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CORELINE (D20 Modern/D20 BESM Setting).
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<blockquote data-quote="kronos182" data-source="post: 6858793" data-attributes="member: 6668634"><p>A quick Gundam universe mech, the Zaku 04 (based on the prototype before the standard Zaku I MS-05 and Zaku II MS-06) used as a cheap alternative. Instead of stating a 100mm machine gun, I used a M-9 Barrage from RAW, just so it keeps within the stats used for Luna Titanium and Gundanium. It's cheap, no-frills, can be massed produced. The bonuses in the attacks/weapons is before the pilot's bonuses (based on size modifiers, targeting systems, stat modifiers, etc).</p><p></p><p>MS-04 Zaku 1</p><p></p><p>The first 'true' mobile suit produced by the Principality of Zeon in its original universe, the 04 is a prototype that all later Zakus were based on. Although considered obsolete competed to the Zaku 05 and 06s, it is produced now as a cheap alternative to the 05s and 06s. While not compatible with the later weapons available to later production Zakus, the MS-04 does have the advantage of a built in buckler which can be mounted on either arm, and can use most common production projectile weapons and non-powered melee weapons. It comes standard with a modified M-9 Barrage that uses magazines and a holster mounted on the shoulder, this allows the hands to be free when not in combat.</p><p>Standing at only 57.5 feet, and weighing about 57.5 tons, it isn't the largest of mobile suits, which does give it some other advantages that it may lack from technological means.</p><p></p><p>MS-04 Zaku</p><p>Size: Gargantuan (57.5 ft) (-4)</p><p>Bonus Hit Points: 400</p><p>Superstructure: High Grade Steel</p><p>Hardness: 8</p><p>Armour: Duralloy</p><p>Bonus to Defense: +4/+6 (+8 armour, -4 size, +2 shield)</p><p>Armour Penalty: -8</p><p>Reach: 15 ft</p><p>Strength Bonus: +24</p><p>Dexterity Penalty: -2</p><p>Speed: 40 ft (-10 ft armour)</p><p>Purchase DC: 42</p><p></p><p>Slots 11</p><p>Helmet Oracle Targeting System (+1)</p><p>Visor Class II Sensors</p><p>Cranium Space Skin</p><p>Back Deep Space Thrusters</p><p>Left arm Arm Shield</p><p>Left hand 1</p><p>Right arm 1</p><p>Right hand 1</p><p>Shoulder Life Support System</p><p>Shoulder 1 Modified M-9 holster</p><p>Torso Cockpit</p><p>Belt Zero-G Stabilizer</p><p>Left leg 2 M-9 ammo clips (400 rds)</p><p>Right leg 2 M-9 ammo clips clips</p><p>Boots 1</p><p>Comm System</p><p></p><p>Standard Package Features: Life support 24 hours, negates zero-g penalties</p><p>Bonuses: +2 Navigate, +2 Spot</p><p>Weapons: Modified M-9 Barrage, -4 attack, 5d6 ball, 20, 60 ft, S/A, 200 box, handheld</p><p>Slam +8 melee 2d8+12 blud, 20, 15 ft reach </p><p></p><p>Modified M-9 Barrage Chaingun</p><p>This is a modified M-9 Barrage that uses clips, like an infantry scaled weapon, to allow for quick reloading of the weapon in the heat of battle. Statistically it is identical, except it has Box Ammunition with 200 rounds, and is handheld, and stored in a holster on the shoulder or leg. An equipment slot dedicated to ammunition (usually belt, legs, shoulder, arm or torso) can hold two clips for a total of 400 rounds. This allows a user with the Quick Reload feat to reload the modified M-9 as a free action. Deals 5d6 damage</p><p>Equipment Slots: 1 (hand)</p><p>Activation: Attack</p><p>Range Increment: 60 ft</p><p>Target: Single target within 600 ft, or autofire</p><p>Duration: Instantaneous</p><p>Saving Throw: None</p><p>Purchase DC: 21</p><p>Restriction: Res (+2)</p><p></p><p>Arm Shield</p><p>This is a scaled down version of the Bulwark tactical shield, a mech sized buckler that is attached to the mech's arm. It improves the mech's Defense by +2 shield bonus. However if the arm the shield is mounted on used to attack with, the bonus is negated for the rest of that round until the start of the next round.</p><p>Equipment Slots: 1, must be arm</p><p>Activation: None</p><p>Range Increment: Touch</p><p>Target: You</p><p>Duration: Persistent</p><p>Saving Throw: None</p><p>Purchase DC: 2+ one-quarter the mech's base PDC</p><p>Restriction: None</p></blockquote><p></p>
