Converting True Dragons

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We can either give it the full-blown modify memory or just one application of it, namely the "Eliminate all memory of an event the subject actually experienced. This spell cannot negate charm, geas/quest, suggestion, or similar spells." part.
 

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For the breath weapon, may I suggest this ?

Breath Weapon (Su): A mithral dragon has one type of breath weapon, a line of searing silver light. Creature who fail their save are blinded for 1d6 hours.

and may I suggest these as an "upgrade" ?

- Furthermore, the light can dispel any darkness spell or effect as a caster level equal the dragon's HD (or sorcerer caster level)
*Note: I'm not sure if in the 2e edition, darkness spells could be countered by light spells and vice-versa. So please excuse my ignorance on this one.

OR

- Furthermore, any creature susceptible to silver, like lycanthropes or creatures with silver damage reduction, takes an additional +2 points of damage per age category.
*Note: It's raw silver light. I doubt a lycanthrope could really survive this kind of attack.

Again, I'm only proposing something to suitably upgrade this dragon, not to change it completely.
 
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I could see potentially folding blinding into the breath weapon, but I like the half-fire, half-untyped damage. Could see what people think about countering darkness effects, too.

For the forget SLA, let's do a limited version of modify memory.
 

So half-fire, half-untyped damage (for which there is no immunity/resistance), and either being blinded or at the very least dazzled.
 

Sounds good. Updated.

*Can also cast cleric spells and those from the Air, x, and x domains as arcane spells. Suggestions?

Skills: x, x, and x are considered class skills for mithril dragons.
 

Sun and maybe Fire could fit.

Hide, Survival, and Tumble. Since they like to fly out of the sun to surprise opponents, we could mention that they have a bonus on Hide checks when backlit by the sun, or remind the DM to give a circumstance bonus, or something.
 

I'd go for Sun, not so much for Fire since it already has Air. Maybe Chaos or Trickery (since it has a sense of humor like the copper dragon). Or Travel (no dragon thus far has it AFAIK) since it likes to soar among the thermals.
 


Let's go with Travel since it is underused by dragonkind. :)

Adult: conjure (fire) elemental once per day;

Modify one of these abilities from the brown dragon?

Summon Huge Air Elemental (Sp): Once per day, an old brown dragon can cast summon nature's ally VII to summon one Huge air elemental, 1d3 Large air elementals, or 1d4+1 air elementals of smaller size.

Summon Greater Air Elemental (Sp): Once per day, an ancient brown dragon can cast summon nature's ally VIII to summon one greater air elemental, 1d3 Huge air elementals, or 1d4+1 air elementals of smaller size.
 


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