Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
CORELINE (D20 Modern/D20 BESM Setting).
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kronos182" data-source="post: 6727345" data-attributes="member: 6668634"><p>After reading Operation: Hard Entry on marcoasalazarm's deviantart page, here's the Loki robot from Mass Effect 2/3. Cheap and easy to replace soldiers and security drones.</p><p>Feel free to use the stats. I might do the Ymir as well at some point. </p><p> </p><p>Loki Security Robot</p><p> </p><p>The Loki is a bipedal humanoid security robot designed for security detail and guard duty in locations where manpower is an issue or where the use of organics for "around the clock" shifts is unfeasible. Used initially for colony guard duty, it has been used in numerous civilian and military sector units after severe loses in battle. These robots have also found use in mercenary groups such as Eclipse for added manpower, as expendable assault units.</p><p></p><p>An inexpensive and relatively basic design, it does have a few interesting features Their joints are sealed, rendering the risk of shorting out in waterlogged environments moot. A basic personality suite is installed and are easily programmed for various security tasks, and can be equipped with any of numerous weapon systems, both lethal and non-lethal, as circumstances dictate. The Loki is given a female voice for issuing warnings in a calm, soothing voice, equipped with an IFF system, and are networked, allowing for groups to work together, although with very simple tactics (move forward to the target, shoot or use other equipped weapons until target is neutralized, move onto next target, hedge pedestrians out of restricted areas, etc), which makes giving orders to groups of them very quick and easily.</p><p></p><p>Fairly cheap to produce, making them well liked in many corporate sectors as they can purchase mass quantities and use weight of numbers to repel intruders, but lightly armoured. They are equipped with a shock system for close combat, able to stun or even kill most humanoids, and a self destruct system. When used in combat roles, a badly damaged Loki will move at best speed close to a target and initiate its self destruct. Otherwise, upon heavy damage that cripples the Loki, the self destruct triggers.</p><p>Lokis are usually armed with M-3 Predator heavy pistol or M-4 Shuriken machine pistol.</p><p> </p><p>Loki (PL6)</p><p>CR: 1</p><p>Size: Medium</p><p>Hit Points: 20 (1d10+10)</p><p>Init: +0</p><p>Speed: 30</p><p>Defense: 13 (10 base, +3 armour)</p><p>Hardness:</p><p>BAB/Grp: +0</p><p>Attack: +2 melee unarmed 1d3 non-lethal, +2 melee Shock emitter (damage varies by setting), +0 ranged equipped weapon. Usually a M-3 Predator or M-4 Shuriken.</p><p>FS/Reach: 5 ft/5 ft</p><p>Special Attacks: Shock Emitter, Kamikaze</p><p>Special Qualities: Network, Sealed</p><p>Saves: Fort +0, Reflex +0, Will +0</p><p>Abilities: Str 14, Dex 10, Con -, Int --, Wis 10, Cha 1</p><p>Skills: Listen +2, Search +2, Spot +2</p><p>Feats: Personal Firearms Proficiency</p><p></p><p>Frame: Biomorph</p><p>Locomotion: Legs (pair)</p><p>Manipulators: Hands (2)</p><p>Armour: Duraplastic</p><p>Superstructure:</p><p>Sensors: Class III</p><p>Skill Software: Skill chips Listen +2, Search +2, Spot +2</p><p>Feat Software: Feat progit: Personal Firearms Proficiency</p><p>Accessories: AV Recorder, AV transmitter, self-destruct (2d6, Reflex DC 11), Shock Emitter, IFF, sealed joints, holster, ammunition storage (4 magazines).</p><p>PDC: 27</p><p> </p><p>Kamikaze: If the Loki is reduced to 5 or less hit points, it will move to the closest target and initiate its self destruct in melee reach of the Loki.</p><p> </p><p>Network: When grouped with other Lokis, they become more efficient. For every five Lokis within 300 feet and in radio contact, they gain +1 Initiative, +1 Listen, +1 Search and +1 Spot. If one Loki in the group is aware of a target, they all are. If more than one Loki is attacking the same target and are within 50 feet of each other, they gain a +1 to attack. Lokis can be programmed very quickly, granting a +2 to Computer Use checks to change programming and give orders.</p><p> </p><p>Sealed: The Loki is sealed to protect its joints and internal systems from water and weather. It can not be shorted out by being submerged in water. Able to tolerate depths of up to 200 feet. Can not swim, but move at bottom of the water at half speed.</p><p> </p><p>Shock Emitter</p><p>This is a short baton-like device the extends from the left hand that is used to shock targets, usually set to stun, but in military programmed Lokis, it can be set for more lethal settings.