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<blockquote data-quote="kronos182" data-source="post: 8211611" data-attributes="member: 6668634"><p>First Veritech fighter I've done so far.</p><p></p><p><strong><span style="font-size: 26px">VF-1 Valkryie Veritech Fighter</span></strong></p><p>The VF-1 Valkyrie Veritech fighter is a transformable fighter with three forms. In fighter form it looks loosely like the F-14 Tomcat, with four hardpoints, two per wing which usually hold missiles or bombs, and a hard point along the central line of the underside of the craft which usually mounts a gunpod. A laser, or several depending on model, also runs along under the fuselage, which is attached to the head when in batroid mode. The second mode is called GERWALK, which is the fighter with legs and arms, giving the craft the ability to manipulate objects. The Veritech fighter is slower in this mode, but still maneuverable. The third mode is a humanoid robot called Batroid mode, with the full range of movement and capabilities of a human. The laser is attached to the head which gives it greater range of movement and can be used as a point defense weapon while in batroid mode.</p><p>Wing ordnance must be ejected before switching to batroid mode. A series of FAST packs can be fitted, typically to the legs, arms and back in batroid and GERWALK modes, around the thrusters, sides, and back while in fighter mode. Pilots with higher ranks have increased number of lasers attached to the head for easier identification and added offensive/defensive capabilities. Most pilots only have 1 laser, lieutenants will have two while captains and above have four, with each addition being fire-linked.</p><p></p><p><strong>VF-1 Valkyrie (PL 6)</strong></p><p>Statistics:</p><p>Type: Ultralight</p><p>Size: Gargantuan (–4 size)</p><p>Subtype: Fighter</p><p>Base Purchase DC: 48</p><p>Restriction: Military (+3)</p><p>Crew: 1</p><p>Passenger Capacity: 1</p><p>Hit Dice: 8d20 (160 hp)</p><p>Hardness: 20*</p><p>Defense: 6*</p><p>Flat-footed Defense: 6*</p><p>Autopilot Defense: 8*</p><p>Initiative Modifier:</p><p>Pilot’s Dex Modifier:</p><p>Pilot’s Class Bonus:</p><p>Tactical Speed: 3,500 ft. (7 sq.)</p><p></p><p><strong>Transformation:</strong> The VF-1 Valkyrie has a variable geometry allowing to it take three forms, Fighter, GERWALK (Ground Effective Reinforcement of Winged Armament with Locomotive Knee-joint), and Batroid.</p><p>Transforming into any mode requires a move action. Fighter mode is the primary mode for aerial dog fighting and transportation to and from the battlefield. As fighter mode the aircraft may move its full tactical speed and may surge forward and withdraw as normal. Although not as fast as fighter mode, GERWALK mode reduces its tactical speed to 1500 ft. (3 sq.) yet gains +2 bonus to defense due to it being able to make use of its manipulators and make fine adjustments with its movement. Lastly the Batroid is a giant robot capable of doing almost anything the pilot could on foot. The Batroid uses surplus power from the engines to strengthen the fighter, lock all the components in place and make the VF-1 Valkyrie as tough as a tank; as a result, it gains +10 more hardness. Due to the dexterity of the Batroid the Valkyrie can make better use of its armor and thus gains a +5 to defense. The Batroid’s tactical speed is reduced to moving 500 ft. (1 sq.) and cannot surge forward. Both GERWALK and Batroid modes give a +24-equipment bonus to the pilot’s strength.