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<blockquote data-quote="kronos182" data-source="post: 7144732" data-attributes="member: 6668634"><p>2-1B Series Medical Droids</p><p></p><p>These droids are programmed by some of the finest medical minds in the galaxy, and is Industrial Automaton's most commercially successful surgical droids. First introduced before the end of the Old Republic, and continued to serve for decades later. These droids have extensive medical knowledge, and if they encounter a species or condition they are not programmed with, they can download via interface socket and complink. They are intelligent enough to learn new surgical techniques and methods of medicine when traditional ones are not working or inadvisable. These droids are also programmed with the Doctor's Code, and thus can not do harm, must render medical aid to all who require it. This means that these droids will not engage in combat, instead moving to safety, and providing aid to any they can.</p><p>2-1Bs are fitted with stabilizing feet and systems to allow them to remain steady, particularly useful on starships in battles. The legs have hydraulics to allow it to raise and lower itself to adjust its height to work better at different heights of operating tables, or surfaces. Typically one arm is fitted with an array of hypodermic injectors for administrating different drugs, while both arms are equipped with surgical tools.</p><p></p><p>2-1B Medical Droid</p><p>CR: 1</p><p>Size: Medium (5 ft)</p><p>Hit Points: 1d10+10 (20)</p><p>Init: +1</p><p>Speed: 20 ft</p><p>Defense: 11 (+1 Dex)</p><p>Hardness: </p><p>BAB/Grp: +0</p><p>Attack: unarmed +1 melee 1d3+1</p><p>FS/Reach: 5/5 ft</p><p>Special Attacks: </p><p>Special Qualities: </p><p>Saves: Fort +0 , Reflex +1 , Will +0</p><p>Abilities: Str 12, Dex 13, Con -, Int 15, Wis 10, Cha 5</p><p>Skills: Balance +5, Computer Use +4, Craft Pharmaceutical +8, Knowledge Behavioral Science +6, Knowledge Earth and Life Sciences +6, Listen +2, Search +4, Spot +2, Treat Injury +10</p><p>Feats: Surgery, Cybersurgery, Xenomedic</p><p></p><p>Frame: biodroid</p><p>Locomotion: Legs (pair)</p><p>Manipulators: Task Hands (2)</p><p>Armour: None</p><p>Superstructure: </p><p>Sensors: Class VI</p><p>Skill Software: Skill Net (+4): Craft Pharmaceutical, Knowledge Behavioural Science, Knowledge Earth and Life Sciences, Treat Injury, Skill Net (+2) Computer Use, Research, Search, Treat Injury</p><p>Feat Software: Surgery, Cybernetic Surgery, Xenomedic</p><p>Accessories: Int upgrade x2, Dex upgrade, internal storage (20 lbs, usually medical supplies or tools), complink, tool mount x2 (on arms of medical tools), vocalizer, polyvox, medicomp sensor, pharmacist kit, medical kit, surgery kit, first aid kit, hypodermic injectors, hold 10 different chemicals with 10 doses each, heuristic processors, stabilizer system, hydraulic legs</p><p>PDC: 25</p><p></p><p>Heuristic Processor</p><p>The 2-1B series droids are able to learn new skills and feats, and take on ordinary classes (see d20 modern pg 270 Support Characters), but must relate to the medical field in some way.</p><p></p><p>Stabilizer System</p><p>This system allows the 2-1B to perform delicate surgery even with explosions all around it, or a starship pulling wild maneuvers. Includes magnetic feet, +4 stabilize checks (against overruns/bull rushes, being knocked prone), and Balance checks.</p><p></p><p>Hydraulic Legs</p><p>The legs are designed to raise or lower the droid so that it can work at different levels for increased efficiency. The droid can adjust its height by 12 inches up or down.</p></blockquote><p></p>
[QUOTE="kronos182, post: 7144732, member: 6668634"] 2-1B Series Medical Droids These droids are programmed by some of the finest medical minds in the galaxy, and is Industrial Automaton's most commercially successful surgical droids. First introduced before the end of the Old Republic, and continued to serve for decades later. These droids have extensive medical knowledge, and if they encounter a species or condition they are not programmed with, they can download via interface socket and complink. They are intelligent enough to learn new surgical techniques and methods of medicine when traditional ones are not working or inadvisable. These droids are also programmed with the Doctor's Code, and thus can not do harm, must render medical aid to all who require it. This means that these droids will not engage in combat, instead moving to safety, and providing aid to any they can. 2-1Bs are fitted with stabilizing feet and systems to allow them to remain steady, particularly useful on starships in battles. The legs have hydraulics to allow it to raise and lower itself to adjust its height to work better at different heights of operating tables, or surfaces. Typically one arm is fitted with an array of hypodermic injectors for administrating different drugs, while both arms are equipped with surgical tools. 2-1B Medical Droid CR: 1 Size: Medium (5 ft) Hit Points: 1d10+10 (20) Init: +1 Speed: 20 ft Defense: 11 (+1 Dex) Hardness: BAB/Grp: +0 Attack: unarmed +1 melee 1d3+1 FS/Reach: 5/5 ft Special Attacks: Special Qualities: Saves: Fort +0 , Reflex +1 , Will +0 Abilities: Str 12, Dex 13, Con -, Int 15, Wis 10, Cha 5 Skills: Balance +5, Computer Use +4, Craft Pharmaceutical +8, Knowledge Behavioral Science +6, Knowledge Earth and Life Sciences +6, Listen +2, Search +4, Spot +2, Treat Injury +10 Feats: Surgery, Cybersurgery, Xenomedic Frame: biodroid Locomotion: Legs (pair) Manipulators: Task Hands (2) Armour: None Superstructure: Sensors: Class VI Skill Software: Skill Net (+4): Craft Pharmaceutical, Knowledge Behavioural Science, Knowledge Earth and Life Sciences, Treat Injury, Skill Net (+2) Computer Use, Research, Search, Treat Injury Feat Software: Surgery, Cybernetic Surgery, Xenomedic Accessories: Int upgrade x2, Dex upgrade, internal storage (20 lbs, usually medical supplies or tools), complink, tool mount x2 (on arms of medical tools), vocalizer, polyvox, medicomp sensor, pharmacist kit, medical kit, surgery kit, first aid kit, hypodermic injectors, hold 10 different chemicals with 10 doses each, heuristic processors, stabilizer system, hydraulic legs PDC: 25 Heuristic Processor The 2-1B series droids are able to learn new skills and feats, and take on ordinary classes (see d20 modern pg 270 Support Characters), but must relate to the medical field in some way. Stabilizer System This system allows the 2-1B to perform delicate surgery even with explosions all around it, or a starship pulling wild maneuvers. Includes magnetic feet, +4 stabilize checks (against overruns/bull rushes, being knocked prone), and Balance checks. Hydraulic Legs The legs are designed to raise or lower the droid so that it can work at different levels for increased efficiency. The droid can adjust its height by 12 inches up or down. [/QUOTE]
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