Converting original D&D and Mystara monsters

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You know, Imp Natural Attack doesn't even list 1d12 as a damage size when determining how to improve the weapon? And manufactured weapons treat d12s as 2d6 for that purpose. :(

Based on the slam damage, I'd say make them fairly strong, huh?
 

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Relevent sets of ability scores to compare:

Large earth elemental: Str 25, Dex 8, Con 19, Int 6, Wis 11, Cha 11
Elder xorn: Str 25, Dex 10, Con 19, Int 10, Wis 11, Cha 10
 

Hmmm, maybe Str 27, Dex 9, Con 19, Int 12, Wis 10, Cha 12? (Slightly increased Cha for the SLAs.)
 


Works for me.

Usual earth immunity, air vulnerability, as we've been giving these.

SLAs: at will -- transmute rock to mud; 3/day -- detect magic, dispel magic, earthquake. Caster level 9.
 



Sounds right. Should they have the ability to drag other critters when gliding like the shadowcrawler? You know, given that they like to trap people?
 

I think they just trap people with stone shape and earthquake. Wait, they don't have stone shape? Seems a natural--better than earthquake, actually, which is quite deadly for the CR of these guys.
 

Yeah, earthquake seems pretty nasty. I agree that stone shape makes sense, and I'm willing to consider dropping earthquake. Shade, what are your thoughts?
 

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