</p><p>Chase Scale: The Batroid may move on foot at 5 squares per move action and GERWALK mode may move on foot at 3 per move action. Flying, the Batroid isn’t adapted for flight but may move up to 10 squares per move action. The GERWALK is more than capable of flight and operates as a VTOL able move at 30 squares per move action.</p><p></p><p>Speeds:</p><p>Flying, Fighter Configuration: the VF-1 Valkyrie is capable of achieving a speed of Mach 2.15 (1,440.5mph/ 2318.26kph) and has a maximum ceiling height of 55,000ft (16764m).</p><p>The VF-1 Valkyrie is capable of achieving a speed of Mach 2.35 (1,574.5mph/ 2533.91kph) and has a maximum ceiling height of 55,000 ft (16764m). The VF-1 Valkyrie is capable of achieving a speed of Mach 2.5 (1,675mph/ 2695.65kph) with afterburner at altitude and has a maximum ceiling height of 55,000ft (16764m). With the LEO pack system with VF-1 Valkyrie is capable of achieving orbit.</p><p>Flying, Gerwalk Configuration: 310.7mph/500kph flying</p><p>Flying, Soldier Configuration: 120m/193.1ph</p><p>Running, Gerwalk Configuration: 55mph/90kph walking</p><p>Running, Soldier Configuration: mode max speed roughly 87mph/140kph running</p><p>Jumping, Soldier Configuration: 50 ft (15.2m) up or across with no assist. 150 ft (45.7m) up or across with</p><p>thruster assist.</p><p>Maximum Combat Range: 475miles (764.4km), 1783.7miles (2870.59km) with LEO fuel leg packs equipped. unlimited with aerial refueling.</p><p>Power Plant: micro-reactor hydrogen fuel cell producing 450kw electrical power.</p><p>Max. Engine Thrust: 2 General Electric f110-ge-400 ex afterburning turbofans rated at 17,800 lbf (79 kn, dry thrust) each, 29,160 lbf (129.7 kn)</p><p>each with afterburner.</p><p></p><p>Statistical Data:</p><p>Height: Fighter Mode – 17ft (5.18m) parked with gear down., Wings in Swept position – 15ft (4.5m) tails folded for storage, Gerwalk Mode – 32.8ft (9.9m), Soldier Mode – 44.5ft (13.5m)</p><p>Width: Fighter Mode – 42.3ft (12.89m), Wings unswept, 16.1ft (4.9m), Wings in Swept position, Gerwalk Mode – 21ft (6.4m), with a wing span of 42.3ft (12.89m), Soldier Mode – 21ft (6.4m)</p><p>Length: Fighter Mode – 46ft (14m), 50ft (15.24m) with dual seat nose pod, Gerwalk Mode – 37.6ft (11.46m), Soldier Mode – 14.7ft (4.48m)</p><p>Weight: 25,531lbs (Empty), 64,900lbs (Max Take-off Weight)</p><p>Cargo: 500lb.</p><p></p><p>Attacks:</p><p>1 GPU-9 35mm Gunpod -2 ranged (4d12/20)</p><p>1 Head-turret-mounted 20mm laser gun -2 ranged (4d8/20)</p><p>12 variable fire-linked AIM-200A AMRAAM 2 I/ALH-guided air-to-air missiles -2 ranged (10d6/20)</p><p></p><p>Attack of Opportunity: Mauler laser gun (4d8)</p><p></p><p>Targeting System Bonus: +2</p><p>Gunner’s Attack Bonus:</p><p>Grapple Modifier: +8</p><p>Standard PL 6 Design Specs:</p><p>Engines: 2 General Electric f110-ge-400, 2d thrust vectoring</p><p>Armor: Polymeric, Over-technology energy converting armor</p><p>Defense Systems: Autopilot system, chaff launcher (10), damage control system (1d10), ejection seat, flare launcher (10), sensor jammer, active stealth</p><p>Sensors: Class II sensor, GPS, targeting system, laser painter</p><p>Communications: Laser transceiver, radio transceiver</p><p>Grappling Systems: Manipulators (GERWALK & Batroid modes)</p><p>Weapons: General Electric GU-14B 30mm Electric