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<blockquote data-quote="pemerton" data-source="post: 6889992" data-attributes="member: 42582"><p>Love it!</p><p></p><p>(And hated the errata/quasi-nerf. In our game we mostly use the errata, but not in this case.)</p><p></p><p>The fighter in my game uses this with Deadly Draw for combat advantage. Maybe something else for knocking prone (can't remember, too many intricate combos on this fighter). A Sunsphere for follow up damage (radiant, so especially good vs undead). And these days Cruel Reaper, for two follow-up AoEs each of which does bonus damage with an action point (from Warpriest).</p><p></p><p>Footwork Lure with Rushing Cleats sees a lot of use from our fighter (the slide knocks prone). Covering Attack was in there for a while, and Comeback Strike. Warrior's Urging these days, rather than CaGI.</p><p></p><p>He has some nice dailies that let him do free action attacks on a crit or bloodying.</p><p></p><p>The sorcerer in my game is a MC bard and uses this one. From the GM's point of view it's terrible! From memory, it was pretty key in defeating Torog and Orcus. (I don't think it was used against Lolth, at least.)</p><p></p><p>A very cool spell, very versatile both in and out of combat.</p><p></p><p>Another verstaile wizard spell that sort both in-combat and out-of-combat use while a PC in my game had it is Twist of Space. I remember it being used to teleport a catoblepas above a group of cultists so it fell on them and squashed them. And being used more than once out-of-combat to help rescue people trapped in various sorts of extradimensional spaces.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6889992, member: 42582"] Love it! (And hated the errata/quasi-nerf. In our game we mostly use the errata, but not in this case.) The fighter in my game uses this with Deadly Draw for combat advantage. Maybe something else for knocking prone (can't remember, too many intricate combos on this fighter). A Sunsphere for follow up damage (radiant, so especially good vs undead). And these days Cruel Reaper, for two follow-up AoEs each of which does bonus damage with an action point (from Warpriest). Footwork Lure with Rushing Cleats sees a lot of use from our fighter (the slide knocks prone). Covering Attack was in there for a while, and Comeback Strike. Warrior's Urging these days, rather than CaGI. He has some nice dailies that let him do free action attacks on a crit or bloodying. The sorcerer in my game is a MC bard and uses this one. From the GM's point of view it's terrible! From memory, it was pretty key in defeating Torog and Orcus. (I don't think it was used against Lolth, at least.) A very cool spell, very versatile both in and out of combat. Another verstaile wizard spell that sort both in-combat and out-of-combat use while a PC in my game had it is Twist of Space. I remember it being used to teleport a catoblepas above a group of cultists so it fell on them and squashed them. And being used more than once out-of-combat to help rescue people trapped in various sorts of extradimensional spaces. [/QUOTE]
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