Shade said:Excellent! Then spread it is! How does this look?
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freyar said:We might want to let greater dispel stack with the antimagic field.
freyar said:Also, I assume that the dispels will only remove one effect, like the spell.
The arack will bluff and charge "half-heartedly," with crest and wings expanded, trumpeting the call that gives the beast its name, attempting to drive off anyone who comes within its domain. If the intruders run away, the dragon(s) will generally not pursue, unless especially hungry (1 in 6 chance). If cornered or the target of a charge, these beasts will attack at once, using the breath weapon in the defensive mode while doing so.
The effects are not always obvious, however, since the gas is nearly invisible, even in daylight.
Meanwhile, the arack will attack with its mouth and wing spears against anyone in front or alongside it (on three separate targets). The neck is supple, able to attack on either flank, and the beast is quick about turning to face those who think they are behind it.
In battle, it sweeps its tail back and forth continually and with some velocity. Anyone to the rear of the dragon will have to contend with the tail as they attack; a successful hit by the tail (rolled as for any other "to hit" chance) knocks the opponent down, does no damage, but causes the victim to take a round to get back to his or her feet.
Racial bonus to frightful presence DC? Maybe +4?Shade said:RavinRay suggested upthread "It can bluff its opponents by making itself appear larger in a confrontation, like the real-world Australian frilled lizard Chlamydosaurus"
Spot check with DC equal to breath weapon DC to determine boundaries of the spread?Did we want to do anything with the breath weapon being nearly invisible?
Imp Uncanny Dodge sounds right to me, sneak attack only by rogues of level >= HD +4.Can't be flanked? (Improved uncanny dodge?)
This seems to have a different effect than the usual tail sweep, though. I agree it should start at smaller sizes (maybe at Large?), but it knocks people prone instead. Do we want to do that?It sounds like they should get tail sweep and much smaller sizes than normally allowed for true dragons.
Racial bonus to frightful presence DC? Maybe +4?
Spot check with DC equal to breath weapon DC to determine boundaries of the spread?
Imp Uncanny Dodge sounds right to me, sneak attack only by rogues of level >= HD +4.
This seems to have a different effect than the usual tail sweep, though. I agree it should start at smaller sizes (maybe at Large?), but it knocks people prone instead. Do we want to do that?
Works for me.Hmmm...I'm almost leaning more toward an Intimidate mechanic.
I like that well enough.Start with uncanny dodge at wyrmling, then gain improved uncanny dodge at say, adult?
Sure. We could have the damage kick in at Gargantuan as normal.Since we're essentially rewriting the ability, we could even start it at Small.