Gatling-type Rotary Cannon (optional): MK-1A15 50kw 20mm Point Defense Laser Weapons (Head mounted), (1, 2, or 4)</p><p>Wing Mounted External Payload, (12, 6 per wing 3 per payload station)</p><p></p><table style='width: 100%'><tr><td>Weapon</td><td>Damage</td><td>Critical</td><td>Damage Type</td><td>Range Incr</td><td>Rate of Fire</td><td>Magazine</td><td>Min Ship Size</td><td>Guidance</td></tr><tr><td>GU-11</td><td>4d12</td><td>20</td><td>Ballistic</td><td>400 ft</td><td>A</td><td>Linked (550)</td><td>Huge</td><td>-</td></tr><tr><td>20mm Laser</td><td>4d8</td><td>20</td><td>Fire</td><td>200 ft</td><td>S, A</td><td>-</td><td>Huge</td><td>-</td></tr><tr><td>AIM-200A**</td><td>10d6</td><td>20</td><td>Ballistic/Fire</td><td>-</td><td>Single</td><td>** Hardpoint</td><td>Large</td><td>Laser</td></tr></table><p></p><p><strong><span style="font-size: 22px">Augmentation Pack Systems</span></strong></p><p>Augmentation Pack Systems or APS was created to give the VF-1 Valkyrie, and other veritech fighters, a significant improvement in flight and combat. Each pack includes additional armor, maneuvering thrusters, booster engines and either one or two weapon systems.</p><p></p><p><span style="font-size: 18px"><strong>LEO-1 (Low Earth Orbit)</strong></span></p><p>Description: Design for the VF-1 Valkyrie, this pack system is made up of leg armor pods, arm armor pods two back mounted thruster/missile pods. The pack system also includes more maneuvering thrusters and increased fuel storage. The first 40 points of damage is scored on the LEO-1 APS before any damage is taken by the VF-1’s armor. All of the VF-1’s weapon systems can be used while the LEO-1 ASP is connected. After the ASP’s hull is reduced to zero, the pack can be jettisoned.</p><p>Hit Dice: 2d20 (40 hp)</p><p>Hardness: 20</p><p>Defense: 19</p><p>Flat-footed Defense: 13</p><p>Autopilot Defense: 6</p><p>Initiative Modifier:</p><p>Standard PL 6 Design Specs:</p><p>Engines: 2 Rocketdyne Liquid Fuel Engines, 3d thrust vectoring</p><p>Tactical Speed: 4,000 ft. (8 sq.)</p><p></p><table style='width: 100%'><tr><td>Weapon</td><td>Damage</td><td>Critical</td><td>Damage Type</td><td>Range Incr</td><td>Rate of Fire</td><td>Magazine</td><td>Min Ship Size</td><td>Guidance</td></tr><tr><td>Dracovaine</td><td>6d8</td><td>20</td><td>Ballistic/Fire</td><td>-</td><td>Single</td><td>15 per pod</td><td>Huge</td><td>-</td></tr></table><p></p><p><strong><span style="font-size: 18px">ETO-1 (Earth to Orbit)</span></strong></p><p>Description: This APS was designed to give the VF-1 enough thrust to allow the fighter to achieve orbital velocity. It is composed of additional leg and arm armor pods, four large rocket thrusters and a large fuel pod that supplies fuel to the four rocket thrusters. The rocket thruster pods are equipped with a single missile launcher. This gives the VF-1 additional missile payload. The first 60 points of damage is scored on the ETO-1 APS before any damage is taken by the VF-1’s armor. All the weapons that is carried by the VF-1 can be used while the ETO-1 ASP is connected. Once the VF-1 has obtained orbit the pack can be jettisoned if it is damaged or out of fuel to power its rocket thruster.