Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
CORELINE (D20 Modern/D20 BESM Setting).
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Doc_Pippin" data-source="post: 7976103" data-attributes="member: 7022122"><p>While the decked-out tool kit sounds awesome the picture doesn’t fit that purpose though that could be its own cool variant version. For the purpose of maintenance or utility the humanoid frame is less than ideal, it isn’t as stable, and the legs cannot hold many gadgets because of the need to maintain structural strength. Additionally, the use of articulating humanoid-like hands would be inefficient and limiting if the frame included internal tools, when R2-D2 or BB-8 use a tool their round bodies lets them rotate as needed to reach the target and their small size allow for the mobility needed to achieve the goal, being limited to one direction of functionality and either the one tool carried or the limited tool selection built into the hands and forearms would make them bad mechanics and being too large to properly utilize the tools in the compact tech of the Star Wars universe would make them incredibly niche or just pointless when compared to other available options.</p><p></p><p>Several versions could exist in non-humanoid forms, such as an expansion package that gives an R2 unit an oversized ball body like a giant BB droid. That would allow for a huge number of new tools and gear while maintaining most of the R2’s original flexibility or a loosely connected trail of little duckling-esc orbs connected to the primary which could be swapped for whatever tool-orb is currently in use. The addition of fully humanoid legs also seems unneeded for a maintenance droid outside of incredibly specific terrains it would be better to use tracks, spheres, or repulsar lift if designed for utility. The use of legs would only benefit a warfighter as it could pass through the shields that normally stop repulsars (the reason the tanks didn’t drive through the gungan shields) and with magnetic locks and/or climbing claws it could would be a mobile weapons platform. The large legs would also add weapon stability and swinging power.</p><p></p><p>As is the suit would remove the use of the Astromech’s base tools and the bulk of the droid could no longer be used for utility, the large limbs would limit the torso’s functionality and the heavy lower limbs would limit the functionality of the upper limbs which would further be limited by the added armor sections. The only benefit the suit droid seems to gain from the R2 unit is the added mental abilities and programming, the R2’s sensor package, and the internal tools the R2 use for starfighter repair. This mimics the uses R2s bring to starfighters which makes sense, because outside of complimenting an existing war machine it would just make more sense to purpose build a ship or vehicle with a nav computer or redundant systems and avoid the droid altogether. The mobile toolbox role in Star Wars is also already taken by the WED Treadwell droids.</p><p></p><p>As for the picture we see pauldrons, bracers, and greaves specifically designed to protect against ranged attack and the outer most section of the bracers seems to be designed for melee blocking which indicates the purpose to be combat focused. The protecting of the back of the hands indicates both a disregard for full range of motion needed to repair and a need to protect against disarming, likely so the unit can utilize existing weapons systems such as an E-WEB repeating system or purpose-built melee weaponry. The dual openings on the front face of the bracers would indicate either wrist mounted blasters or retracting melee weapons, like lightsabers or vibroclaws, if these were designed to be tools they would use covers or doors like R2 and BB-8 do to reduce dust and particle build up but the open nature means that their use is very time sensitive and the time needed to open or close a hatch needs to be averted so they are likely weapon ports.</p></blockquote><p></p>
[QUOTE="Doc_Pippin, post: 7976103, member: 7022122"] While the decked-out tool kit sounds awesome the picture doesn’t fit that purpose though that could be its own cool variant version. For the purpose of maintenance or utility the humanoid frame is less than ideal, it isn’t as stable, and the legs cannot hold many gadgets because of the need to maintain structural strength. Additionally, the use of articulating humanoid-like hands would be inefficient and limiting if the frame included internal tools, when R2-D2 or BB-8 use a tool their round bodies lets them rotate as needed to reach the target and their small size allow for the mobility needed to achieve the goal, being limited to one direction of functionality and either the one tool carried or the limited tool selection built into the hands and forearms would make them bad mechanics and being too large to properly utilize the tools in the compact tech of the Star Wars universe would make them incredibly niche or just pointless when compared to other available options. Several versions could exist in non-humanoid forms, such as an expansion package that gives an R2 unit an oversized ball body like a giant BB droid. That would allow for a huge number of new tools and gear while maintaining most of the R2’s original flexibility or a loosely connected trail of little duckling-esc orbs connected to the primary which could be swapped for whatever tool-orb is currently in use. The addition of fully humanoid legs also seems unneeded for a maintenance droid outside of incredibly specific terrains it would be better to use tracks, spheres, or repulsar lift if designed for utility. The use of legs would only benefit a warfighter as it could pass through the shields that normally stop repulsars (the reason the tanks didn’t drive through the gungan shields) and with magnetic locks and/or climbing claws it could would be a mobile weapons platform. The large legs would also add weapon stability and swinging power. As is the suit would remove the use of the Astromech’s base tools and the bulk of the droid could no longer be used for utility, the large limbs would limit the torso’s functionality and the heavy lower limbs would limit the functionality of the upper limbs which would further be limited by the added armor sections. The only benefit the suit droid seems to gain from the R2 unit is the added mental abilities and programming, the R2’s sensor package, and the internal tools the R2 use for starfighter repair. This mimics the uses R2s bring to starfighters which makes sense, because outside of complimenting an existing war machine it would just make more sense to purpose build a ship or vehicle with a nav computer or redundant systems and avoid the droid altogether. The mobile toolbox role in Star Wars is also already taken by the WED Treadwell droids. As for the picture we see pauldrons, bracers, and greaves specifically designed to protect against ranged attack and the outer most section of the bracers seems to be designed for melee blocking which indicates the purpose to be combat focused. The protecting of the back of the hands indicates both a disregard for full range of motion needed to repair and a need to protect against disarming, likely so the unit can utilize existing weapons systems such as an E-WEB repeating system or purpose-built melee weaponry. The dual openings on the front face of the bracers would indicate either wrist mounted blasters or retracting melee weapons, like lightsabers or vibroclaws, if these were designed to be tools they would use covers or doors like R2 and BB-8 do to reduce dust and particle build up but the open nature means that their use is very time sensitive and the time needed to open or close a hatch needs to be averted so they are likely weapon ports. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
CORELINE (D20 Modern/D20 BESM Setting).
Top