In a effort to kick-start the thread...
Regards,
Mortis
DMR2 - Creature Catalog
Page 38
Faedorne
Armor Class: 6
Hit Dice: 9** (M)
Move: 120' (40')
Attacks: 2 daggers
Damage: 1d4/1d4
No. Appearing: 0(1)
Save As: Elf 10
Morale: 12 (8)
Treasure Type: G
Intelligence: 19
Alignment: Neutral
XP Value: 2,300
Monster Type: Enchanted Humanoid (Very Rare)
Faedornae are female creatures of great beauty. These rare, eldritch creatures live on strange timeless islands which float high above the world. These islands are only visible at night and are indistinguishable from other points of light (or stars) in the night skies. To the few creatures who have traveled there and returned, these "stars" are known as Shining Isles. On their Shining Isles, faedornae gather all manner of neutrally aligned creatures around them, particularly ones who have shown great courage.
Faedornae are mistresses of illusion, able to create illusions equivalent to a phantasmal force spell at will, even when performing other actions. Any illusion created by a faedorne on a Shining Isle is very difficult to disbelieve, and all attempts to do so are made with a -5 penalty to the saving throw vs. spells. Three times a day, a faedorne is able to use a clairvoyance spell to view the land below her Shining Isle. In addition, a faedorne has the spellcasting abilities of a 12th level magic-user, as well as being able to summon 1d6 silver warriors (page 94) at will.
Faedornae embody many elvish ideals, but rarely make their presence known, even to elves. They prefer to guide subtly rather than to interfere directly in elven affairs. However, they have been known to favor certain elves and provide them with aid in times of danger. To those they aid, they will usually send 1d6 silver warriors for the duration of one battle or one quest. When it does not seem appropriate to send silver warriors, faedornae may create the illusion of a vision containing some clue or piece of advice in a mirror or pool of clear water, or they may call in favors from other acquaintances and friends who could provide aid to a favored elf.
Faedornae are reluctant to leave their Shining Isles and would only do so in the direst emergency. A faedorne's morale drops to 8 when not on her Shining Isle.
Terrain: Aerial, Other Plane.
Page 94
Silver Warrior
Armor Class: 2 (-2)
Hit Dice: 7*(M)
Move: 120' (40')
Attacks: 1 sword +1
Damage: 1d8+1
No. Appearing: 0 (1d6)
Save As: Fighter 7
Morale: 12
Treasure Type: Nil
Intelligence: 9
Alignment: Neutral
XP Value: 850
Monster Type: Enchanted Humanoid (Very Rare)
Silver warriors exist only on the Shining Isle of the faedornae (see page 38), except when sent to aid a favored elf by a faedorne. They are the guardians of the isles and will fight to the death to defend them. They are always dressed in silver plate mail armor and carry magical silver swords +1. They appear very similar to elves; they are the same size as elves and wearing skillfully crafted armor of elfin design.
In combat, silver warriors are able to become invisible and can remain invisible even when attacking. They are known to be silver only through the reports of those elves lucky enough to own items allowing them to see the invisible. Unless detected by magical means, they always gain initiative on the first round of combat. On successive rounds, initiative is determined normally. All attack rolls against an unseen silver warrior are at -4 penalty. A silver warrior slain in combat will dissolve into the substance of a Shining Isle, as will its weapon and armor.
Terrain: Aerial, Other Plane.