</p><p>Hit Dice: 3d20 (60 hp)</p><p>Hardness: 20</p><p>Defense: 19</p><p>Flat-footed Defense: 13</p><p>Autopilot Defense: 6</p><p>Initiative Modifier:</p><p>Standard PL 6 Design Specs:</p><p>Power Plant: Secondary Micro-Reactor Hydrogen Fuel Cell</p><p>Engines: 4 Rocketdyne Liquid Fuel Engines, 8d thrust vectoring</p><p>Tactical Speed: 15,000ft. (30 sq.) 500 (1sp)</p><p></p><table style='width: 100%'><tr><td>Weapon</td><td>Damage</td><td>Critical</td><td>Damage Type</td><td>Range Incr</td><td>Rate of Fire</td><td>Magazine</td><td>Min Ship Size</td><td>Guidance</td></tr><tr><td>Dracovaine</td><td>6d8</td><td>20</td><td>Ballistic/Fire</td><td>-</td><td>Single</td><td>15 per pod</td><td>Huge</td><td>-</td></tr></table><p></p><p><strong><span style="font-size: 18px">HCA-1 (Reactive Armor)</span></strong></p><p>Description: This augmentation pack was designed for the VF-1 Valkyrie veritech fighter in order to increase its fire power and battlefield survivability. It is equipped with a particle beam cannon in the right thruster pod, missile launchers in the shoulders and lower legs. The Batroid mode can fly short distances and make leaps while wearing the armor. The first 80 points of damage is scored on the HCA-1 APS before any damage is taken by the VF-1’s armor. Except for the GU-14B, all of the VF-1’s weapon systems are blocked by the HCA-1. When the HCA-1 is reduced to zero hit points, the armor can be jettisoned.</p><p>Hit Dice: 4d20 (80 hp)</p><p>Hardness: 20</p><p>Defense: 19</p><p>Flat-footed Defense: 13</p><p>Autopilot Defense: 6</p><p>Initiative Modifier:</p><p>Standard PL 6 Design Specs:</p><p>Power Plant: Secondary Micro-Reactor Hydrogen Fuel Cell</p><p>Engines: 2 EGF-127 gas turbine engines, 2d thrust vectoring</p><p>Tactical Speed: 1,000 ft. (2 sq.)</p><p></p><table style='width: 100%'><tr><td>Weapon</td><td>Damage</td><td>Critical</td><td>Damage Type</td><td>Range Incr</td><td>Rate of Fire</td><td>Magazine</td><td>Min Ship Size</td><td>Guidance</td></tr><tr><td>Dracovaine</td><td>6d8</td><td>20</td><td>Ballistic/Fire</td><td>-</td><td>Single</td><td>15 per pod</td><td>Huge</td><td>-</td></tr><tr><td>Particle Cannon</td><td>8d12</td><td>20x3</td><td>Energy</td><td>400 ft/4000 ft in space</td><td>Single</td><td>-</td><td>Huge</td><td>-</td></tr></table></blockquote><p></p>
[QUOTE="kronos182, post: 8211611, member: 6668634"] First Veritech fighter I've done so far. [B][SIZE=7]VF-1 Valkryie Veritech Fighter[/SIZE][/B] The VF-1 Valkyrie Veritech fighter is a transformable fighter with three forms. In fighter form it looks loosely like the F-14 Tomcat, with four hardpoints, two per wing which usually hold missiles or bombs, and a hard point along the central line of the underside of the craft which usually mounts a gunpod. A laser, or several depending on model, also runs along under the fuselage, which is attached to the head when in batroid mode. The second mode is called GERWALK, which is the fighter with legs and arms, giving the craft the ability to manipulate objects. The Veritech fighter is slower in this mode, but still maneuverable. The third mode is a humanoid robot called Batroid mode, with the full range of movement and capabilities of a human. The laser is attached to the head which gives it greater range of movement and can be used as a point defense weapon while in batroid mode. Wing ordnance must be ejected before switching to batroid mode. A series of FAST packs can be fitted, typically to the legs, arms and back in batroid and GERWALK modes, around the thrusters, sides, and back while in fighter mode. Pilots with higher ranks have increased