saying that they need to meet prereqs in Collective Mind.

Telepathy 100 ft makes sense.

Umm, CR 3, 4, 7, 10? Hard to tell with the extra feats.

Also, since we're assuming a 21 HD "leader," should we stat up one at 21 HD?
 




How about just Locutus? :p

Either prime or alpha works for me. CR 14 is probably about right.
 

We should give the Alpha Horde more ability points, as it's advanced from a standard Huge horde. One at 16 and 20 HD: 1 each into Str and Con, boosting those to 30 and 22?
 

Good point. Updated.

We'll need to address these...

A horde dies only if all its bodies are destroyed. If any body escapes, the horde immediately begins to rebuild. It can create a replacement body (or increase the size of a physically inactive body) at the rate of 1 Hit Die per turn. The horde cannot use ESP or telekinesis while creating or increasing a body’s size.

However, the horde life force can control bodies only within an area 100 miles across. If one of the horde’s bodies is taken outside this range, that body becomes a mindless thing and dies in 1-10 days.
 

1 HD a turn! That's ridiculous! We should make it 1 HD a day or hour. Something like...

Communal Immortality (Su): In order to destroy the horde, all its members must be slain, or it can rejuvenate. So long as a single horde entity remains alive, it can create new bodies or increase its own power at a rate of 1 HD a (time period) until the size of the previous horde is reached.

Communal Reliance (Su): The consciousness of the horde is communal, and leaves any member separated by too much distance. Any horde entity that travels more than 100 miles from the farthest other horde entity in its (horde?) is stricken as per a feeblemind spell, and dies in 1d10 days. Since the horde can communicate with each other and know of this weakness, this will generally only occur if a horde entity is forcibly moved.

I'm still not too keen on the phrasing of communal reliance. Thoughts?
 

Make it an hour for Immortality. Reliance looks good to me, and I think horde is ok there.
 

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