Converting original D&D and Mystara monsters

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CR: 1?

Treasure: 50% coins, standard goods, standard items? (they don’t have much money, but make their own fine art)

Weight: maybe 200 pounds?

Rake attack bonus, +2?

Favored class: Ranger?
 

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BOZ said:

I'd say CR 2. They are closer to a bugbear than a gnoll in power.

BOZ said:
Treasure: 50% coins, standard goods, standard items? (they don’t have much money, but make their own fine art)

Sounds good.

BOZ said:
Weight: maybe 200 pounds?

I pictured them as slender, more like an elf. Maybe 150 pounds?

BOZ said:
Rake attack bonus, +2?

I believe so.

BOZ said:
Favored class: Ranger?

Yes!
 

OK, CR 2 then?

150 lbs – yeah, I guess so. I was looking at orc, which is more than 200. I think they would be slender, but not so much as an elf would be.
 

FYI, discussion of the Savage Coast variant will begin when the ordinary rakasta is finished. :D

Should I add the weapon’s stats for the kasa (suggested stats given on page 1 or 2 of this thread by shade) to the combat section?

Which 3 or 4 domains should a rakasta cleric be able to choose from? (I suggest at least Animal and War)

Do we consider skills for Racial skills if the rakasta has no ranks in it (if it only has a racial bonus and/or ability bonus)?
 

Shade said:
For the kasa, I think it should be a light exotic weapon, deal 1d4 (Medium) or 1d3 (Small), deal slashing damage (like regular claws do), crit 18-20x2, weight 2 lb., cost 30 gp (same as claw bracers and bladed gauntlets). A character using a kasa cannot be disarmed with the disarm action.

there - found it. ;)
 

BOZ said:
Which 3 or 4 domains should a rakasta cleric be able to choose from? (I suggest at least Animal and War)

I like Animal and War. Perhaps Luck and/or Travel for the others?

BOZ said:
Do we consider skills for Racial skills if the rakasta has no ranks in it (if it only has a racial bonus and/or ability bonus)?

It appears that only skill ranks count for it to be considered a racial skill. For example, a mind flayer does not have Diplomacy listed as a class skill, but does have a +7 bonus based on Charisma and synergy bonus.
 

i'd say Luck. maybe we can include Travel also?

ok then, that reduces its racial skills down to Craft, Listen, Ride, Spot, and Tumble correct?

and again, should I add the weapon’s stats for the kasa (see about 3 posts back) to the combat section?
 
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BOZ said:
i'd say Luck. maybe we can include Travel also?

I'd like to see them with both.

BOZ said:
ok then, that reduces its racial skills down to Craft, Listen, Ride, Spot, and Tumble correct?

I believe that is correct.

BOZ said:
and again, should I add the weapon’s stats for the kasa (see about 3 posts back) to the combat section?

I'd add them at the end of the description. I think that's how they did it with the desmodu in MM2.
 

what format?

Shade said:
For the kasa, I think it should be a light exotic weapon, deal 1d4 (Medium) or 1d3 (Small), deal slashing damage (like regular claws do), crit 18-20x2, weight 2 lb., cost 30 gp (same as claw bracers and bladed gauntlets). A character using a kasa cannot be disarmed with the disarm action.
 

This appears to be the format...

Rakasta Items

Kasa: Rakasta are often armed with a special set of metal war claws that they call kasas, which are worn on the paw like a glove. A kasa is a light exotic weapon that deals 1d4 (Medium) or 1d3 (Small) points of slashing damage on a hit with a critical range of 18-20x2. A character using a kasa cannot be disarmed with the disarm action. Cost: 30 gp (price is for one kasa). Weight: 2 lb.
 

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