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Converting to 3.5 woes...
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<blockquote data-quote="sithramir" data-source="post: 986306" data-attributes="member: 12183"><p><strong>this is hilarious</strong></p><p></p><p>You are complaining because the most over powered over used/abused spells are being balanced? Oh my character was this and this and now he's not. So what that you can't haste and cast 2 spells per round? So what that every spell doesn't last all day long now. It sucks when you compare it to 3.0 but you still have extend feat/persistant feat and quicken feat. The spells you speak of were OVERPOWERED. If you're guy was a better scout than a ranger/thief why not kill them take their loot and play without them anyways? You can still scout with them perhaps you only need memorize it twice instead. </p><p></p><p>You complain about virtual feats when the ranger is 3 times the fighter now. He gaints tons of virtual feats that he doesn't even need to be balanced plus EVASION and HIDE IN PLAIN SITE! and other things. Monks now get all their abilities PLUS feats at levels 1 and 3 making them more powerful than ever before. </p><p></p><p>You MUST be a munchkin because I make characters that live a long time and i min/max just like you. The differencec is while your character is dying cause he depending on all day buffs that any 3 year old can abuse my guy will be using the other useful spells in new ways to do the same. Just because wizards were hugely overpowered and are STILL the most powerful class at higher levels is no reason to complain just because they aren't AS powerful as in 3.0. </p><p></p><p>You are taking things too personal. The reason the rest of your group likes 3.5 is because they fixed overpowerful things. Perhaps some things are too far. Perhaps not. If you are such a good player why can't you make the over dominating character WITHOUT the easy overpowering skills given to your class by default and try to be imaginative?</p><p></p><p>As for people who had a specific flavor character who lost an ability that fit like the cleric. Perhaps your guy shouldn't be all cleric? Try the druidic "nature" guy for those abilities or add a mix of levels of them or get a plant domain or animal domain taht gives the abilities. You're complaining because a 3.0 character doesn't fit PERFECTLY with a 3.5 world which it shouldn't. It can still be played just has to be tweaked to gain what your character wants power wise. Remember you can still role-play and have fun no matter what powers there are.</p></blockquote><p></p>
[QUOTE="sithramir, post: 986306, member: 12183"] [b]this is hilarious[/b] You are complaining because the most over powered over used/abused spells are being balanced? Oh my character was this and this and now he's not. So what that you can't haste and cast 2 spells per round? So what that every spell doesn't last all day long now. It sucks when you compare it to 3.0 but you still have extend feat/persistant feat and quicken feat. The spells you speak of were OVERPOWERED. If you're guy was a better scout than a ranger/thief why not kill them take their loot and play without them anyways? You can still scout with them perhaps you only need memorize it twice instead. You complain about virtual feats when the ranger is 3 times the fighter now. He gaints tons of virtual feats that he doesn't even need to be balanced plus EVASION and HIDE IN PLAIN SITE! and other things. Monks now get all their abilities PLUS feats at levels 1 and 3 making them more powerful than ever before. You MUST be a munchkin because I make characters that live a long time and i min/max just like you. The differencec is while your character is dying cause he depending on all day buffs that any 3 year old can abuse my guy will be using the other useful spells in new ways to do the same. Just because wizards were hugely overpowered and are STILL the most powerful class at higher levels is no reason to complain just because they aren't AS powerful as in 3.0. You are taking things too personal. The reason the rest of your group likes 3.5 is because they fixed overpowerful things. Perhaps some things are too far. Perhaps not. If you are such a good player why can't you make the over dominating character WITHOUT the easy overpowering skills given to your class by default and try to be imaginative? As for people who had a specific flavor character who lost an ability that fit like the cleric. Perhaps your guy shouldn't be all cleric? Try the druidic "nature" guy for those abilities or add a mix of levels of them or get a plant domain or animal domain taht gives the abilities. You're complaining because a 3.0 character doesn't fit PERFECTLY with a 3.5 world which it shouldn't. It can still be played just has to be tweaked to gain what your character wants power wise. Remember you can still role-play and have fun no matter what powers there are. [/QUOTE]
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