Converting original D&D and Mystara monsters

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Mortis! Long time no see. I had no idea you were back, but I'm glad to see ya. :D

That flavor text looks good.

Agreed to increasing Dex and/or Cha to reach the desired AC.
 

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Hey, welcome back, Mortis! Stick around for a while!

How about Dex 19, Cha 17? Then make the DC on the "fading disease" Con-based so it's not too nasty? I agree that it seems like mummy rot. Should it require something like break enchantment/remove curse or just a CL check on spells like remove disease/restoration?
 

Added to Homebrews.

Con-based can work for the disease, since they aren't undead. Caster level check might suffice in this case. What sort of damage should it do in conjunction with the fading? Strength like shadows?
 

Should it require something like break enchantment/remove curse or just a CL check on spells like remove disease/restoration?
In view of my suggestion that the victim ends up on the shadow wolf's plane how about dimensional anchor?

Regards
Mortis
 

That could be fun to throw into the mix. How about dimensional anchor stalls the progression of the disease, but remove disease is still needed to eliminate it?
 


Attempting to put it all together...

Fading (Su): Supernatural disease—bite, Fortitude DC 14, incubation period 1 minute; damage 1d6 Str. The save DC is Charisma-based.

Unlike normal diseases, fading continues until the victim reaches Strength 0 (and dies) or is cured as described below.

Fading is a powerful curse, not a natural disease. A character attempting to cast any conjuration (healing) spell on a creature afflicted with fading must succeed on a DC 20 caster level check, or the spell has no effect on the afflicted character.

To eliminate fading, the curse must first be broken with break enchantment or remove curse (requiring a DC 20 caster level check for either spell), after which a caster level check is no longer necessary to cast healing spells on the victim, and the fading can be magically cured as any normal disease. A dimensional anchor, dimensional lock, or similar effect stalls the progression of the disease for as long as the spell remains in effect (and the victim remains within the area of effect, in the case of dimensional lock).

As the victim fades from view on the Material Plane, it slowly gains substance on the Plane of Shadow. Once the victim reaches Strength 0 and dies, it has fully materialised on the Plane of Shadow, where the shadow wolf can eat its meal in peace.
 



Updated.

Give 'em the same racial bonuses as shadows?

Skills: Shadows have a +2 racial bonus on Listen and Spot checks and a +4 racial bonus on Search checks. *A shadow gains a +4 racial bonus on Hide checks in areas of shadowy illumination. In brightly lit areas, it takes a –4 penalty on Hide checks.

Skills: 6 at 7 ranks
Hide, Listen, Spot, Survival...

Feats: 2
Track?
 

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