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<blockquote data-quote="kronos182" data-source="post: 7419342" data-attributes="member: 6668634"><p>While browsing the Star Wars wiki I found this and statted it up..</p><p><img src="https://vignette.wikia.nocookie.net/starwars/images/4/49/UnknownGARWalker.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>Clone Personal Walker</p><p>The Clone Personal Walker was a two legged walker that was suited for recon, patrol and light ground support roles in areas that had terrain that was difficult for wheeled, tracked or even some repulsor craft couldn't navigate as an alternate, heavier version of the AT-RT. The pilot controlled the Personal Walker from an enclosed cockpit with the advanced sensors and gyro systems keeping it well balanced and sure footed on rough terrain. The Personal Walker was built more for heavier support than the AT-RT, with heavier armour, a full turret behind the cockpit fitted with dual lasers. The heavier armour and turret make the Personal Walker slower and less maneuverable than the AT-RT, but allowed it to operate in environments such as the vacuum of space, where the AT-RT couldn't. The Personal Walker wasn't produced in large numbers and only assigned to a few groups that specialized in heavy assault and sieges during the Clone Wars.</p><p>The Personal Walker is only one square wide and two squares long (5.5 feet wide by 9.25 feet long) and stands 10.6 feet tall, providing full cover to the pilot. Requires a move action to enter or exit. When in resting position with the legs folded, the AT-RT is only 5 feet tall. Requires Vehicle Expert (Walker) feat to operate properly.</p><p>In Coreline these walkers are rarer than the AT-RT, but favoured for heavy cavalry or close troop support as they are slower, but heavier armed and armoured. </p><p></p><p>Crew: 1</p><p>Passengers: 0</p><p>Cargo: 40 lbs</p><p>Init: +0</p><p>Maneuver: +2</p><p>Top Speed: 100 (10)</p><p>Defense: 10</p><p>Hardness: 10</p><p>Hit Points: 28</p><p>Size: Large</p><p>Purchase DC: 31</p><p>Restriction: Mil (+3)</p><p>Accessories: Military radio, headlights, first aid kit, full-turret dual lasers, sensors equivalent to mech mk III sensors with HUD link to helmet, storage container under turret/rear body, power pack recharger (can recharge a single power pack in 1 hour), weapon link to HUD.Notes: Rough Terrain Design, Climbing.</p><p>Rough Terrain Design - All penalties for rough terrain are reduced by half, </p><p>Climbing - The Personal Walker is able to climb hills and mountains, up to 70 degree incline, with a base Climb skill of +2, with a successful Drive check, the pilot can add half his/her own Climb skill bonus. </p><p></p><p>Laser Turret</p><p>The Personal Walker has a full laser turret that is linked to the HUD of the pilot's helmet, following its movements, with full 360 rotation, granting greater accuracy, granting +1 to attack rolls. The dual lasers can fire individually or fire-linked for greater damage, but when fire-linked can not make auto-fire attacks.</p><p>[TABLE="width: 500"]</p><p>[TR]</p><p>[TD][/TD]</p><p>[TD] <span style="font-family: 'Calibri'">Damage</span>[/TD]</p><p>[TD] <span style="font-family: 'Calibri'">Crit</span>[/TD]</p><p>[TD] <span style="font-family: 'Calibri'">Type</span>[/TD]</p><p>[TD] <span style="font-family: 'Calibri'">Range Inrc</span>[/TD]</p><p>[TD] <span style="font-family: 'Calibri'">Rate of Fire</span>[/TD]</p><p>[TD] <span style="font-family: 'Calibri'">Magazine</span>[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD] <span style="font-family: 'Calibri'">Dual Laser Turret</span>[/TD]</p><p>[TD] <span style="font-family: 'Calibri'">4d10/6d10 firelinked</span>[/TD]</p><p>[TD] <span style="font-family: 'Calibri'">20/x2</span>[/TD]</p><p>[TD] <span style="font-family: 'Calibri'">Fire</span>[/TD]</p><p>[TD] <span style="font-family: 'Calibri'">75 ft</span>[/TD]</p><p>[TD] <span style="font-family: 'Calibri'">S, A</span>[/TD]</p><p>[TD] <span style="font-family: 'Calibri'">Unlimited</span>[/TD]</p><p>[/TR]</p><p>[/TABLE]</p><p></p><p></p><p></p><p>Options</p><p>Some industrious engineers have taken advantage of the multitude of technology available and have made some options available for the Personal Walker</p><p></p><p>Jump Jets</p><p>A set of rocket thrusters are fitted to the walker, allowing it to make powered leaps, able to launch the walker a total distance of 100 feet, either up, across, or a combination, as long as the maximum distance travelled is 100 feet. Requires a Jump check at -4, DC 18 to make simple jumps up or across. Enough fuel for 10 jumps, but reduces cargo by 50% and speed by -10. PDC 16, refuel PDC 10.</p><p></p><p>Alternate Turret Weapons</p><p>Alternate weapons can be fitted, but to light vehicle weapons such up to 15mm cannon, dual heavy machine guns, other heavy anti-personnel energy weapons, or automatic grenade launcher.</p><p></p><p>Mini-Missile Pod</p><p>A 9-shot mini missile/rocket pod can be fitted to the side, behind the cockpit, however suffers -1 to attack rolls, able to launch only a single missile each round per launcher, maximum two launchers can be fitted. PDC 15 for launcher, missiles/rockets separate.</p><p></p><p>Grenade Launcher</p><p>A grenade launcher can be fitted to the side, behind the cockpit, however suffers -1 to attack rolls. Typically carries 10 to 50 grenades, depending on size, maximum of two launchers can be fitted. PDC 13 for launcher, grenades separate.</p><p></p><p>Mine Layer</p><p>A small anti-personnel mine dispensing device can be fitted to the rear of the walker. As a standard action, requiring the walker to be stationary, the dispenser can deploy and bury a single anti-personnel mine. Carries 10 to 20 mines, depending size/type, reduces speed by -20. PDC 19 for mine layer, mines sold separately.</p></blockquote><p></p>