[QUOTE="kronos182, post: 6858793, member: 6668634"] A quick Gundam universe mech, the Zaku 04 (based on the prototype before the standard Zaku I MS-05 and Zaku II MS-06) used as a cheap alternative. Instead of stating a 100mm machine gun, I used a M-9 Barrage from RAW, just so it keeps within the stats used for Luna Titanium and Gundanium. It's cheap, no-frills, can be massed produced. The bonuses in the attacks/weapons is before the pilot's bonuses (based on size modifiers, targeting systems, stat modifiers, etc). MS-04 Zaku 1 The first 'true' mobile suit produced by the Principality of Zeon in its original universe, the 04 is a prototype that all later Zakus were based on. Although considered obsolete competed to the Zaku 05 and 06s, it is produced now as a cheap alternative to the 05s and 06s. While not compatible with the later weapons available to later production Zakus, the MS-04 does have the advantage of a built in buckler which can be mounted on either arm, and can use most common production projectile weapons and non-powered melee weapons. It comes standard with a modified M-9 Barrage that uses magazines and a holster mounted on the shoulder, this allows the hands to be free when not in combat. Standing at only 57.5 feet, and weighing about 57.5 tons, it isn't the largest of mobile suits, which does give it some other advantages that it may lack from technological means. MS-04 Zaku Size: Gargantuan (57.5 ft) (-4) Bonus Hit Points: 400 Superstructure: High Grade Steel Hardness: 8 Armour: Duralloy Bonus to Defense: +4/+6 (+8 armour, -4 size, +2 shield) Armour Penalty: -8 Reach: 15 ft Strength Bonus: +24 Dexterity Penalty: -2 Speed: 40 ft (-10 ft armour) Purchase DC: 42 Slots 11 Helmet Oracle Targeting System (+1) Visor Class II Sensors Cranium Space Skin Back Deep Space Thrusters Left arm Arm Shield Left hand 1 Right arm 1 Right hand 1 Shoulder Life Support System Shoulder 1 Modified M-9 holster Torso Cockpit Belt Zero-G Stabilizer Left leg 2 M-9 ammo clips (400 rds) Right leg 2 M-9 ammo clips clips Boots 1 Comm System Standard Package Features: Life support 24 hours, negates zero-g penalties Bonuses: +2 Navigate, +2 Spot Weapons: Modified M-9 Barrage, -4 attack, 5d6 ball, 20, 60 ft, S/A, 200 box, handheld Slam +8 melee 2d8+12 blud, 20, 15 ft reach Modified M-9 Barrage Chaingun This is a modified M-9 Barrage that uses clips, like an infantry scaled weapon, to allow for quick reloading of the weapon in the heat of battle. Statistically it is identical, except it has Box Ammunition with 200 rounds, and is handheld, and stored in a holster on the shoulder or leg. An equipment slot dedicated to ammunition (usually belt, legs, shoulder, arm or torso) can hold two clips for a total of 400 rounds. This allows a user with the Quick Reload feat to reload the modified M-9 as a free action. Deals 5d6 damage Equipment Slots: 1 (hand) Activation: Attack Range Increment: 60 ft Target: Single target within 600 ft, or autofire Duration: Instantaneous Saving Throw: None Purchase DC: 21 Restriction: Res (+2) Arm Shield This is a scaled down version of the Bulwark tactical shield, a mech sized buckler that is attached to the mech's arm. It improves the mech's Defense by +2 shield bonus. However if the arm the shield is mounted on used to attack with, the bonus is negated for the rest of that round until the start of the next round. Equipment Slots: 1, must be arm Activation: None Range Increment: Touch Target: You Duration: Persistent Saving Throw: None Purchase DC: 2+ one-quarter the mech's base PDC Restriction: None [/QUOTE]
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