Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Converting the Dukes of Hell
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="BOZ" data-source="post: 3435965" data-attributes="member: 1241"><p>cool, i'll add that stuff in. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>time to move on! this guy should take a lot less time to finish, since he doesn't have so many abilities going on. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>MALPHAS (Duke of Hell)</p><p></p><p>FREQUENCY: Unique (very rare)</p><p>NO. APPEARING: 1</p><p>ARMOR CLASS: -3</p><p>MOVE: 12”/30” (in crow form)</p><p>HIT DICE: 90 hit points</p><p>% IN LAIR: 20%</p><p>TREASURE TYPE: See below</p><p>NO. OF ATTACKS: 2</p><p>DAMAGE/ATTACK: By weapon type +5</p><p>SPECIAL ATTACKS: See below</p><p>SPECIAL DEFENSES: +2 or better weapon to hit</p><p>MAGIC RESISTANCE: 70%</p><p>INTELLIGENCE: Exceptional</p><p>ALIGNMENT: Lawful evil</p><p>SIZE: See below</p><p>PSIONIC ABILITY: 220</p><p>Attack/Defense Modes: All/all</p><p></p><p>Malphas is a duke in the service of Tiamat, ruler of Avernus. He leads 40 companies of abishai, and, like his fellow duke Amduscias and the pit fiend Goap, is likely to be found traveling about Avernus enforcing Tiamat’s will. None of Tiamat’s dukes have permanent encampments or fortresses, but instead they maintain a commonly held system of guarded, “safe” caves where their forces can rest or gather.</p><p></p><p>Malphas appears as a powerful, dark-complexioned man dressed in black velvet studded with gems (of considerable value; his robes have 333 gems of all sorts, 100 g.p. base value each, if recovered complete), or as a large, black, crow-like bird.</p><p></p><p>Malphas shuns armor, and fights with all weapons (and his spell-like powers) when in human form. His voice is deep and compelling, and with his powers of tongues and ESP (usable at will), he is adept at deceiving others, particularly non-devils. He may carry treasure of any type if encountered in human form.</p><p></p><p>Once per round, at will, Malphas can use one of his spell-like powers: tongues or ESP (as noted above), pyrotechnics, produce flame, fortress (this creates a structure similar to Daern’s Instant Fortress - see the DMG - in all respects, save that its door will open and close for anyone, and it will disappear in 16 turns or when Malphas wills), detect invisibility, read magic, dispel magic, flame arrow (Malphas can also apply this to blades wielded by himself or others; these become flame tongue swords - fiery damage, but no “to hit” bonuses - for 3 rounds), and remove (or bestow) curse. Once per day Malphas can use a symbol of pain, and he can cause fear (save vs. spell at -2 to avoid) by touch (one target per round). He can summon 1-2 abishai, with a 55% chance of success, at will. Malphas regenerates 2 hit points per round.</p></blockquote><p></p>
[QUOTE="BOZ, post: 3435965, member: 1241"] cool, i'll add that stuff in. :) time to move on! this guy should take a lot less time to finish, since he doesn't have so many abilities going on. :) MALPHAS (Duke of Hell) FREQUENCY: Unique (very rare) NO. APPEARING: 1 ARMOR CLASS: -3 MOVE: 12”/30” (in crow form) HIT DICE: 90 hit points % IN LAIR: 20% TREASURE TYPE: See below NO. OF ATTACKS: 2 DAMAGE/ATTACK: By weapon type +5 SPECIAL ATTACKS: See below SPECIAL DEFENSES: +2 or better weapon to hit MAGIC RESISTANCE: 70% INTELLIGENCE: Exceptional ALIGNMENT: Lawful evil SIZE: See below PSIONIC ABILITY: 220 Attack/Defense Modes: All/all Malphas is a duke in the service of Tiamat, ruler of Avernus. He leads 40 companies of abishai, and, like his fellow duke Amduscias and the pit fiend Goap, is likely to be found traveling about Avernus enforcing Tiamat’s will. None of Tiamat’s dukes have permanent encampments or fortresses, but instead they maintain a commonly held system of guarded, “safe” caves where their forces can rest or gather. Malphas appears as a powerful, dark-complexioned man dressed in black velvet studded with gems (of considerable value; his robes have 333 gems of all sorts, 100 g.p. base value each, if recovered complete), or as a large, black, crow-like bird. Malphas shuns armor, and fights with all weapons (and his spell-like powers) when in human form. His voice is deep and compelling, and with his powers of tongues and ESP (usable at will), he is adept at deceiving others, particularly non-devils. He may carry treasure of any type if encountered in human form. Once per round, at will, Malphas can use one of his spell-like powers: tongues or ESP (as noted above), pyrotechnics, produce flame, fortress (this creates a structure similar to Daern’s Instant Fortress - see the DMG - in all respects, save that its door will open and close for anyone, and it will disappear in 16 turns or when Malphas wills), detect invisibility, read magic, dispel magic, flame arrow (Malphas can also apply this to blades wielded by himself or others; these become flame tongue swords - fiery damage, but no “to hit” bonuses - for 3 rounds), and remove (or bestow) curse. Once per day Malphas can use a symbol of pain, and he can cause fear (save vs. spell at -2 to avoid) by touch (one target per round). He can summon 1-2 abishai, with a 55% chance of success, at will. Malphas regenerates 2 hit points per round. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Converting the Dukes of Hell
Top