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CORELINE (D20 Modern/D20 BESM Setting).
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<blockquote data-quote="kronos182" data-source="post: 7302916" data-attributes="member: 6668634"><p>And of course, no Zerg entry is complete without creep...</p><p></p><p>Creep</p><p></p><p>Creep is a living zerg superorganism that joins a hive together. It is a purple, viscous substance that feels thick and slimy, covering the ground and is spread by many zerg structures, and used to nourish zerg structures, larvae and other strains.</p><p>Creep is spread in a number of ways, including by some structures such as hatcheries, or hive spores typically used in initial stages of infestation. Some zerg can spread creep by secretion such as overlords, or indirectly by queens by laying creep tumors.</p><p>Creep itself has a celluar structure, allows zerg ground strains to move faster over creep than normal ground due to a collection of microscopic filaments that allows them to 'skate' across creep instead of breaking through it. It spreads rapidly if left unchecked. It can nourish itself and other zerg strains by processing minerals extracted from the ground via deep tendrils.</p><p>It may grow in anaerobic environments and even over water. It can also grow over hollows in terrain; however attempting to traverse over such hollows may cause creep to tear and give way.</p><p>Removing creep can be difficult, but it is averse to extremely high temperatures and will not grow in unsuitably hot places. Setting it alight by high explosive or incendiary ordnance can be effective, but not wholy as it can regenerate quickly, only destroying buildings that generate creep is the most effective means.</p><p></p><p>Traits:</p><p>Nourishment (Ex): Creep can provide nourishment for all zerg units.</p><p>Increase Zerg Speed (Ex): Zerg ground units, except for the drone, have their ground and burrow speeds increased by +15 feet.</p><p>Increase Zerg Healing (Ex): While ground zerg units are in contact with creep, they have their Fast Heal increased by +1.</p><p>Spread (Ex): Creep spreads over time, adding to its mass as it draws nourishment from the ground and creep generating structures and units. As long as a creep generating structure of unit is active, creep will spread at a rate of 1 foot per hour. When creep encounters natural wildlife, such as plants, these lifeforms will slowly die as creep draws nourishment from them.</p></blockquote><p></p>
[QUOTE="kronos182, post: 7302916, member: 6668634"] And of course, no Zerg entry is complete without creep... Creep Creep is a living zerg superorganism that joins a hive together. It is a purple, viscous substance that feels thick and slimy, covering the ground and is spread by many zerg structures, and used to nourish zerg structures, larvae and other strains. Creep is spread in a number of ways, including by some structures such as hatcheries, or hive spores typically used in initial stages of infestation. Some zerg can spread creep by secretion such as overlords, or indirectly by queens by laying creep tumors. Creep itself has a celluar structure, allows zerg ground strains to move faster over creep than normal ground due to a collection of microscopic filaments that allows them to 'skate' across creep instead of breaking through it. It spreads rapidly if left unchecked. It can nourish itself and other zerg strains by processing minerals extracted from the ground via deep tendrils. It may grow in anaerobic environments and even over water. It can also grow over hollows in terrain; however attempting to traverse over such hollows may cause creep to tear and give way. Removing creep can be difficult, but it is averse to extremely high temperatures and will not grow in unsuitably hot places. Setting it alight by high explosive or incendiary ordnance can be effective, but not wholy as it can regenerate quickly, only destroying buildings that generate creep is the most effective means. Traits: Nourishment (Ex): Creep can provide nourishment for all zerg units. Increase Zerg Speed (Ex): Zerg ground units, except for the drone, have their ground and burrow speeds increased by +15 feet. Increase Zerg Healing (Ex): While ground zerg units are in contact with creep, they have their Fast Heal increased by +1. Spread (Ex): Creep spreads over time, adding to its mass as it draws nourishment from the ground and creep generating structures and units. As long as a creep generating structure of unit is active, creep will spread at a rate of 1 foot per hour. When creep encounters natural wildlife, such as plants, these lifeforms will slowly die as creep draws nourishment from them. [/QUOTE]
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