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Converting the Dukes of Hell
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<blockquote data-quote="Aspect of BOZ" data-source="post: 3498881" data-attributes="member: 41113"><p>Landbound flows? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>Do we want to go with 2 claws +34 melee (1d6+9) and bite +29 melee (1d8+4) then, or maybe bump that up to 1d8 and 1d10?</p><p></p><p></p><p></p><p>Keen or improved critical? How about +4 on the weapon (some of the tougher dukes should have +5 or +6 absolutely, but Mal ain’t one of them). We’ll need to change Amdusicias to +4 too since that’s where I got the +2 from. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>Interesting choice! I don’t usually see that one come up, but it could definitely come in handy for this guy. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Summon Baatezu (Sp): Once per day, Malphas can attempt to summon 3d6 abishai (of any color) automatically. This ability is the equivalent of an 8th-level spell (CL 20th).</p><p></p><p>We’ll reset Amdu with 4d6 abishai, but otherwise the same.</p><p></p><p></p><p></p><p>How about 2d4 malebranche for Malphas? Maybe 2d6 erinyes for Amdu in addition to his abishai? The CRs are under 10 for those, so I’m fine with automatic summoning.</p><p></p><p></p><p></p><p>You make a good point – in fact, I’d think that summoning would almost always be the first thing a devil does in a fight when facing multiple powerful foes.</p></blockquote><p></p>
[QUOTE="Aspect of BOZ, post: 3498881, member: 41113"] Landbound flows? ;) Do we want to go with 2 claws +34 melee (1d6+9) and bite +29 melee (1d8+4) then, or maybe bump that up to 1d8 and 1d10? Keen or improved critical? How about +4 on the weapon (some of the tougher dukes should have +5 or +6 absolutely, but Mal ain’t one of them). We’ll need to change Amdusicias to +4 too since that’s where I got the +2 from. ;) Interesting choice! I don’t usually see that one come up, but it could definitely come in handy for this guy. :) Summon Baatezu (Sp): Once per day, Malphas can attempt to summon 3d6 abishai (of any color) automatically. This ability is the equivalent of an 8th-level spell (CL 20th). We’ll reset Amdu with 4d6 abishai, but otherwise the same. How about 2d4 malebranche for Malphas? Maybe 2d6 erinyes for Amdu in addition to his abishai? The CRs are under 10 for those, so I’m fine with automatic summoning. You make a good point – in fact, I’d think that summoning would almost always be the first thing a devil does in a fight when facing multiple powerful foes. [/QUOTE]
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