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CORELINE (D20 Modern/D20 BESM Setting).
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<blockquote data-quote="kronos182" data-source="post: 7082478" data-attributes="member: 6668634"><p>Star Trek Replicators can replicate almost anything.. depending on if you have the information to program it.. they use generally some kind of protein base material and other matter, and can even disassemble matter to be recycled into new stuff, all stored in some storage unit attached to the replicator, and on starships/stations there'll be large storage areas for this purpose and transported to the active unit, hence the transporter-ish visual effect when they're active. And yes, food will generally be more bland, but you can program them with better recipes.</p><p>As to the restrictions of what the replicator can replicate, things that can be considered explosives, poisons, weapons.. most power sources.. components can be replicated and then assembled. These are programmed restrictions due to laws, especially in civilian/home models. Now they might not restrict things like pesticides. Commercial and industrial ones can make bigger items, while those used by starfleet in armouries of starships/stations will have fewer restrictions on the units themselves.</p><p></p><p>Anti-matter can not be replicated. It actually has to be created in a special process (which I don't know), the same with deuterium which is the matter they usually use in the matter/anti-matter reaction to power the ships (since the anti-matter they use is the anti-matter version of deuterium as it's easier to make). This is why Voyager was always hunting deuterium.</p><p></p><p>Ah yes.. the Palladium Books stuff you gotta worry about. I'm on those forums too, actually part of a 'largish' fan project on that forum. Only really 3 major contributors..</p></blockquote><p></p>
[QUOTE="kronos182, post: 7082478, member: 6668634"] Star Trek Replicators can replicate almost anything.. depending on if you have the information to program it.. they use generally some kind of protein base material and other matter, and can even disassemble matter to be recycled into new stuff, all stored in some storage unit attached to the replicator, and on starships/stations there'll be large storage areas for this purpose and transported to the active unit, hence the transporter-ish visual effect when they're active. And yes, food will generally be more bland, but you can program them with better recipes. As to the restrictions of what the replicator can replicate, things that can be considered explosives, poisons, weapons.. most power sources.. components can be replicated and then assembled. These are programmed restrictions due to laws, especially in civilian/home models. Now they might not restrict things like pesticides. Commercial and industrial ones can make bigger items, while those used by starfleet in armouries of starships/stations will have fewer restrictions on the units themselves. Anti-matter can not be replicated. It actually has to be created in a special process (which I don't know), the same with deuterium which is the matter they usually use in the matter/anti-matter reaction to power the ships (since the anti-matter they use is the anti-matter version of deuterium as it's easier to make). This is why Voyager was always hunting deuterium. Ah yes.. the Palladium Books stuff you gotta worry about. I'm on those forums too, actually part of a 'largish' fan project on that forum. Only really 3 major contributors.. [/QUOTE]
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