Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
CORELINE (D20 Modern/D20 BESM Setting).
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rappy" data-source="post: 5185445" data-attributes="member: 58456"><p>Sorry I haven't said much, I've been flopping between depression and working on three other d20 Modern projects I've had in my mind, but I swear I'm still working on stuff for this setting. Although perhaps some bestiary-type posts for now and a cohesive bestiary later once there's enough material would be better than waiting a long time for a bestiary. So....here we go. No stats yet, but I'll come back and add them as I get time.</p><p></p><p><span style="font-size: 18px"><strong>A Who's Who(niverse) Bestiary, Entry 1-Gluttons, Conquerors, and Thugs of the Rim</strong></span></p><p>The following species come from the universe of <em>Doctor Who</em> (or, as fans called it, the 'Whoniverse'), and have made their Coreline home on the outer arms of the Milky Way Galaxy.</p><p></p><p><span style="font-size: 15px"><strong>Clomian</strong></span></p><p><strong>Universe of Origin:</strong> <em>Doctor Who</em></p><p><strong>Creature Distinction:</strong> Extraterrestrial (near) human-shaped life-form</p><p><strong>Threat Level:</strong> 6</p><p></p><p>Resembling obese, warty humanoids with sickly yellow skin, three-clawed hands, and wattle-like ornamentation on their cheeks, the Clomians are some of the most reviled species from the Whoniverse. What little is known about this enigmatic species is that, when not keeping to themselves or stuffing their faces, individuals typically strive to gather information and secrets. Clomians that are particularly gluttonous (for both sustenance and information) may leave their safeworld of Clom (found in the outer reaches of the Milky Way in the Coreline-verse) to find human colonies to prey upon. At such colonies, a disguised Clomian can gain information and food by absorbing the bodies and minds of humans into their girth; a Clomian that doesn't overeat or attract too much attention from local law enforcement agencies can rise to become a threatening figure in the criminal underworld of the Milky Way's rim worlds.</p><p></p><p></p><p></p><p><span style="font-size: 15px"><strong>Judoon</strong></span></p><p><strong>Universe of Origin:</strong> <em>Doctor Who</em></p><p><strong>Creature Distinction:</strong> Extraterrestrial (near) beast-like humanoid</p><p><strong>Threat Level:</strong> 3</p><p></p><p>The large rhinoceros-like humanoids known as the Judoon are "police-for-hire" (or, in plainer terms, mercenaries with morals) that roam across the outer reaches of the Milky Way. While notoriously hard to kill as far as "beastmen" go due to their thick hides, thicker armor (in the case of well-outfitted individuals, at least), and ability to survive in low-oxygen environments, they are generally perceived as non-threatening entities due to the fact that they are excruciatingly adherent to local laws and customs. The primary contributions the species has made to Coreline as a whole are their powerful cylindrical rocket craft and mass teleportation technologies. Due to their general trustworthiness, Judoon are also hired by nearly any law enforcement agency in the rim of the Milky Way that doesn't have a "no disintegration" policy.</p><p></p><p><strong><u>Species Traits</u></strong></p><p><strong>Hold Breath:</strong> A Judoon can hold its breath for a number of minutes equal to its Constitution modifier.</p><p></p><p><strong>Bonus Feats:</strong> Due to their utmost adherence to the law, Judoon gain Trustworthy as a bonus feat.</p><p></p><p><strong>Judoon:</strong> CR 2; Large Monstrous Humanoid; HD 3d8+15; HP 28; Mas 18; Init +0; Spd 30 ft.; Defense 12, touch 9, flat-footed 12 (-1 size, +3 natural); BAB +3; Grap +10; Atk +5 melee (1d8+3, gore) or +2 ranged (3d8, disintegrator); Full atk +5 melee (1d8+3, gore) or +2 ranged (3d8, disintegrator); FS 10 ft. by 10 ft.; Reach 10 ft.; SQ Damage resistance 5/ballistic, darkvision 60 ft., hold breath; AL Law, employer; SV Fort +5, Ref +3, Will +3; AP 0; Rep +0; Str 16, Dex 11, Con 18, Int 11, Wis 10, Cha 7.</p><p><strong>Skills: </strong>Listen +2, Pilot +2, Read/Write Judoon, Sense Motive +6, Speak Judoon, Spot +2.</p><p><strong>Feats: </strong>Personal Firearms Proficiency, Toughness, Trustworthy.