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CORELINE (D20 Modern/D20 BESM Setting).
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<blockquote data-quote="kronos182" data-source="post: 7484961" data-attributes="member: 6668634"><p>@<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=53996" target="_blank">Lord Zack</a></u></strong></em>: I need to get working on completing those other Gundams... PM me a list of the base Gundams/mechs you need for these and I'll get working on the base models (I know you mentioned the Striker one before, it is on the list, I promise).</p><p></p><p>Ideas for a Starfleet based mech.. Phaser weaponry obviously including a few emitters (pre nebula/galaxy class) or banks (also known as strips, but are of nebula and newer ships. some newer ambassadors have these). Probably a few weaker ones in strategic locatons for defense so they have full area coverage. Shield technology for added protection. Emergency Transportors for evacing pilot. Probably enhanced sensors over most other Gundams as Starfleet has some pretty good sensors, even warships like the Defiant and Prometheus had pretty good sensors, although Defiant weren't as extensive and varied as say an Oberth or Nebula. Mini photon torpedo launcher. Probably easily have a basic flight system that doesn't require wings that could probably get it into orbit and fly around for awhile. The main feature of a Starfleet mech is its ability to function in multiple roles, and its enery weapon is able to be modified for different purposes or configurations (like we see all hand phasers and even ship phasers in the series). Probably a site to site transporter (not the emergency transporter) that can be used to transport innocents/noncombatants or injuried away, or even transporting an explosive somewhere that normally firing one couldn't go.</p><p> @ <strong><em><u>marco</u></em></strong> : As for your issue with Thirty Thirty, I barely remember Bravestar, but basically you'd have his humanoid stats, and then have 'quadraped mode' stat change (speed, dex, attacks available, just list anything that would be changed/unavilable or added when in horse mode)</p></blockquote><p></p>
[QUOTE="kronos182, post: 7484961, member: 6668634"] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=53996"]Lord Zack[/URL][/U][/B][/I]: I need to get working on completing those other Gundams... PM me a list of the base Gundams/mechs you need for these and I'll get working on the base models (I know you mentioned the Striker one before, it is on the list, I promise). Ideas for a Starfleet based mech.. Phaser weaponry obviously including a few emitters (pre nebula/galaxy class) or banks (also known as strips, but are of nebula and newer ships. some newer ambassadors have these). Probably a few weaker ones in strategic locatons for defense so they have full area coverage. Shield technology for added protection. Emergency Transportors for evacing pilot. Probably enhanced sensors over most other Gundams as Starfleet has some pretty good sensors, even warships like the Defiant and Prometheus had pretty good sensors, although Defiant weren't as extensive and varied as say an Oberth or Nebula. Mini photon torpedo launcher. Probably easily have a basic flight system that doesn't require wings that could probably get it into orbit and fly around for awhile. The main feature of a Starfleet mech is its ability to function in multiple roles, and its enery weapon is able to be modified for different purposes or configurations (like we see all hand phasers and even ship phasers in the series). Probably a site to site transporter (not the emergency transporter) that can be used to transport innocents/noncombatants or injuried away, or even transporting an explosive somewhere that normally firing one couldn't go. @ [B][I][U]marco[/U][/I][/B] : As for your issue with Thirty Thirty, I barely remember Bravestar, but basically you'd have his humanoid stats, and then have 'quadraped mode' stat change (speed, dex, attacks available, just list anything that would be changed/unavilable or added when in horse mode) [/QUOTE]
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