Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Converting the Dukes of Hell
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Aspect of BOZ" data-source="post: 3547070" data-attributes="member: 41113"><p>Well, I think your solution is perfect – a DM could even do it on the fly. Make up a couple dozen abilities on the fly in 5-10 minutes, using the suggestions I’ve provided, and just pick and choose from those as needed. Just as well, if a DM with OCD and a lot of free time wanted to go and actually choose 333 abilities for him and somehow keep track of them all, he could feel free. Either extreme of DM needs keep track of only the 9 daily uses.</p><p></p><p>So, let me give an attempt at revising the writeup with this idea in place as a slight adjustment:</p><p></p><p></p><p>“Robe of Malphas”: Malphas’s black velvet robes are studded with 333 gems of considerable value. The robe itself functions as if it were both a +4 cloak of resistance and a +4 ring of protection.</p><p></p><p>Malphas can also activate any gem on his robe as a standard action by touching it. The robe can be used in this way up to 9 times per day to activate any of the 333 gems. Each gem has a separate, individual function which should be determined by the DM. </p><p></p><p>Many of the gems can be used to cast a spell much like other magic items, using the lowest possible caster level. Common spells include summon monster, summon nature’s ally…</p><p></p><p>Some of the gems function like ioun stones, for X rounds. Some function like a metamagic rod for X rounds, enhancing any spell-like ability Malphas uses.</p></blockquote><p></p>
[QUOTE="Aspect of BOZ, post: 3547070, member: 41113"] Well, I think your solution is perfect – a DM could even do it on the fly. Make up a couple dozen abilities on the fly in 5-10 minutes, using the suggestions I’ve provided, and just pick and choose from those as needed. Just as well, if a DM with OCD and a lot of free time wanted to go and actually choose 333 abilities for him and somehow keep track of them all, he could feel free. Either extreme of DM needs keep track of only the 9 daily uses. So, let me give an attempt at revising the writeup with this idea in place as a slight adjustment: “Robe of Malphas”: Malphas’s black velvet robes are studded with 333 gems of considerable value. The robe itself functions as if it were both a +4 cloak of resistance and a +4 ring of protection. Malphas can also activate any gem on his robe as a standard action by touching it. The robe can be used in this way up to 9 times per day to activate any of the 333 gems. Each gem has a separate, individual function which should be determined by the DM. Many of the gems can be used to cast a spell much like other magic items, using the lowest possible caster level. Common spells include summon monster, summon nature’s ally… Some of the gems function like ioun stones, for X rounds. Some function like a metamagic rod for X rounds, enhancing any spell-like ability Malphas uses. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Converting the Dukes of Hell
Top