</p><p><strong>Advancement:</strong> By character class.</p><p><strong>Possessions:</strong> Disintegrator, unicom, uniform, custom-made hermetically sealed helmet.</p><p></p><p></p><p></p><p><span style="font-size: 15px"><strong>Sontaran</strong></span></p><p><strong>Universe of Origin:</strong> <em>Doctor Who</em></p><p><strong>Creature Distinction:</strong> Extraterrestrial (near) human-shaped life-form</p><p><strong>Threat Level:</strong> 4</p><p></p><p>The squat, rounded Sontarans hail from the high-gravity world of Sontar, located on the "western" (for what measure direction can be started in space) arm of the Milky Way Galaxy. The species engages in wide-scale cloning of armies to wage a seemingly endless war against several species in the same sector of the Milky Way, including two fellow Whoniverse species, the Ogrons and Rutans, and colonial Martians (of the <em>War of the Worlds</em>-verse variety). In spite of their mastery of creating "test tube armies" in a matter of minutes, the Sontarans' refusal of defeat and attempts to rule all of the western arm mean that the species, for all its mass cloning, seems to be fighting a losing battle with its own attitude.</p><p></p><p><strong><u>Species Traits</u></strong></p><p><strong>Acid Vulnerability (Ex):</strong> Sontarans take 50% more damage than average from any attack that deals acid damage.</p><p></p><p><strong>Bonus Feats:</strong> Sontarans gain Plentary Adaptation (High-G World), Armor Proficiency (Light), and Armor Proficiency (Medium) as bonus feats.</p><p></p><p><strong>Sontaran:</strong> CR 1; Medium-size Humanoid; HD 1d8+1; HP 5; Mas 13; Init -1; Spd 20 ft. (15 ft. in armor); Defense 15, touch 13, flat-footed 15 (-1 Dex, +2 natural, +4 armor); BAB +0; Grap +2; Atk +2 melee (1d4+2, slam) or -1 ranged (3d8, laser rifle); Full atk +2 melee (1d4+2, slam) or -1 ranged (3d8, laser rifle); FS 5 ft. by 5 ft.; Reach 5 ft.; SQ Acid vulnerability, low-light vision; AL Sontaran Battle Fleet; SV Fort +1, Ref -1, Will +2AP 0; Rep +0; Str 14, Dex 9, Con 13, Int 12, Wis 14, Cha 6.</p><p><strong>Skills: </strong>Concentration +4, Knowledge (Earth and Life Science) +5, Knowledge (Tactics) +5, Read/Write Sontaran (or one local language), Sense Motive +3, Speak Sontaran (or one local language).</p><p><strong>Feats:</strong> Armor Proficiency (Light, Medium), Endurance, Planetary Adaptation (High-G World).</p><p><strong>Advancement:</strong> By character class.</p><p><strong>Possessions: </strong>Laser rifle, medium combat armor, unicom.</p></blockquote><p></p>
[QUOTE="Rappy, post: 5185445, member: 58456"] Sorry I haven't said much, I've been flopping between depression and working on three other d20 Modern projects I've had in my mind, but I swear I'm still working on stuff for this setting. Although perhaps some bestiary-type posts for now and a cohesive bestiary later once there's enough material would be better than waiting a long time for a bestiary. So....here we go. No stats yet, but I'll come back and add them as I get time. [SIZE="5"][B]A Who's Who(niverse) Bestiary, Entry 1-Gluttons, Conquerors, and Thugs of the Rim[/B][/SIZE] The following species come from the universe of [I]Doctor Who[/I] (or, as fans called it, the 'Whoniverse'), and have made their Coreline home on the outer arms of the Milky Way Galaxy. [SIZE="4"][B]Clomian[/B][/SIZE] [B]Universe of Origin:[/B] [I]Doctor Who[/I] [B]Creature Distinction:[/B] Extraterrestrial (near) human-shaped life-form [B]Threat Level:[/B] 6 Resembling obese, warty humanoids with sickly yellow skin, three-clawed hands, and wattle-like ornamentation on their cheeks, the Clomians are some of the most reviled species from the Whoniverse. What little is known about this enigmatic species is that, when not keeping to themselves or stuffing their faces, individuals typically strive to gather information and secrets. Clomians that are particularly gluttonous (for both sustenance and information) may leave their safeworld of Clom (found in the outer reaches of the Milky Way in the Coreline-verse) to find human colonies to prey upon. At such colonies, a disguised Clomian can gain information and food by absorbing the bodies and minds of humans into their girth; a Clomian that doesn't overeat or attract too much attention from local law enforcement agencies can