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CORELINE (D20 Modern/D20 BESM Setting).
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<blockquote data-quote="kronos182" data-source="post: 7049736" data-attributes="member: 6668634"><p>A little bit of retrotech in original and an upgraded version...</p><p></p><p>Gatling Gun</p><p>The original Gatling gun is an early rapid-fire spring loaded, hand cranked weapon that used multiple barrels, typically 6. A heavy weapon originally mounted on a two wheeled wagon, fed by a top mounted box, the firer turned a crank, which loaded the round into a barrel, rotated into position, fired, rotated out and extracted the casing as the next barrel was in the stage behind. The weapon itself was mounted on a simple tilt and rotating pivot to give it about a 45 degree firing arc to the sides and up and down. Not very accurate, but during its introduction, it created a deadly hail of bullets.</p><p>Originally chambered in .300 caliber gave it a good punch, but the nature of the crank made the number of rounds fired not very consistent. Normally crewed by 3 to 4 members, with one working the crank, another as loader, and two to rotate the whole wagon if targets are out of its limited field of fire. These two can also act as loaders and to pour water on the barrels if they get too hot and to act as guards if anyone gets too close.</p><p></p><p>Gatling Gun (PL4-5, Exotic Weapon Proficiency Heavy Weapon)</p><p>Damage: 2d8*</p><p>Critical: 20</p><p>Damage Type: ballistic</p><p>Range Increment: 65 ft</p><p>Rate of Fire: A</p><p>Size: Huge</p><p>Weight: 60 lbs</p><p>Ammo: 30 box</p><p>Purchase DC: 19</p><p>Notes: Variable Fire Rate, -2 to attack rolls, unable to use Burst Fire feat, Cover</p><p></p><p>Variable Fire Rate - Due to the weapon being fired by rotating a crank, the weapon fires 1d6 rounds +1/ point of Strength modifier the firer possesses. This means when the Gatling gun makes its autofire attack, the base Reflex save is 10 +1/bullet fired over 5, for half damage on a successful save.</p><p></p><p>Cover - Due to the gatling gun being mounted on a wagon, the firer gains +2 cover bonus to Defense. The wagon and the weapon together will have 20 HP, hardness 10, Large size, filling a 10 ft by 10 ft area.</p><p></p><p>Modern Gatling Gun</p><p>With the 23 hours, destruction of parts of the world, areas where high technology doesn't work well, the Gatling Gun has made a bit of a come back, although with modern upgrades. Several different versions of the gatling gun have been produced, but the most common are rechambered in either 5.56mm or 7.62mm, designed to accept disintegrating linked ammunition, made of lighter and stronger materials to make it more man portable, rifled barrels for improved accuracy and range, and an improved crank system to make it easier to operate for longer periods without hurting the user's hand and arm. The weapon is typically mounted on a tripod or a vehicle, but similar two wheeled wagons similar to the ones used on the original gatling gun can be used, but they could have better tilt and turn tables to allow greater field of fire and recoil compensators built into the mountings.</p><p></p><p>Modern Gatling Gun (PL5 Exotic Weapons Proficiency Heavy Weapon)</p><p>Damage: 2d8 (5.56mm) or 2d10 (7.62mm)</p><p>Critical: 20</p><p>Damage Type: ballistic</p><p>Range Increment: 80 ft (5.56mm) / 100 ft (7.62mm)</p><p>Rate of Fire: A</p><p>Size: Large</p><p>Weight: 29 lbs (5.56mm) / 40 lbs (7.62mm)</p><p>Ammo: Linked</p><p>Purchase DC: 24</p><p>Notes: Variable Rate of Fire, -1 to attack rolls</p><p></p><p>Variable Rate of Fire - Due to firing the weapon with a crank, the weapon uses 6 +1d4 rounds +1 / point of Strength Modifier each time it is fired. This makes the Reflex save have a base DC of 13 +1/bullet over 5 fired.</p><p></p><p>Burst Fire Feat*</p><p>A user with the Burst Fire feat can use the feat to shoot at a single target, but only deals +1 die +1 damage/bullet over 8 bullets, still suffering the -4 to attack roll. This does not allow the user to use only 5 rounds to make a burst fire autofire attack.</p><p></p><p>Options</p><p>A number of options for the modern gatling gun have been developed and can be fitted with a little work.