</p><p>Damage: 1d3 nonlethal +stun, 1d4 +stun, 1d4 bludgeoning +1d6 electrical</p><p>Critical: 20x2</p><p>Damage Type: Electrical</p><p>Stun: On a successful melee strike with the first two settings, the target must make a Fort save DC 13 (first setting), or DC 15 (second setting) or be stunned for 1d4+2 rounds. With the second setting, a successful save instead paralyzes the target for 1 round.</p><p> </p><p>M-3 Predator</p><p>A heavy pistol using mass acceleration technology, able to propel a 10mm sized slug a good range.</p><p> </p><p>M-3 Predator (PL6)</p><p>Damage: 2d8</p><p>Critical: 20x2</p><p>Damage Type: ballistic</p><p>Range Increment: 50 ft</p><p>Rate of Fire: S</p><p>Size: Small</p><p>Weight: 5 lbs</p><p>Ammo: 12</p><p>Purchase DC: 19 (Lic +1)</p><p>Ammunition: Same price as 9mm.</p><p> </p><p>M-4 Shuriken</p><p>A machine pistol that fires a smaller round than the M-3 Predator, but is designed to carry a slight electric charge that aids in damaging shields, but over damage is lower. This type of ammunition has be tested on other mass acceleration weapons, but doesn't seem to carried over. A unique feature that hasn't been duplicated in many weapons. Has a three round burst setting, and a pulse mode for a higher rate of fire, but reduces accuracy.</p><p> </p><p>M-4 Shuriken (PL6)</p><p>Damage: 2d8</p><p>Critical: 20x2</p><p>Damage Type: ballistic</p><p>Range Increment: 50</p><p>Rate of Fire: S, A</p><p>Size: Medium</p><p>Weight: 8 lbs</p><p>Ammo: 24</p><p>Purchase DC: 24 (Res +2)</p><p>Notes: 3 round burst mode, pulse mode, anti-shield</p><p>Can make an autofire attack using 3 rounds if the user has the Burst Fire feat.</p><p>Pulse: The user can increase the number of bullets fired in autofire or when using the Double Tap or Burst Fire feats. When using double tap, uses 4 bullets to increase damage by an additional die, Burst Fire uses 5 bullets (overriding the 3 round burst fire mode) to deal an extra die of damage, and autofire uses 15 bullets to deal an extra die of damage, and increases the autofire Reflex DC to 17. Engaging Pulse mode is a free action that can be done once per round.</p><p>Anti-Shield: Due to the design of the ammunition combined with how the Shuriken fires and imparts a charge to the ammunition by its mass acceleration system, against energy shields it deals +50% more damage. Against systems that grant a deflection against ballistic weapons (magnetic fields, etc), the penalty to attack is reduced by half, or any Deflection bonus added by these systems is halved against attacks from this weapon.</p><p>Ammunition: PDC 12 (Res +2) for 50 rounds.</p></blockquote><p></p>
[QUOTE="kronos182, post: 6727345, member: 6668634"] After reading Operation: Hard Entry on marcoasalazarm's deviantart page, here's the Loki robot from Mass Effect 2/3. Cheap and easy to replace soldiers and security drones. Feel free to use the stats. I might do the Ymir as well at some point. Loki Security Robot The Loki is a bipedal humanoid security robot designed for security detail and guard duty in locations where manpower is an issue or where the use of organics for "around the clock" shifts is unfeasible. Used initially for colony guard duty, it has been used in numerous civilian and military sector units after severe loses in battle. These robots have also found use in mercenary groups such as Eclipse for added manpower, as expendable assault units. An inexpensive and relatively basic design, it does have a few interesting features Their joints are sealed, rendering the risk of shorting out in waterlogged environments moot. A basic personality suite is installed and are easily programmed for various security tasks, and can be equipped with any of numerous weapon systems, both lethal and non-lethal, as circumstances dictate. The Loki is given a female voice for issuing warnings in a calm, soothing voice, equipped with an IFF system, and are networked, allowing for groups to work together, although with very simple tactics (move forward to the target, shoot or use other equipped weapons until target is neutralized, move onto next target, hedge pedestrians out of restricted areas, etc), which makes giving orders to groups of them very quick and easily. Fairly cheap to produce, making them well liked in many corporate sectors as they can purchase mass quantities and use weight of numbers to repel intruders, but lightly armoured. They are equipped with a shock system for close combat, able to stun or even kill most humanoids, and a self destruct system. When used in combat roles, a badly damaged Loki will move at best speed close to a target and initiate its self destruct. Otherwise, upon