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CORELINE (D20 Modern/D20 BESM Setting).
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<blockquote data-quote="marcoasalazarm" data-source="post: 3481561" data-attributes="member: 26698"><p>HELLO.....? ANYBODY THERE....?</p><p></p><p></p><p></p><p><strong><u>SALCO. M-395 Antivehicular Plasma Canister.</u></strong></p><p></p><p><strong>Damage:</strong> 10d8.</p><p><strong>Critical:</strong> -.</p><p><strong>Damage Type:</strong> Fire.</p><p><strong>Burst Radius:</strong> 5 ft.</p><p><strong>Reflex DC:</strong> 18.</p><p><strong>Range Increment:</strong> -.</p><p><strong>Size:</strong> Small.</p><p><strong>Weight: </strong>4 lb.</p><p><strong>Purchase DC:</strong> 20.</p><p><strong>Restriction:</strong> Mil (+3).</p><p><strong>NOTES:</strong> The explosion ignores the first 10 points of Hardness, only for the object immediately in contact with the canister. The Purchase DC covers a crate of 4 M-395s.</p><p></p><p>A large silver canister with a handle on top, the M-395 is capable of destroying most vehicles with one well-placed hit, and even sheking up the toughest of them.</p><p></p><p>In order to activate the M.395, the handle must be twisted (hard) clockwise from 'Safe' to 'Armed', which lights up a small ring around the top half of the explosive. The pre-set timer for the M-395 is of 10 seconds (2 rounds), but it can be modified for a longer (or shorter) countdown (Craft (Electronic) check, DC 18).</p><p>It is widely used by the Salusians and the Japanese Self-Defense Force.</p><p></p><p><strong>PIPE BOMB.</strong></p><p></p><p><strong>Damage:</strong> 2d6.</p><p><strong>Critical:</strong> -.</p><p><strong>Damage Type:</strong> Concussion/Piercing.</p><p><strong>Burst Radius:</strong> 5 ft.</p><p><strong>Reflex DC:</strong> 12.</p><p><strong>Range Increment: </strong>-.</p><p><strong>Size:</strong> Small.</p><p><strong>Weight:</strong> 2 lb.</p><p><strong>Purchase DC: </strong>6.</p><p><strong>Restriction: </strong>Illegal (+4).</p><p><strong>NOTES: </strong>The displayed Purchase DC (Complete with Restriction) is for a case of six bombs. The Purchase DC also covers enough ingredients to build six bombs (with no Restriction). It's a Craft (Chemical) check, DC 10 per bomb manufactured.</p><p></p><p></p><p>Manufactured by pretty much every kind of faction in Coreline at one point or another (but mostly by those who have to make do with what's on hand), the pipe bombs are classified as 'Primitive', 'Worthless', 'A Laugh' and 'A sign of Stupid, Useless Desperation' by the most powerful Fictions and Factions.</p><p>For the average survivor of the 23 Hours, it is STILL better than nothing.</p></blockquote><p></p>
[QUOTE="marcoasalazarm, post: 3481561, member: 26698"] HELLO.....? ANYBODY THERE....? [B][U]SALCO. M-395 Antivehicular Plasma Canister.[/U][/B] [B]Damage:[/B] 10d8. [B]Critical:[/B] -. [B]Damage Type:[/B] Fire. [B]Burst Radius:[/B] 5 ft. [B]Reflex DC:[/B] 18. [B]Range Increment:[/B] -. [B]Size:[/B] Small. [B]Weight: [/B]4 lb. [B]Purchase DC:[/B] 20. [B]Restriction:[/B] Mil (+3). [B]NOTES:[/B] The explosion ignores the first 10 points of Hardness, only for the object immediately in contact with the canister. The Purchase DC covers a crate of 4 M-395s. A large silver canister with a handle on top, the M-395 is capable of destroying most vehicles with one well-placed hit, and even sheking up the toughest of them. In order to activate the M.395, the handle must be twisted (hard) clockwise from 'Safe' to 'Armed', which lights up a small ring around the top half of the explosive. The pre-set timer for the M-395 is of 10 seconds (2 rounds), but it can be modified for a longer (or shorter) countdown (Craft (Electronic) check, DC 18). It is widely used by the Salusians and the Japanese Self-Defense Force. [B]PIPE BOMB.[/B] [B]Damage:[/B] 2d6. [B]Critical:[/B] -. [B]Damage Type:[/B] Concussion/Piercing. [B]Burst Radius:[/B] 5 ft. [B]Reflex DC:[/B] 12. [B]Range Increment: [/B]-. [B]Size:[/B] Small. [B]Weight:[/B] 2 lb. [B]Purchase DC: [/B]6. [B]Restriction: [/B]Illegal (+4). [B]NOTES: [/B]The displayed Purchase DC (Complete with Restriction) is for a case of six bombs. The Purchase DC also covers enough ingredients to build six bombs (with no Restriction). It's a Craft (Chemical) check, DC 10 per bomb manufactured. Manufactured by pretty much every kind of faction in Coreline at one point or another (but mostly by those who have to make do with what's on hand), the pipe bombs are classified as 'Primitive', 'Worthless', 'A Laugh' and 'A sign of Stupid, Useless Desperation' by the most powerful Fictions and Factions. For the average survivor of the 23 Hours, it is STILL better than nothing. [/QUOTE]
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