number of lasers attached to the head for easier identification and added offensive/defensive capabilities. Most pilots only have 1 laser, lieutenants will have two while captains and above have four, with each addition being fire-linked. [B]VF-1 Valkyrie (PL 6)[/B] Statistics: Type: Ultralight Size: Gargantuan (–4 size) Subtype: Fighter Base Purchase DC: 48 Restriction: Military (+3) Crew: 1 Passenger Capacity: 1 Hit Dice: 8d20 (160 hp) Hardness: 20* Defense: 6* Flat-footed Defense: 6* Autopilot Defense: 8* Initiative Modifier: Pilot’s Dex Modifier: Pilot’s Class Bonus: Tactical Speed: 3,500 ft. (7 sq.) [B]Transformation:[/B] The VF-1 Valkyrie has a variable geometry allowing to it take three forms, Fighter, GERWALK (Ground Effective Reinforcement of Winged Armament with Locomotive Knee-joint), and Batroid. Transforming into any mode requires a move action. Fighter mode is the primary mode for aerial dog fighting and transportation to and from the battlefield. As fighter mode the aircraft may move its full tactical speed and may surge forward and withdraw as normal. Although not as fast as fighter mode, GERWALK mode reduces its tactical speed to 1500 ft. (3 sq.) yet gains +2 bonus to defense due to it being able to make use of its manipulators and make fine adjustments with its movement. Lastly the Batroid is a giant robot capable of doing almost anything the pilot could on foot. The Batroid uses surplus power from the engines to strengthen the fighter, lock all the components in place and make the VF-1 Valkyrie as tough as a tank; as a result, it gains +10 more hardness. Due to the dexterity of the Batroid the Valkyrie can make better use of its armor and thus gains a +5 to defense. The Batroid’s tactical speed is reduced to moving 500 ft. (1 sq.) and cannot surge forward. Both GERWALK and Batroid modes give a +24-equipment bonus to the pilot’s strength. Chase Scale: The Batroid may move on foot at 5 squares per move action and GERWALK mode may move on foot at 3 per move action. Flying, the Batroid isn’t adapted for flight but may move up to 10 squares per move action. The GERWALK is more than capable of flight and operates as a VTOL able move at 30 squares per move action. Speeds: Flying, Fighter Configuration: the VF-1 Valkyrie is capable of achieving a speed of Mach 2.15 (1,440.5mph/ 2318.26kph) and has a maximum ceiling height of 55,000ft (16764m). The VF-1 Valkyrie is capable of achieving a speed of Mach 2.35 (1,574.5mph/ 2533.91kph) and has a maximum ceiling height of 55,000 ft (16764m). The VF-1 Valkyrie is capable of achieving a speed of Mach 2.5 (1,675mph/ 2695.65kph) with afterburner at altitude and has a maximum ceiling height of 55,000ft (16764m). With the LEO pack system with VF-1 Valkyrie is capable of achieving orbit. Flying, Gerwalk Configuration: 310.7mph/500kph flying Flying, Soldier Configuration: 120m/193.1ph Running, Gerwalk Configuration: 55mph/90kph walking Running, Soldier Configuration: mode max speed roughly 87mph/140kph running Jumping, Soldier Configuration: 50 ft (15.2m) up or across with no assist. 