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CORELINE (D20 Modern/D20 BESM Setting).
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<blockquote data-quote="marcoasalazarm" data-source="post: 3244946" data-attributes="member: 26698"><p><img src="http://pnmedia.gamespy.com/planetgearsofwar.gamespy.com/images/w_hammerburst.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><strong>KOTT ‘HAMMERBURST’ ASSAULT RIFLE</strong></p><p><strong>5.56mm Assault Rifle</strong></p><p></p><p><strong>Damage:</strong> 2d8+2.</p><p><strong>Critical:</strong> 20</p><p><strong>Damage Type:</strong> Ballistic</p><p><strong>Range Increment:</strong> 60 ft.</p><p><strong>Rate of Fire:</strong> S (see Notes below)</p><p><strong>Magazine: </strong>40 box</p><p><strong>Size: </strong>Medium</p><p><strong>Weight:</strong> 8 lb.</p><p><strong>Purchase DC:</strong> 21.</p><p><strong>Restriction:</strong> Mil (+3)</p><p><strong>Notes: </strong>This weapon can <em>only</em> be fired on a 4-round burst setting. When used with the Burst Fire feat, it fires only four bullets instead of five and can be used with only four bullets in the weapon. This setting does not grant the ability to make burst fire attacks without the Burst Fire feat; if you use this weapon without the feat, you make a normal attack and the extra 3 bullets are wasted. This weapon has the Mastercraft (+2) Gadget added to it, and so, it cannot be added again (except to modify it to a higher Mastercraft level).</p><p></p><p>This assault rifle is the standard rifle for KOTT High Priests, who usually lead their groups ‘from the front’. As such, the Knights guard them zealously and will promptly kill anybody who they find using one of them.</p><p>Not that this has stopped people from trying to obtain this rifle, nor from companies like Genom to obtaining a profit from it. This latter company has managed to replicate the assault rifle’s design and market it as the M-1776 ‘Hammerburst’ Assault Rifle.</p><p></p><p><img src="http://pnmedia.gamespy.com/planetgearsofwar.gamespy.com/images/w_longshot.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><strong></strong></p><p><strong>HAKUBI CUSTOMS M-89 ‘LONGSHOT’ SNIPER RIFLE.</strong></p><p><strong>.300 Winchester Magnum Bolt-Action Sniper Rifle.</strong></p><p></p><p><strong>Damage:</strong> 2d10</p><p><strong>Critical:</strong> 20</p><p><strong>Damage Type: </strong>Ballistic</p><p><strong>Range Increment:</strong> 100 ft.</p><p><strong>Rate of Fire:</strong> Single</p><p><strong>Magazine: </strong>5 box</p><p><strong>Size:</strong> Large</p><p><strong>Weight: </strong>10 lb.</p><p><strong>Purchase DC: </strong>22</p><p><strong>Restriction: </strong>Res (+2)</p><p>(<strong>NOTE: </strong>The ‘Longshot’ Sniper Rifle has the Mastercraft (+1) Gadget added to it (giving it a +1 bonus to attack rolls), and thus, it cannot be added to it again (except to give a higher Mastercraft bonus)).</p><p></p><p>The ‘Longshot’ is a Hakubi Customs design that aims to provide a flexible tactical package for police, military and adventurers, as well a heavy-hitting terminal ballistics. The use of the .300 Winchester Magnum bullet deviates slightly from the ‘tactical flexibility’ end because both military and police prefer to go for more standard ammo types (like the 7.62mm NATO round), but it has been readily accepted by adventurers.</p><p>The M-89 comes standard with a bipod and a scope with an additional infrared mode for night shooting.</p><p></p><p></p><p><img src="http://pnmedia.gamespy.com/planetgearsofwar.gamespy.com/images/w_snub.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><strong>DIGGERS TECHNOLOGIES ‘PLINKER’ SNUB PISTOL.</strong></p><p><strong>.22/4.6mm Autoloading Pistol.</strong></p><p></p><p><strong>Damage:</strong> 2d4/2d6.</p><p><strong>Critical: </strong>20</p><p><strong>Damage Type:</strong> Ballistic</p><p><strong>Range Increment:</strong> 30 ft./40 ft.</p><p><strong>Rate of Fire:</strong> S.</p><p><strong>Magazine:</strong> 20 box</p><p><strong>Size: </strong>Medium.</p><p><strong>Weight:</strong> 4lb./5 lb.</p><p><strong>Purchase DC:</strong> 16/18.</p><p><strong>Restriction:</strong> Lic (+1)/Res (+2)</p><p><strong>Notes: </strong>The ‘Plinker’ provides a +1 bonus to Intimidation rolls. Stats before the slash are for the .22 version, after the slash are for the 4.6mm version.</p><p></p><p>The first DiggersTech design to use a pistol caliber smaller than 9 millimeter, the ‘Plinker’ provides, like most other company designs, (relatively) decent firepower in a stylish, intimidating and advanced package. This weapon, as well, is sold in two versions: one loaded in .22 caliber and the other in the (formerly) experimental 4.6x30mm caliber.</p><p>The .22 version has seen an increasing number of sales among the ‘concealed personal protection’ market, while the 4.6mm version has been widely sold to undercover agents and officers.</p></blockquote><p></p>
