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CORELINE (D20 Modern/D20 BESM Setting).
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<blockquote data-quote="kronos182" data-source="post: 7868576" data-attributes="member: 6668634"><p>It's like D&D masterwork rules.. </p><p></p><p>I just double checked the mastercraft rules.. so every +1 mastercraft increases the PDC by +3. </p><p>Mastercraft is the quality.. so a +1 is high quality and usually customized, and harder to find. a Masterwork +2 is REALLY rare and REALLY high quality.. </p><p>So for example.. a high precision sniper rifle like the WA2000 is Mastercraft +1 as they are rare, have really high quality, and the +1 is applied to the attack roll.</p><p>An Adamantine sword is also mastercraft at least +1 as it requires high skill, rare and are usually of very fine quality.</p><p></p><p>So the example you gave of a Beretta 92 has a PDC normally of 16, a mastercrafted version costs PDC 19, has +1 to attack rolls and are hard to find. So most likely is a limited run version, made by a master weaponsmith, fluffy wise could have ivory or rare wood inlays, a few special materials used in its construction (different and more expensive material used in the spring to reduce jamming and efficiency, uses new and expensive dry lubricants, etc). </p><p>A Masterwork+2 version of the same weapon is a VERY limited run version, probably only 100 or so made, probably made of special materials (rarer metals), expensive metal plating (silver perhaps?), perhaps barrel redesign that traps more of the explosion of the propellant better for a little more damage (possible +1 damage). It would have a base PDC of 22 before you decided to add gadgets. And can have either +2 attack rolls, or +1 attack and +1 damage, just from its construction.</p><p></p><p>These bonuses stack with any from gadgets. An item must be Mastercraft before it can be made magical as far as I remember (I'd have to double check the Urban Arcana book), and magical bonuses override mastercraft bonus, but if the magical item enters an anti-magic field, the mastercraft take over.</p><p>Gadget bonuses keep working even in anti-magic field, unless the gadget is magical in nature.</p></blockquote><p></p>
[QUOTE="kronos182, post: 7868576, member: 6668634"] It's like D&D masterwork rules.. I just double checked the mastercraft rules.. so every +1 mastercraft increases the PDC by +3. Mastercraft is the quality.. so a +1 is high quality and usually customized, and harder to find. a Masterwork +2 is REALLY rare and REALLY high quality.. So for example.. a high precision sniper rifle like the WA2000 is Mastercraft +1 as they are rare, have really high quality, and the +1 is applied to the attack roll. An Adamantine sword is also mastercraft at least +1 as it requires high skill, rare and are usually of very fine quality. So the example you gave of a Beretta 92 has a PDC normally of 16, a mastercrafted version costs PDC 19, has +1 to attack rolls and are hard to find. So most likely is a limited run version, made by a master weaponsmith, fluffy wise could have ivory or rare wood inlays, a few special materials used in its construction (different and more expensive material used in the spring to reduce jamming and efficiency, uses new and expensive dry lubricants, etc). A Masterwork+2 version of the same weapon is a VERY limited run version, probably only 100 or so made, probably made of special materials (rarer metals), expensive metal plating (silver perhaps?), perhaps barrel redesign that traps more of the explosion of the propellant better for a little more damage (possible +1 damage). It would have a base PDC of 22 before you decided to add gadgets. And can have either +2 attack rolls, or +1 attack and +1 damage, just from its construction. These bonuses stack with any from gadgets. An item must be Mastercraft before it can be made magical as far as I remember (I'd have to double check the Urban Arcana book), and magical bonuses override mastercraft bonus, but if the magical item enters an anti-magic field, the mastercraft take over. Gadget bonuses keep working even in anti-magic field, unless the gadget is magical in nature. [/QUOTE]
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CORELINE (D20 Modern/D20 BESM Setting).
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