150 ft (45.7m) up or across with thruster assist. Maximum Combat Range: 475miles (764.4km), 1783.7miles (2870.59km) with LEO fuel leg packs equipped. unlimited with aerial refueling. Power Plant: micro-reactor hydrogen fuel cell producing 450kw electrical power. Max. Engine Thrust: 2 General Electric f110-ge-400 ex afterburning turbofans rated at 17,800 lbf (79 kn, dry thrust) each, 29,160 lbf (129.7 kn) each with afterburner. Statistical Data: Height: Fighter Mode – 17ft (5.18m) parked with gear down., Wings in Swept position – 15ft (4.5m) tails folded for storage, Gerwalk Mode – 32.8ft (9.9m), Soldier Mode – 44.5ft (13.5m) Width: Fighter Mode – 42.3ft (12.89m), Wings unswept, 16.1ft (4.9m), Wings in Swept position, Gerwalk Mode – 21ft (6.4m), with a wing span of 42.3ft (12.89m), Soldier Mode – 21ft (6.4m) Length: Fighter Mode – 46ft (14m), 50ft (15.24m) with dual seat nose pod, Gerwalk Mode – 37.6ft (11.46m), Soldier Mode – 14.7ft (4.48m) Weight: 25,531lbs (Empty), 64,900lbs (Max Take-off Weight) Cargo: 500lb. Attacks: 1 GPU-9 35mm Gunpod -2 ranged (4d12/20) 1 Head-turret-mounted 20mm laser gun -2 ranged (4d8/20) 12 variable fire-linked AIM-200A AMRAAM 2 I/ALH-guided air-to-air missiles -2 ranged (10d6/20) Attack of Opportunity: Mauler laser gun (4d8) Targeting System Bonus: +2 Gunner’s Attack Bonus: Grapple Modifier: +8 Standard PL 6 Design Specs: Engines: 2 General Electric f110-ge-400, 2d thrust vectoring Armor: Polymeric, Over-technology energy converting armor Defense Systems: Autopilot system, chaff launcher (10), damage control system (1d10), ejection seat, flare launcher (10), sensor jammer, active stealth Sensors: Class II sensor, GPS, targeting system, laser painter Communications: Laser transceiver, radio transceiver Grappling Systems: Manipulators (GERWALK & Batroid modes) Weapons: General Electric GU-14B 30mm Electric Gatling-type Rotary Cannon (optional): MK-1A15 50kw 20mm Point Defense Laser Weapons (Head mounted), (1, 2, or 4) Wing Mounted External Payload, (12, 6 per wing 3 per payload station) [TABLE] [TR] [TD]Weapon[/TD] [TD]Damage[/TD] [TD]Critical[/TD] [TD]Damage Type[/TD] [TD]Range Incr[/TD] [TD]Rate of Fire[/TD] [TD]Magazine[/TD] [TD]Min Ship Size[/TD] [TD]Guidance[/TD] [/TR] [TR] [TD]GU-11[/TD] [TD]4d12[/TD] [TD]20[/TD] [TD]Ballistic[/TD] [TD]400 ft[/TD] [TD]A[/TD] [TD]Linked (550)[/TD] [TD]Huge[/TD] [TD]-[/TD] [/TR] [TR] [TD]20mm Laser[/TD] [TD]4d8[/TD] [TD]20[/TD] [TD]Fire[/TD] [TD]200 ft[/TD] [TD]S, A[/TD] [TD]-[/TD] [TD]Huge[/TD] [TD]-[/TD] [/TR] [TR] [TD]AIM-200A**[/TD] [TD]10d6[/TD] [TD]20[/TD] [TD]Ballistic/Fire[/TD] [TD]-[/TD] [TD]Single[/TD] [TD]** Hardpoint[/TD] [TD]Large[/TD] [TD]Laser[/TD] [/TR] [/TABLE] [B][SIZE=6]Augmentation Pack Systems[/SIZE][/B] Augmentation Pack Systems or APS was created to give the VF-1 Valkyrie, and other veritech fighters, a significant improvement in flight and combat. Each pack includes additional armor, maneuvering thrusters, booster engines and either one or two weapon systems. [SIZE=5][B]LEO-1 (Low Earth Orbit)[/B][/SIZE] Description: Design for the VF-1 Valkyrie, this pack system is made up of leg armor pods, arm armor pods two back mounted thruster/missile pods. The pack system also includes more maneuvering thrusters and increased fuel storage. The first 40 points of damage is scored on the LEO-1 APS before any damage is taken by the VF-1’s armor. All of the VF-1’s weapon systems can be used while the LEO-1 ASP is connected. After the ASP’s hull is reduced to zero, the pack can be jettisoned. Hit Dice: 2d20 (40 hp) Hardness: 20 Defense: 19 Flat-footed Defense: 13 Autopilot Defense: 6 Initiative Modifier: Standard PL 6 Design Specs: Engines: 2 Rocketdyne Liquid Fuel Engines, 3d thrust vectoring Tactical