</p><p></p><p>Auto Crank</p><p>The auto crank is a device that replaces the manual crank with a more 'automatic' one using a series of spring coils for a more consistent rate of fire. This device requires the removal of the normal crank, attaches to the crank mounting and has a button to activate it, as well as a safety switch. Once the button is pressed, one of several springs will unwind, turning the crank at a fixed speed to fire the weapon quickly. Once all the coil springs are used, the auto crank will have to be rewound manually with the use of a hand crank, which can be the same one as the gatling gun. Attaching and removing an auto crank is a full round action each. Removing a hand crank from a gatling gun can be done in a full round with the proper tools (usually just a wrench of the right size). The auto crank allows the gatling gun to fire 10 rounds with each firing</p><p>A typical auto crank will be able to fire a gatling gun 10 times before needing to be rewound. Rewinding an auto crank takes 5 minutes of winding, which can not be done while attached to the weapon.</p><p>An auto crank weighs 5 lbs, and due to the added weight on one side of the weapon, imposes a -1 to attack rolls. The user can use the Burst Fire feat to attack a single target, but uses the full 10 rounds, but deals +2 die damage.</p><p>PDC 11</p><p></p><p>Gun Shield</p><p>A shield, made with metal and bullet proof glass is attached to the weapon just ahead of the crank, giving the firer some protection against incoming fire. The user gains +4 Cover bonus and is considered to have one-half cover.</p><p></p><p>Instant Pill Box</p><p>This option is a small device fitted to the underside at the back, that looks like a small chest with a small diamond set into a push button mounting, with several gold and silver mystic runes on the outside, and requires the weapon to be immobile while in use, such as on a tripod or a small weapon. This device uses a modified version of Leomund's Secure Shelter spell (see D&D 3.5 Players Handbook) to create a small shelter around the weapon and user, taking up a 15 foot diameter area, a small bunker like building made of material common to where the weapon is sitting, usually dirt, stone, even asphalt. This bunker allows the user to fire the gatling gun from within while protected, gaining 9/10ths cover, +10 cover bonus to Defense and +4 to Reflex save. The shelter has 30 hp, hardness 10 and lasts for 1 hour. The device can be activated 3 times per day. While the shelter is in place, any damage to it can be repaired via spells or normal means.</p><p>Weight: 10 lbs</p><p>PDC: 26</p></blockquote><p></p>
[QUOTE="kronos182, post: 7049736, member: 6668634"] A little bit of retrotech in original and an upgraded version... Gatling Gun The original Gatling gun is an early rapid-fire spring loaded, hand cranked weapon that used multiple barrels, typically 6. A heavy weapon originally mounted on a two wheeled wagon, fed by a top mounted box, the firer turned a crank, which loaded the round into a barrel, rotated into position, fired, rotated out and extracted the casing as the next barrel was in the stage behind. The weapon itself was mounted on a simple tilt and rotating pivot to give it about a 45 degree firing arc to the sides and up and down. Not very accurate, but during its introduction, it created a deadly hail of bullets. Originally chambered in .300 caliber gave it a good punch, but the nature of the crank made the number of rounds fired not very consistent. Normally crewed by 3 to 4 members, with one working the crank, another as loader, and two to rotate the whole wagon if targets are out of its limited field of fire. These two can also act as loaders and to pour water on the barrels if they get too hot and to act as guards if anyone gets too close. Gatling Gun (PL4-5, Exotic Weapon Proficiency Heavy Weapon) Damage: 2d8* Critical: 20 Damage Type: ballistic Range Increment: 65 ft Rate of Fire: A Size: Huge Weight: 60 lbs Ammo: 30 box Purchase DC: 19 Notes: Variable Fire Rate, -2 to attack rolls, unable to use Burst Fire feat, Cover Variable Fire Rate - Due to the weapon being fired by rotating a crank, the weapon fires 1d6 rounds +1/ point of Strength modifier the firer possesses. This means when the Gatling gun makes its autofire attack, the base Reflex save is 10 +1/bullet fired over 5, for half damage on a successful save. Cover - Due to the gatling gun being mounted on a wagon, the firer gains +2 cover bonus to Defense. The wagon and the weapon together will have 20 HP, hardness 10, Large size, filling a 10 ft by 10 ft area. Modern