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CORELINE (D20 Modern/D20 BESM Setting).
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<blockquote data-quote="marcoasalazarm" data-source="post: 6378047" data-attributes="member: 26698"><p>Probably the Zentraedi are going crazy in buying any means to expand and shrink from the black market: the Szalinsky (sp?) shrink ray, Pym Particles, those cakes and beverages from Neverland… Titan Shifter DNA is useful for them because not only is it "shrink/grow" stuff, but essentially gives them access to biological powered armour. Guyver without… well, a lot of cool stuff a Guyver has, actually. And still impressively nasty.</p><p></p><p>Don't have "Unearthed Arcana", unfortunately, but the idea of essentially making the Titan Shifter an Advanced/Prestige Class route with options to give the Titan shape as you go through it actually sounds kind of cool.</p><p></p><p>Although guess this part of the game is easier in Mutants and Masterminds terms, yeah.</p><p></p><p>Nanoha… well, I was thinking of a detail for it that is probably too dark. Also needs work on a detail haven't worked on in RP terms.</p><p></p><p>One of the things mentioned on some of the stories for Coreline posted on DevArt is a mutation called a "Pariah Gene"-essentially a pretty powerful power nullifier. Psionics, superhero powers, magic, blocked and blocked HARD. Guy with a Pariah Gene against a Nanoha-verse wizard is like the Huckebein (or as people probably nick-name them in the setting, the "Hucks"-like "Zeds" for "Zombie") only without the biological need to kill and more ease to put down by conventional means (unless the guy with the Gene is packing something like powered armour and the wizard doesn't even has a pen knife, and then the wizard is SCREWED). The Gene only nullifies the power-the carrier needs to do the rest of the job. Obviously with the crazy that the setting is, a lot of carriers have been forced to become bad***es.</p><p></p><p>Or seen from a different angle, it's the Pariahs from 40K only more (super-) heroic.</p><p></p><p>Of course, there are those at TSAB that don't like this Gene, and there are those within that group that are all for rounding Pariah Gene carriers and putting them in front of a firing squad just for existing.</p><p></p><p>So TSAB has a bit of a secret war going in its corridors while the agency tries to continue its job of policing time and space best it can (guess it has forged alliances with Gallifrey and such).</p><p></p><p>Dig the ideas for Nanoha, BTW. May try to get art of them… think Nanoha as X-23 is too crazy?</p></blockquote><p></p>
[QUOTE="marcoasalazarm, post: 6378047, member: 26698"] Probably the Zentraedi are going crazy in buying any means to expand and shrink from the black market: the Szalinsky (sp?) shrink ray, Pym Particles, those cakes and beverages from Neverland… Titan Shifter DNA is useful for them because not only is it "shrink/grow" stuff, but essentially gives them access to biological powered armour. Guyver without… well, a lot of cool stuff a Guyver has, actually. And still impressively nasty. Don't have "Unearthed Arcana", unfortunately, but the idea of essentially making the Titan Shifter an Advanced/Prestige Class route with options to give the Titan shape as you go through it actually sounds kind of cool. Although guess this part of the game is easier in Mutants and Masterminds terms, yeah. Nanoha… well, I was thinking of a detail for it that is probably too dark. Also needs work on a detail haven't worked on in RP terms. One of the things mentioned on some of the stories for Coreline posted on DevArt is a mutation called a "Pariah Gene"-essentially a pretty powerful power nullifier. Psionics, superhero powers, magic, blocked and blocked HARD. Guy with a Pariah Gene against a Nanoha-verse wizard is like the Huckebein (or as people probably nick-name them in the setting, the "Hucks"-like "Zeds" for "Zombie") only without the biological need to kill and more ease to put down by conventional means (unless the guy with the Gene is packing something like powered armour and the wizard doesn't even has a pen knife, and then the wizard is SCREWED). The Gene only nullifies the power-the carrier needs to do the rest of the job. Obviously with the crazy that the setting is, a lot of carriers have been forced to become bad***es. Or seen from a different angle, it's the Pariahs from 40K only more (super-) heroic. Of course, there are those at TSAB that don't like this Gene, and there are those within that group that are all for rounding Pariah Gene carriers and putting them in front of a firing squad just for existing. So TSAB has a bit of a secret war going in its corridors while the agency tries to continue its job of policing time and space best it can (guess it has forged alliances with Gallifrey and such). Dig the ideas for Nanoha, BTW. May try to get art of them… think Nanoha as X-23 is too crazy? [/QUOTE]
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