Speed: 4,000 ft. (8 sq.) [TABLE] [TR] [TD]Weapon[/TD] [TD]Damage[/TD] [TD]Critical[/TD] [TD]Damage Type[/TD] [TD]Range Incr[/TD] [TD]Rate of Fire[/TD] [TD]Magazine[/TD] [TD]Min Ship Size[/TD] [TD]Guidance[/TD] [/TR] [TR] [TD]Dracovaine[/TD] [TD]6d8[/TD] [TD]20[/TD] [TD]Ballistic/Fire[/TD] [TD]-[/TD] [TD]Single[/TD] [TD]15 per pod[/TD] [TD]Huge[/TD] [TD]-[/TD] [/TR] [/TABLE] [B][SIZE=5]ETO-1 (Earth to Orbit)[/SIZE][/B] Description: This APS was designed to give the VF-1 enough thrust to allow the fighter to achieve orbital velocity. It is composed of additional leg and arm armor pods, four large rocket thrusters and a large fuel pod that supplies fuel to the four rocket thrusters. The rocket thruster pods are equipped with a single missile launcher. This gives the VF-1 additional missile payload. The first 60 points of damage is scored on the ETO-1 APS before any damage is taken by the VF-1’s armor. All the weapons that is carried by the VF-1 can be used while the ETO-1 ASP is connected. Once the VF-1 has obtained orbit the pack can be jettisoned if it is damaged or out of fuel to power its rocket thruster. Hit Dice: 3d20 (60 hp) Hardness: 20 Defense: 19 Flat-footed Defense: 13 Autopilot Defense: 6 Initiative Modifier: Standard PL 6 Design Specs: Power Plant: Secondary Micro-Reactor Hydrogen Fuel Cell Engines: 4 Rocketdyne Liquid Fuel Engines, 8d thrust vectoring Tactical Speed: 15,000ft. (30 sq.) 500 (1sp) [TABLE] [TR] [TD]Weapon[/TD] [TD]Damage[/TD] [TD]Critical[/TD] [TD]Damage Type[/TD] [TD]Range Incr[/TD] [TD]Rate of Fire[/TD] [TD]Magazine[/TD] [TD]Min Ship Size[/TD] [TD]Guidance[/TD] [/TR] [TR] [TD]Dracovaine[/TD] [TD]6d8[/TD] [TD]20[/TD] [TD]Ballistic/Fire[/TD] [TD]-[/TD] [TD]Single[/TD] [TD]15 per pod[/TD] [TD]Huge[/TD] [TD]-[/TD] [/TR] [/TABLE] [B][SIZE=5]HCA-1 (Reactive Armor)[/SIZE][/B] Description: This augmentation pack was designed for the VF-1 Valkyrie veritech fighter in order to increase its fire power and battlefield survivability. It is equipped with a particle beam cannon in the right thruster pod, missile launchers in the shoulders and lower legs. The Batroid mode can fly short distances and make leaps while wearing the armor. The first 80 points of damage is scored on the HCA-1 APS before any damage is taken by the VF-1’s armor. Except for the GU-14B, all of the VF-1’s weapon systems are blocked by the HCA-1. When the HCA-1 is reduced to zero hit points, the armor can be jettisoned. Hit Dice: 4d20 (80 hp) Hardness: 20 Defense: 19 Flat-footed Defense: 13 Autopilot Defense: 6 Initiative Modifier: Standard PL 6 Design Specs: Power Plant: Secondary Micro-Reactor Hydrogen Fuel Cell Engines: 2 EGF-127 gas turbine engines, 2d thrust vectoring Tactical Speed: 1,000 ft. (2 sq.) [TABLE] [TR] [TD]Weapon[/TD] [TD]Damage[/TD] [TD]Critical[/TD] [TD]Damage Type[/TD] [TD]Range Incr[/TD] [TD]Rate of Fire[/TD] [TD]Magazine[/TD] [TD]Min Ship Size[/TD] [TD]Guidance[/TD] [/TR] [TR] [TD]Dracovaine[/TD] [TD]6d8[/TD] [TD]20[/TD] [TD]Ballistic/Fire[/TD] [TD]-[/TD] [TD]Single[/TD] [TD]15 per pod[/TD] [TD]Huge[/TD] [TD]-[/TD] [/TR] [TR] [TD]Particle Cannon[/TD] [TD]8d12[/TD] [TD]20x3[/TD] [TD]Energy[/TD] [TD]400 ft/4000 ft in space[/TD] [TD]Single[/TD] [TD]-[/TD] [TD]Huge[/TD] [TD]-[/TD] [/TR] [/TABLE] [/QUOTE]
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CORELINE (D20 Modern/D20 BESM Setting).
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