rise to become a threatening figure in the criminal underworld of the Milky Way's rim worlds. [SIZE="4"][B]Judoon[/B][/SIZE] [B]Universe of Origin:[/B] [I]Doctor Who[/I] [B]Creature Distinction:[/B] Extraterrestrial (near) beast-like humanoid [B]Threat Level:[/B] 3 The large rhinoceros-like humanoids known as the Judoon are "police-for-hire" (or, in plainer terms, mercenaries with morals) that roam across the outer reaches of the Milky Way. While notoriously hard to kill as far as "beastmen" go due to their thick hides, thicker armor (in the case of well-outfitted individuals, at least), and ability to survive in low-oxygen environments, they are generally perceived as non-threatening entities due to the fact that they are excruciatingly adherent to local laws and customs. The primary contributions the species has made to Coreline as a whole are their powerful cylindrical rocket craft and mass teleportation technologies. Due to their general trustworthiness, Judoon are also hired by nearly any law enforcement agency in the rim of the Milky Way that doesn't have a "no disintegration" policy. [B][U]Species Traits[/U][/B] [B]Hold Breath:[/B] A Judoon can hold its breath for a number of minutes equal to its Constitution modifier. [B]Bonus Feats:[/B] Due to their utmost adherence to the law, Judoon gain Trustworthy as a bonus feat. [B]Judoon:[/B] CR 2; Large Monstrous Humanoid; HD 3d8+15; HP 28; Mas 18; Init +0; Spd 30 ft.; Defense 12, touch 9, flat-footed 12 (-1 size, +3 natural); BAB +3; Grap +10; Atk +5 melee (1d8+3, gore) or +2 ranged (3d8, disintegrator); Full atk +5 melee (1d8+3, gore) or +2 ranged (3d8, disintegrator); FS 10 ft. by 10 ft.; Reach 10 ft.; SQ Damage resistance 5/ballistic, darkvision 60 ft., hold breath; AL Law, employer; SV Fort +5, Ref +3, Will +3; AP 0; Rep +0; Str 16, Dex 11, Con 18, Int 11, Wis 10, Cha 7. [B]Skills: [/B]Listen +2, Pilot +2, Read/Write Judoon, Sense Motive +6, Speak Judoon, Spot +2. [B]Feats: [/B]Personal Firearms Proficiency, Toughness, Trustworthy. [B]Advancement:[/B] By character class. [B]Possessions:[/B] Disintegrator, unicom, uniform, custom-made hermetically sealed helmet. [SIZE="4"][B]Sontaran[/B][/SIZE] [B]Universe of Origin:[/B] [I]Doctor Who[/I] [B]Creature Distinction:[/B] Extraterrestrial (near) human-shaped life-form [B]Threat Level:[/B] 4 The squat, rounded Sontarans hail from the high-gravity world of Sontar, located on the "western" (for what measure direction can be started in space) arm of the Milky Way Galaxy. The species engages in wide-scale cloning of armies to wage a seemingly endless war against several species in the same sector of the Milky Way, including two fellow Whoniverse species, the Ogrons and Rutans, and colonial Martians (of the [I]War of the Worlds[/I]-verse variety). In spite of their mastery of creating "test tube armies" in a matter of minutes, the Sontarans' refusal of defeat and attempts to rule all of the western arm mean that the species, for all its mass cloning, seems to be fighting a losing battle with its own attitude. [B][U]Species Traits[/U][/B] [B]Acid Vulnerability (Ex):[/B] Sontarans take 50% more damage than average from any attack that deals acid damage. [B]Bonus Feats:[/B] Sontarans gain Plentary Adaptation (High-G World), Armor Proficiency (Light), and Armor Proficiency (Medium) as bonus feats. [B]Sontaran:[/B] CR 1; Medium-size Humanoid; HD 1d8+1; HP 5; Mas 13; Init -1; Spd 20 ft. (15 ft. in armor); Defense 15, touch 13, flat-footed 15 (-1 Dex, +2 natural, +4 armor); BAB +0; Grap +2; Atk +2 melee (1d4+2, slam) or -1 ranged (3d8, laser rifle); Full atk +2 melee (1d4+2, slam) or -1 ranged (3d8, laser rifle); FS 5 ft. by 5 ft.; Reach 5 ft.; SQ Acid vulnerability, low-light vision; AL Sontaran Battle Fleet; SV Fort +1, Ref -1, Will +2AP 0; Rep +0; Str 14, Dex 9, Con 13, Int 12, Wis 14, Cha 6. [B]Skills: [/B]Concentration +4, Knowledge (Earth and Life Science) +5, Knowledge (Tactics) +5, Read/Write Sontaran (or one local language), Sense Motive +3, Speak Sontaran (or one local language). [B]Feats:[/B] Armor Proficiency (Light, Medium), Endurance, Planetary Adaptation (High-G World). [B]Advancement:[/B] By character class. [B]Possessions: [/B]Laser rifle, medium combat armor, unicom. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
CORELINE (D20 Modern/D20 BESM Setting).
Top