[QUOTE="kronos182, post: 7419342, member: 6668634"] While browsing the Star Wars wiki I found this and statted it up.. [IMG]https://vignette.wikia.nocookie.net/starwars/images/4/49/UnknownGARWalker.jpg[/IMG] Clone Personal Walker The Clone Personal Walker was a two legged walker that was suited for recon, patrol and light ground support roles in areas that had terrain that was difficult for wheeled, tracked or even some repulsor craft couldn't navigate as an alternate, heavier version of the AT-RT. The pilot controlled the Personal Walker from an enclosed cockpit with the advanced sensors and gyro systems keeping it well balanced and sure footed on rough terrain. The Personal Walker was built more for heavier support than the AT-RT, with heavier armour, a full turret behind the cockpit fitted with dual lasers. The heavier armour and turret make the Personal Walker slower and less maneuverable than the AT-RT, but allowed it to operate in environments such as the vacuum of space, where the AT-RT couldn't. The Personal Walker wasn't produced in large numbers and only assigned to a few groups that specialized in heavy assault and sieges during the Clone Wars. The Personal Walker is only one square wide and two squares long (5.5 feet wide by 9.25 feet long) and stands 10.6 feet tall, providing full cover to the pilot. Requires a move action to enter or exit. When in resting position with the legs folded, the AT-RT is only 5 feet tall. Requires Vehicle Expert (Walker) feat to operate properly. In Coreline these walkers are rarer than the AT-RT, but favoured for heavy cavalry or close troop support as they are slower, but heavier armed and armoured. Crew: 1 Passengers: 0 Cargo: 40 lbs Init: +0 Maneuver: +2 Top Speed: 100 (10) Defense: 10 Hardness: 10 Hit Points: 28 Size: Large Purchase DC: 31 Restriction: Mil (+3) Accessories: Military radio, headlights, first aid kit, full-turret dual lasers, sensors equivalent to mech mk III sensors with HUD link to helmet, storage container under turret/rear body, power pack recharger (can recharge a single power pack in 1 hour), weapon link to HUD.Notes: Rough Terrain Design, Climbing. Rough Terrain Design - All penalties for rough terrain are reduced by half, Climbing - The Personal Walker is able to climb hills and mountains, up to 70 degree incline, with a base Climb skill of +2, with a successful Drive check, the pilot can add half his/her own Climb skill bonus. Laser Turret The Personal Walker has a full laser turret that is linked to the HUD of the pilot's helmet, following its movements, with full 360 rotation, granting greater accuracy, granting +1 to attack rolls. The dual lasers can fire individually or fire-linked for greater damage, but when fire-linked can not make auto-fire attacks. [TABLE="width: 500"] [TR] [TD][/TD] [TD] [FONT=Calibri]Damage[/FONT][/TD] [TD] [FONT=Calibri]Crit[/FONT][/TD] [TD] [FONT=Calibri]Type[/FONT][/TD] [TD] [FONT=Calibri]Range Inrc[/FONT][/TD] [TD] [FONT=Calibri]Rate of Fire[/FONT][/TD] [TD] [FONT=Calibri]Magazine[/FONT][/TD] [/TR] [TR] [TD] [FONT=Calibri]Dual Laser Turret[/FONT][/TD] [TD] [FONT=Calibri]4d10/6d10 firelinked[/FONT][/TD] [TD] [FONT=Calibri]20/x2[/FONT][/TD] [TD] [FONT=Calibri]Fire[/FONT][/TD] [TD] [FONT=Calibri]75 ft[/FONT][/TD] [TD] [FONT=Calibri]S, A[/FONT][/TD] [TD] [FONT=Calibri]Unlimited[/FONT][/TD] [/TR] [/TABLE] Options Some industrious engineers have taken advantage of the multitude of technology available and have made some options available for the Personal Walker Jump Jets A set of rocket thrusters are fitted to the walker, allowing it to make powered leaps, able to launch the walker a total distance of 100 feet, either up, across, or a combination, as long as the maximum distance travelled is 100 feet. Requires a Jump check at -4, DC 18 to make simple jumps up or across. Enough fuel for 10 jumps, but reduces cargo by 50% and speed by -10. PDC 16, refuel PDC 10. Alternate Turret Weapons Alternate weapons can be fitted, but to light vehicle weapons such up to 15mm cannon, dual heavy machine guns, other heavy anti-personnel energy weapons, or automatic grenade launcher. Mini-Missile Pod A 9-shot mini missile/rocket pod can be fitted to the side, behind the cockpit, however suffers -1 to attack rolls, able to launch only a single missile each round per launcher, maximum two launchers can be fitted. PDC 15 for launcher, missiles/rockets separate. Grenade Launcher A grenade launcher can be fitted to the side, behind the cockpit, however suffers -1 to attack rolls. Typically carries 10 to 50 grenades, depending on size, maximum of two launchers can be fitted. PDC 13 for launcher, grenades separate. Mine Layer A small anti-personnel mine dispensing device can be fitted to the rear of the walker. As a standard action, requiring the walker to be stationary, the dispenser can deploy and bury a single anti-personnel mine. Carries 10 to 20 mines, depending size/type, reduces speed by -20. PDC 19 for mine layer, mines sold separately. [/QUOTE]
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