Cave Bear Working Draft
Bear, Cave
Large Animal
Hit Dice: 7d8+28 (59 hp)
Initiative: +1
Speed: 40 ft. (8 squares)
Armor Class: 16 (-1 size, +1 Dex, +6 natural), touch 10, flat-footed 15
Base Attack/Grapple: +5/+18
Attack: Claw +13 melee (2d4+9)
Full Attack: 2 claws +13 melee (2d4+9) and bite +11 melee (2d8+4)
Space/Reach: 10 ft./5 ft.
Special Attacks: Improved grab, rend 2d8+13
Special Qualities: Dire, low-light vision, scent
Saves: Fort +9, Ref +6, Will +6
Abilities: Str 29, Dex 13, Con 19, Int 2, Wis 12, Cha 6
Skills: Listen +4, Spot +7, Swim +13, Survival +2* (+6 track by scent)
Feats: Endurance, Multiattack, Track
Environment: Cold forests and hills
Organization: Solitary or pair
Challenge Rating: 5
Treasure: None
Alignment: Always neutral
Advancement: 8-12 HD (Large)
Level Adjustment: —
A massively built bear with a steep forehead and domed skull.
The size of the largest brown bears, these fearsome omnivores are named after their preference for hibernating in caves. Cave bears mainly eat plants, but will devour meat if they happen upon it. They rarely bother creatures that respectfully avoid them, but can be highly dangerous to anything that threatens their territory or food sources.
A typical cave bear is 10 feet long and weighs as much as 2,000 pounds. The largest specimens stand up to 12 feet tall when they rear up on their hind legs.
Combat
A cave bear mainly attacks by tearing at opponents with its claws, rending anything they hit with both paws.
Improved Grab (Ex): To use this ability, a cave bear must hit with a claw attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity.
Rend (Ex): A cave bear that hits with both claw attacks latches onto the opponent’s body and tears the flesh. This attack automatically deals an extra 2d8+13 points of damage.
Skills: A cave bear has a +4 racial bonus on Swim checks.
*A cave bear has a +4 racial bonus on Survival checks when tracking by scent.
Originally appeared in Monster Manual (1977).