Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Converting to 3.5 woes...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celtavian" data-source="post: 986673" data-attributes="member: 5834"><p><strong>re</strong></p><p></p><p></p><p></p><p>Do you want to explain why a <strong>WIZARD</strong> shouldn't have spells that make such things easy? Do you and I read different books? That is what wizards do, make things easy through the use of magic.</p><p></p><p>If your idea of a greater challenge is limiting wizards duration on important utility spells then I don't know what to tell you. I never had much trouble challenging wizards. The <em>Fly</em> spell really only worked for the wizard, so the other party members still had to find a way across the chasm.</p><p></p><p>If the wizard was the only going into the king's castle to listen in on the conversation, then his invisibility better not drop. A wizard is not a rogue and will not be able to hide or move silently well to evade the gaurds. As far as I am concerned, the rogue would be the one most likely to enter that castle and the wizard would be casting the invisibility on him to help him further.</p><p></p><p>The only thing this change did is force dependency on magic items. There will now be more <em>Rings of Invisibility</em>, more purchasing of magic items that provide <em>Fly</em> and more purchasing of stat enhancing magic items. </p><p></p><p>I think they should have just stuck with a few of the changes such as limiting how many times the <em>Empower Spell</em> feat can be applied and limiting the effects of other abusive metamagic feats rather than altering so many spells.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 986673, member: 5834"] [b]re[/b] Do you want to explain why a [b]WIZARD[/b] shouldn't have spells that make such things easy? Do you and I read different books? That is what wizards do, make things easy through the use of magic. If your idea of a greater challenge is limiting wizards duration on important utility spells then I don't know what to tell you. I never had much trouble challenging wizards. The [i]Fly[/i] spell really only worked for the wizard, so the other party members still had to find a way across the chasm. If the wizard was the only going into the king's castle to listen in on the conversation, then his invisibility better not drop. A wizard is not a rogue and will not be able to hide or move silently well to evade the gaurds. As far as I am concerned, the rogue would be the one most likely to enter that castle and the wizard would be casting the invisibility on him to help him further. The only thing this change did is force dependency on magic items. There will now be more [i]Rings of Invisibility[/i], more purchasing of magic items that provide [i]Fly[/i] and more purchasing of stat enhancing magic items. I think they should have just stuck with a few of the changes such as limiting how many times the [i]Empower Spell[/i] feat can be applied and limiting the effects of other abusive metamagic feats rather than altering so many spells. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Converting to 3.5 woes...
Top