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Coolest Thing PC's Have Ever Done
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<blockquote data-quote="radmod" data-source="post: 5281295" data-attributes="member: 93008"><p>I don't know how 'cool' people might think this is, but ...</p><p></p><p>I've run one world several times. In one story arc, the players are infused with temporal energy. When they arrive back at the town they discover that they are repeating the same day (ala Groundhog Day). However, the temporal energy did begin to wear off so each 'day' was a little shorter. Two groups used this to their advantage, for example, attempting to buy things on credit and not paying the 'next' day, or training up experience (it's allowed). One group, however, made it a point to rescue/prevent the death of every single person who was killed in that day as well as right all the wrongs they uncovered.</p><p></p><p>Of that same group, eventually:</p><p>The dwarf gathered all the dwarves who had been scattered (and over the course of thousands of years had become idiots) together and built a colony.</p><p>The fighter ran for political office and became regent of the only city in existence.</p><p>The druid created a very large area (possibly 40 mile diameter) and made it a protected forest.</p><p>Another fighter used a horn of building to found a new town (only the second in the world).</p><p>A female fighter who had 'turned' lesbian after being gang-raped built the first GLBT nightclub in that town.</p><p>And the bard sacrificed himself to save the world.</p><p>All in all, very cool to me.</p></blockquote><p></p>
[QUOTE="radmod, post: 5281295, member: 93008"] I don't know how 'cool' people might think this is, but ... I've run one world several times. In one story arc, the players are infused with temporal energy. When they arrive back at the town they discover that they are repeating the same day (ala Groundhog Day). However, the temporal energy did begin to wear off so each 'day' was a little shorter. Two groups used this to their advantage, for example, attempting to buy things on credit and not paying the 'next' day, or training up experience (it's allowed). One group, however, made it a point to rescue/prevent the death of every single person who was killed in that day as well as right all the wrongs they uncovered. Of that same group, eventually: The dwarf gathered all the dwarves who had been scattered (and over the course of thousands of years had become idiots) together and built a colony. The fighter ran for political office and became regent of the only city in existence. The druid created a very large area (possibly 40 mile diameter) and made it a protected forest. Another fighter used a horn of building to found a new town (only the second in the world). A female fighter who had 'turned' lesbian after being gang-raped built the first GLBT nightclub in that town. And the bard sacrificed himself to save the world. All in all, very cool to me. [/QUOTE]
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