• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Converting "Real World" Animals and Vermin


log in or register to remove this ad


Ah yes, I happened to read the MC6 Giant Carp last month while homebrewing a conversion of the MC2 Giant Catfish. The two have pretty similar stats, except the Catfish is a bit smaller and has poison spines.

I reckoned the Giant Catfish is Huge in 3E, so the Carp should be too. These fish are BIG. 20 to 30 feet is the size of a basking shark so they likely weigh between 4 and 15 tons.

Why not change it up a little, maybe Str 26, Dex 12, Con 21?

I'd increase the Strength and drop the Dex, since (a) they're massive and (b) normal-sized Carp are fairly sluggish fish, and a giant version is likely to be slower.

Str 29, Dex 10, Con 21, Int 1, Wis 10, Cha 4 ?
 
Last edited:








Into the Woods

Remove ads

Top