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<blockquote data-quote="kronos182" data-source="post: 7451214" data-attributes="member: 6668634"><p>AT-CW</p><p>The All Terrain Clone Walker, was a two-manned two legged walker that was suited for recon, patrol and light ground support roles in areas that had terrain that was difficult for wheeled, tracked or even some repulsor craft couldn't navigate. The pilot controlled the AT-RT from a seat high upon its tall legs, using controls similar to a speeder bike, with the advanced sensors and gyro systems keeping it well balanced and sure footed on rough terrain, even at high speeds. The controls, combined with its onboard computer and sensors made the Clone Walker very responsive, and even intuitive, allowing for an experienced pilot to pull impressive maneuvers, including leaping onto a large vehicle, while tilting the chin down to blast at the target's roof before leaping off again. Armed with a chin mounted laser manned by the rear seated gunner allowed it to engage infantry and even light vehicles. Two missiles were mounted on the sides, giving the Clone Walker some decent anti-armour punch. The Clone Walker was generally used only by elite units, usually sent in groups of two walkers pilots by an elite squad of four clones, or as a heavy support for an AT-RT squad</p><p>The AT-CW is only one square wide and three squares long (5.2 feet wide by 13.75 feet long) and stands 11.3 feet tall, providing only 1/4 cover to the pilot and gunner. Requires a move action to go from kneeling rest position to standing at full height. When in resting position with the legs folded, the AT-CW is only 5 feet tall. Requires Vehicle Expert (Walker) feat to operate properly.</p><p>In Coreline, the AT-CW only started showing up once the Cluless virus got access to the Lego company's private servers. Apparently Cluless retro-actively affected many Fictions from the Clone Wars era of the Star Wars universe memories so they were aware of the AT-CW, although mostly only amongst elite clone units and higher ranking military officers.</p><p></p><p>Crew: 2 (1 pilot, 1 gunner)</p><p>Passengers: 0</p><p>Cargo: 40 lbs</p><p>Init: +0</p><p>Maneuver: +2</p><p>Top Speed: 150 (15)</p><p>Defense: 10</p><p>Hardness: 7</p><p>Hit Points: 30</p><p>Size: Large</p><p>Purchase DC: 31</p><p>Restriction: Mil (+3)</p><p>Accessories: Military radio, headlights, first aid kit, chin mounted laser, 2 missile launchers, sensors equivalent to mech mk III sensors with HUD link to helmet, two side saddle storage containers, power pack recharger (can recharge a single power pack in 1 hour), weapon link to HUD</p><p>Notes: Rough Terrain Design, Leaping, Climbing.</p><p>Rough Terrain Design - All penalties for rough terrain are reduced by half, </p><p>Leaping - The AT-CW is able to leap up to 15 feet high, 20 feet across. It has a base Jump skill of +3, with a successful Drive check, the pilot can add half his/her own Jump skill bonus.</p><p>Climbing - The AT-CW is able to climb hills and mountains, up to 70 degree incline, with a base Climb skill of +4, with a successful Drive check, the pilot can add half his/her own Climb skill bonus. </p><p></p><p>Weapons</p><p>The AT-CW has a chin mounted laser turret that is linked to the HUD of the gunner's helmet, following its movements, granting greater accuracy, granting +1 to attack rolls. Two missiles, one each side, are mounted to give the Clone Walker a heavier punch.</p><p>[TABLE="width: 600"]</p><p>[TR]</p><p>[TD][/TD]</p><p>[TD] <span style="font-family: 'Calibri'">Damage</span>[/TD]</p><p>[TD] <span style="font-family: 'Calibri'">Crit</span>[/TD]</p><p>[TD] <span style="font-family: 'Calibri'">Type</span>[/TD]</p><p>[TD] <span style="font-family: 'Calibri'">Range Inrc</span>[/TD]</p><p>[TD] <span style="font-family: 'Calibri'">Rate of Fire</span>[/TD]</p><p>[TD] <span style="font-family: 'Calibri'">Magazine</span>[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD] <span style="font-family: 'Calibri'">Chin Laser</span>[/TD]</p><p>[TD] <span style="font-family: 'Calibri'">4d10</span>[/TD]</p><p>[TD] <span style="font-family: 'Calibri'">20/x2</span>[/TD]</p><p>[TD] <span style="font-family: 'Calibri'">Fire</span>[/TD]</p><p>[TD] <span style="font-family: 'Calibri'">75 ft</span>[/TD]</p><p>[TD] <span style="font-family: 'Calibri'">S, A</span>[/TD]</p><p>[TD] <span style="font-family: 'Calibri'">Unlimited</span>[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD] <span style="font-family: 'Calibri'">Missiles</span>[/TD]</p><p>[TD] <span style="font-family: 'Calibri'">6d6 (20 ft radius)</span>[/TD]</p><p>[TD] <span style="font-family: 'Calibri'">20/x2</span>[/TD]</p><p>[TD] <span style="font-family: 'Calibri'">Fire/Ball</span>[/TD]</p><p>[TD] <span style="font-family: 'Calibri'">200 ft</span>[/TD]</p><p>[TD] <span style="font-family: 'Calibri'">Single</span>[/TD]</p><p>[TD] <span style="font-family: 'Calibri'">2 missiles</span>[/TD]</p><p>[/TR]</p><p>[/TABLE]</p><p></p><p>Options:</p><p>The Clone Walker can be fitted with many of the options of the Clone Personal Walker, except the turret options are only for the chin weapon as single weapon mounts.</p></blockquote><p></p>