Gatling Gun With the 23 hours, destruction of parts of the world, areas where high technology doesn't work well, the Gatling Gun has made a bit of a come back, although with modern upgrades. Several different versions of the gatling gun have been produced, but the most common are rechambered in either 5.56mm or 7.62mm, designed to accept disintegrating linked ammunition, made of lighter and stronger materials to make it more man portable, rifled barrels for improved accuracy and range, and an improved crank system to make it easier to operate for longer periods without hurting the user's hand and arm. The weapon is typically mounted on a tripod or a vehicle, but similar two wheeled wagons similar to the ones used on the original gatling gun can be used, but they could have better tilt and turn tables to allow greater field of fire and recoil compensators built into the mountings. Modern Gatling Gun (PL5 Exotic Weapons Proficiency Heavy Weapon) Damage: 2d8 (5.56mm) or 2d10 (7.62mm) Critical: 20 Damage Type: ballistic Range Increment: 80 ft (5.56mm) / 100 ft (7.62mm) Rate of Fire: A Size: Large Weight: 29 lbs (5.56mm) / 40 lbs (7.62mm) Ammo: Linked Purchase DC: 24 Notes: Variable Rate of Fire, -1 to attack rolls Variable Rate of Fire - Due to firing the weapon with a crank, the weapon uses 6 +1d4 rounds +1 / point of Strength Modifier each time it is fired. This makes the Reflex save have a base DC of 13 +1/bullet over 5 fired. Burst Fire Feat* A user with the Burst Fire feat can use the feat to shoot at a single target, but only deals +1 die +1 damage/bullet over 8 bullets, still suffering the -4 to attack roll. This does not allow the user to use only 5 rounds to make a burst fire autofire attack. Options A number of options for the modern gatling gun have been developed and can be fitted with a little work. Auto Crank The auto crank is a device that replaces the manual crank with a more 'automatic' one using a series of spring coils for a more consistent rate of fire. This device requires the removal of the normal crank, attaches to the crank mounting and has a button to activate it, as well as a safety switch. Once the button is pressed, one of several springs will unwind, turning the crank at a fixed speed to fire the weapon quickly. Once all the coil springs are used, the auto crank will have to be rewound manually with the use of a hand crank, which can be the same one as the gatling gun. Attaching and removing an auto crank is a full round action each. Removing a hand crank from a gatling gun can be done in a full round with the proper tools (usually just a wrench of the right size). The auto crank allows the gatling gun to fire 10 rounds with each firing A typical auto crank will be able to fire a gatling gun 10 times before needing to be rewound. Rewinding an auto crank takes 5 minutes of winding, which can not be done while attached to the weapon. An auto crank weighs 5 lbs, and due to the added weight on one side of the weapon, imposes a -1 to attack rolls. The user can use the Burst Fire feat to attack a single target, but uses the full 10 rounds, but deals +2 die damage. PDC 11 Gun Shield A shield, made with metal and bullet proof glass is attached to the weapon just ahead of the crank, giving the firer some protection against incoming fire. The user gains +4 Cover bonus and is considered to have one-half cover. Instant Pill Box This option is a small device fitted to the underside at the back, that looks like a small chest with a small diamond set into a push button mounting, with several gold and silver mystic runes on the outside, and requires the weapon to be immobile while in use, such as on a tripod or a small weapon. This device uses a modified version of Leomund's Secure Shelter spell (see D&D 3.5 Players Handbook) to create a small shelter around the weapon and user, taking up a 15 foot diameter area, a small bunker like building made of material common to where the weapon is sitting, usually dirt, stone, even asphalt. This bunker allows the user to fire the gatling gun from within while protected, gaining 9/10ths cover, +10 cover bonus to Defense and +4 to Reflex save. The shelter has 30 hp, hardness 10 and lasts for 1 hour. The device can be activated 3 times per day. While the shelter is in place, any damage to it can be repaired via spells or normal means. Weight: 10 lbs PDC: 26 [/QUOTE]
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