Doc_Klueless
Doors and Corners
GURPS 4e. I'm tempted to also add Savage Worlds or Cortex also. Those "generic" games allow a lot of different genres, characters, etc. to be constructed with just those core rulebooks. GURPS wins out simply because it's all d6 and I figure: if I'm down to just core books, I might also have to skimp on dice.