[QUOTE="kronos182, post: 7451214, member: 6668634"] AT-CW The All Terrain Clone Walker, was a two-manned two legged walker that was suited for recon, patrol and light ground support roles in areas that had terrain that was difficult for wheeled, tracked or even some repulsor craft couldn't navigate. The pilot controlled the AT-RT from a seat high upon its tall legs, using controls similar to a speeder bike, with the advanced sensors and gyro systems keeping it well balanced and sure footed on rough terrain, even at high speeds. The controls, combined with its onboard computer and sensors made the Clone Walker very responsive, and even intuitive, allowing for an experienced pilot to pull impressive maneuvers, including leaping onto a large vehicle, while tilting the chin down to blast at the target's roof before leaping off again. Armed with a chin mounted laser manned by the rear seated gunner allowed it to engage infantry and even light vehicles. Two missiles were mounted on the sides, giving the Clone Walker some decent anti-armour punch. The Clone Walker was generally used only by elite units, usually sent in groups of two walkers pilots by an elite squad of four clones, or as a heavy support for an AT-RT squad The AT-CW is only one square wide and three squares long (5.2 feet wide by 13.75 feet long) and stands 11.3 feet tall, providing only 1/4 cover to the pilot and gunner. Requires a move action to go from kneeling rest position to standing at full height. When in resting position with the legs folded, the AT-CW is only 5 feet tall. Requires Vehicle Expert (Walker) feat to operate properly. In Coreline, the AT-CW only started showing up once the Cluless virus got access to the Lego company's private servers. Apparently Cluless retro-actively affected many Fictions from the Clone Wars era of the Star Wars universe memories so they were aware of the AT-CW, although mostly only amongst elite clone units and higher ranking military officers. Crew: 2 (1 pilot, 1 gunner) Passengers: 0 Cargo: 40 lbs Init: +0 Maneuver: +2 Top Speed: 150 (15) Defense: 10 Hardness: 7 Hit Points: 30 Size: Large Purchase DC: 31 Restriction: Mil (+3) Accessories: Military radio, headlights, first aid kit, chin mounted laser, 2 missile launchers, sensors equivalent to mech mk III sensors with HUD link to helmet, two side saddle storage containers, power pack recharger (can recharge a single power pack in 1 hour), weapon link to HUD Notes: Rough Terrain Design, Leaping, Climbing. Rough Terrain Design - All penalties for rough terrain are reduced by half, Leaping - The AT-CW is able to leap up to 15 feet high, 20 feet across. It has a base Jump skill of +3, with a successful Drive check, the pilot can add half his/her own Jump skill bonus. Climbing - The AT-CW is able to climb hills and mountains, up to 70 degree incline, with a base Climb skill of +4, with a successful Drive check, the pilot can add half his/her own Climb skill bonus. Weapons The AT-CW has a chin mounted laser turret that is linked to the HUD of the gunner's helmet, following its movements, granting greater accuracy, granting +1 to attack rolls. Two missiles, one each side, are mounted to give the Clone Walker a heavier punch. [TABLE="width: 600"] [TR] [TD][/TD] [TD] [FONT=Calibri]Damage[/FONT][/TD] [TD] [FONT=Calibri]Crit[/FONT][/TD] [TD] [FONT=Calibri]Type[/FONT][/TD] [TD] [FONT=Calibri]Range Inrc[/FONT][/TD] [TD] [FONT=Calibri]Rate of Fire[/FONT][/TD] [TD] [FONT=Calibri]Magazine[/FONT][/TD] [/TR] [TR] [TD] [FONT=Calibri]Chin Laser[/FONT][/TD] [TD] [FONT=Calibri]4d10[/FONT][/TD] [TD] [FONT=Calibri]20/x2[/FONT][/TD] [TD] [FONT=Calibri]Fire[/FONT][/TD] [TD] [FONT=Calibri]75 ft[/FONT][/TD] [TD] [FONT=Calibri]S, A[/FONT][/TD] [TD] [FONT=Calibri]Unlimited[/FONT][/TD] [/TR] [TR] [TD] [FONT=Calibri]Missiles[/FONT][/TD] [TD] [FONT=Calibri]6d6 (20 ft radius)[/FONT][/TD] [TD] [FONT=Calibri]20/x2[/FONT][/TD] [TD] [FONT=Calibri]Fire/Ball[/FONT][/TD] [TD] [FONT=Calibri]200 ft[/FONT][/TD] [TD] [FONT=Calibri]Single[/FONT][/TD] [TD] [FONT=Calibri]2 missiles[/FONT][/TD] [/TR] [/TABLE] Options: The Clone Walker can be fitted with many of the options of the Clone Personal Walker, except the turret options are only for the chin weapon as single weapon mounts. [/QUOTE]
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