[QUOTE="marcoasalazarm, post: 3244946, member: 26698"] [IMG]http://pnmedia.gamespy.com/planetgearsofwar.gamespy.com/images/w_hammerburst.jpg[/IMG] [B]KOTT ‘HAMMERBURST’ ASSAULT RIFLE[/B] [B]5.56mm Assault Rifle[/B] [B]Damage:[/B] 2d8+2. [B]Critical:[/B] 20 [B]Damage Type:[/B] Ballistic [B]Range Increment:[/B] 60 ft. [B]Rate of Fire:[/B] S (see Notes below) [B]Magazine: [/B]40 box [B]Size: [/B]Medium [B]Weight:[/B] 8 lb. [B]Purchase DC:[/B] 21. [B]Restriction:[/B] Mil (+3) [B]Notes: [/B]This weapon can [I]only[/I] be fired on a 4-round burst setting. When used with the Burst Fire feat, it fires only four bullets instead of five and can be used with only four bullets in the weapon. This setting does not grant the ability to make burst fire attacks without the Burst Fire feat; if you use this weapon without the feat, you make a normal attack and the extra 3 bullets are wasted. This weapon has the Mastercraft (+2) Gadget added to it, and so, it cannot be added again (except to modify it to a higher Mastercraft level). This assault rifle is the standard rifle for KOTT High Priests, who usually lead their groups ‘from the front’. As such, the Knights guard them zealously and will promptly kill anybody who they find using one of them. Not that this has stopped people from trying to obtain this rifle, nor from companies like Genom to obtaining a profit from it. This latter company has managed to replicate the assault rifle’s design and market it as the M-1776 ‘Hammerburst’ Assault Rifle. [IMG]http://pnmedia.gamespy.com/planetgearsofwar.gamespy.com/images/w_longshot.jpg[/IMG] [B] HAKUBI CUSTOMS M-89 ‘LONGSHOT’ SNIPER RIFLE.[/B] [B].300 Winchester Magnum Bolt-Action Sniper Rifle.[/B] [B]Damage:[/B] 2d10 [B]Critical:[/B] 20 [B]Damage Type: [/B]Ballistic [B]Range Increment:[/B] 100 ft. [B]Rate of Fire:[/B] Single [B]Magazine: [/B]5 box [B]Size:[/B] Large [B]Weight: [/B]10 lb. [B]Purchase DC: [/B]22 [B]Restriction: [/B]Res (+2) ([B]NOTE: [/B]The ‘Longshot’ Sniper Rifle has the Mastercraft (+1) Gadget added to it (giving it a +1 bonus to attack rolls), and thus, it cannot be added to it again (except to give a higher Mastercraft bonus)). The ‘Longshot’ is a Hakubi Customs design that aims to provide a flexible tactical package for police, military and adventurers, as well a heavy-hitting terminal ballistics. The use of the .300 Winchester Magnum bullet deviates slightly from the ‘tactical flexibility’ end because both military and police prefer to go for more standard ammo types (like the 7.62mm NATO round), but it has been readily accepted by adventurers. The M-89 comes standard with a bipod and a scope with an additional infrared mode for night shooting. [IMG]http://pnmedia.gamespy.com/planetgearsofwar.gamespy.com/images/w_snub.jpg[/IMG] [B]DIGGERS TECHNOLOGIES ‘PLINKER’ SNUB PISTOL. .22/4.6mm Autoloading Pistol.[/B] [B]Damage:[/B] 2d4/2d6. [B]Critical: [/B]20 [B]Damage Type:[/B] Ballistic [B]Range Increment:[/B] 30 ft./40 ft. [B]Rate of Fire:[/B] S. [B]Magazine:[/B] 20 box [B]Size: [/B]Medium. [B]Weight:[/B] 4lb./5 lb. [B]Purchase DC:[/B] 16/18. [B]Restriction:[/B] Lic (+1)/Res (+2) [B]Notes: [/B]The ‘Plinker’ provides a +1 bonus to Intimidation rolls. Stats before the slash are for the .22 version, after the slash are for the 4.6mm version. The first DiggersTech design to use a pistol caliber smaller than 9 millimeter, the ‘Plinker’ provides, like most other company designs, (relatively) decent firepower in a stylish, intimidating and advanced package. This weapon, as well, is sold in two versions: one loaded in .22 caliber and the other in the (formerly) experimental 4.6x30mm caliber. The .22 version has seen an increasing number of sales among the ‘concealed personal protection’ market, while the 4.6mm version has been widely sold to undercover agents and officers. [/QUOTE]
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