heavy damage that cripples the Loki, the self destruct triggers. Lokis are usually armed with M-3 Predator heavy pistol or M-4 Shuriken machine pistol. Loki (PL6) CR: 1 Size: Medium Hit Points: 20 (1d10+10) Init: +0 Speed: 30 Defense: 13 (10 base, +3 armour) Hardness: BAB/Grp: +0 Attack: +2 melee unarmed 1d3 non-lethal, +2 melee Shock emitter (damage varies by setting), +0 ranged equipped weapon. Usually a M-3 Predator or M-4 Shuriken. FS/Reach: 5 ft/5 ft Special Attacks: Shock Emitter, Kamikaze Special Qualities: Network, Sealed Saves: Fort +0, Reflex +0, Will +0 Abilities: Str 14, Dex 10, Con -, Int --, Wis 10, Cha 1 Skills: Listen +2, Search +2, Spot +2 Feats: Personal Firearms Proficiency Frame: Biomorph Locomotion: Legs (pair) Manipulators: Hands (2) Armour: Duraplastic Superstructure: Sensors: Class III Skill Software: Skill chips Listen +2, Search +2, Spot +2 Feat Software: Feat progit: Personal Firearms Proficiency Accessories: AV Recorder, AV transmitter, self-destruct (2d6, Reflex DC 11), Shock Emitter, IFF, sealed joints, holster, ammunition storage (4 magazines). PDC: 27 Kamikaze: If the Loki is reduced to 5 or less hit points, it will move to the closest target and initiate its self destruct in melee reach of the Loki. Network: When grouped with other Lokis, they become more efficient. For every five Lokis within 300 feet and in radio contact, they gain +1 Initiative, +1 Listen, +1 Search and +1 Spot. If one Loki in the group is aware of a target, they all are. If more than one Loki is attacking the same target and are within 50 feet of each other, they gain a +1 to attack. Lokis can be programmed very quickly, granting a +2 to Computer Use checks to change programming and give orders. Sealed: The Loki is sealed to protect its joints and internal systems from water and weather. It can not be shorted out by being submerged in water. Able to tolerate depths of up to 200 feet. Can not swim, but move at bottom of the water at half speed. Shock Emitter This is a short baton-like device the extends from the left hand that is used to shock targets, usually set to stun, but in military programmed Lokis, it can be set for more lethal settings. Damage: 1d3 nonlethal +stun, 1d4 +stun, 1d4 bludgeoning +1d6 electrical Critical: 20x2 Damage Type: Electrical Stun: On a successful melee strike with the first two settings, the target must make a Fort save DC 13 (first setting), or DC 15 (second setting) or be stunned for 1d4+2 rounds. With the second setting, a successful save instead paralyzes the target for 1 round. M-3 Predator A heavy pistol using mass acceleration technology, able to propel a 10mm sized slug a good range. M-3 Predator (PL6) Damage: 2d8 Critical: 20x2 Damage Type: ballistic Range Increment: 50 ft Rate of Fire: S Size: Small Weight: 5 lbs Ammo: 12 Purchase DC: 19 (Lic +1) Ammunition: Same price as 9mm. M-4 Shuriken A machine pistol that fires a smaller round than the M-3 Predator, but is designed to carry a slight electric charge that aids in damaging shields, but over damage is lower. This type of ammunition has be tested on other mass acceleration weapons, but doesn't seem to carried over. A unique feature that hasn't been duplicated in many weapons. Has a three round burst setting, and a pulse mode for a higher rate of fire, but reduces accuracy. M-4 Shuriken (PL6) Damage: 2d8 Critical: 20x2 Damage Type: ballistic Range Increment: 50 Rate of Fire: S, A Size: Medium Weight: 8 lbs Ammo: 24 Purchase DC: 24 (Res +2) Notes: 3 round burst mode, pulse mode, anti-shield Can make an autofire attack using 3 rounds if the user has the Burst Fire feat. Pulse: The user can increase the number of bullets fired in autofire or when using the Double Tap or Burst Fire feats. When using double tap, uses 4 bullets to increase damage by an additional die, Burst Fire uses 5 bullets (overriding the 3 round burst fire mode) to deal an extra die of damage, and autofire uses 15 bullets to deal an extra die of damage, and increases the autofire Reflex DC to 17. Engaging Pulse mode is a free action that can be done once per round. Anti-Shield: Due to the design of the ammunition combined with how the Shuriken fires and imparts a charge to the ammunition by its mass acceleration system, against energy shields it deals +50% more damage. Against systems that grant a deflection against ballistic weapons (magnetic fields, etc), the penalty to attack is reduced by half, or any Deflection bonus added by these systems is halved against attacks from this weapon. Ammunition: PDC 12 (Res +2) for 50 rounds. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
CORELINE (D20 Modern/D20 BESM Setting).
Top