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CORELINE (D20 Modern/D20 BESM Setting).
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<blockquote data-quote="kronos182" data-source="post: 9481312" data-attributes="member: 6668634"><p><span style="font-family: 'Calibri'"><strong><span style="font-size: 26px">Essence Wolverine</span></strong></span></p><p><span style="font-family: 'Calibri'">The Essence Wolverine is an upgrade of the original Wolverine, with a less boxy design, with more curves and a little more humanoid looking than a box with legs and two chain guns on the sides. This design change gives it slightly better armour deflection capabilities, but gives it better climbing abilities than both the original and Mk2 Wolverines. It's slightly faster than the Mk2, but has lighter armour than the Mk2. The arms that mount the chainguns have a sliding armour covering that slides out along the bottom and sides of the barrels with rudimentary graspers that allows the pilot to pick up items and allow the Essence Wolverine to climb over obstacles the original and Mk2 couldn't.</span></p><p> <span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'"><strong>Essence Wolverine</strong></span></p><p><span style="font-family: 'Calibri'">Size: Large (-1)</span></p><p><span style="font-family: 'Calibri'">Bonus Hit Points: 50</span></p><p><span style="font-family: 'Calibri'">Superstructure: Duralloy</span></p><p><span style="font-family: 'Calibri'">Hardness: 17</span></p><p><span style="font-family: 'Calibri'">Armour: Alumisteel</span></p><p><span style="font-family: 'Calibri'">Bonus to Defense: +4 (-1 size)</span></p><p><span style="font-family: 'Calibri'">Armour Penalty: -4</span></p><p><span style="font-family: 'Calibri'">Reach: 10 ft</span></p><p><span style="font-family: 'Calibri'">Strength Bonus: +6</span></p><p><span style="font-family: 'Calibri'">Dexterity Penalty: </span></p><p><span style="font-family: 'Calibri'">Speed: 65 ft</span></p><p><span style="font-family: 'Calibri'">Purchase DC: 40</span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'">Slots</span></p><p><span style="font-family: 'Calibri'">Helmet: Class II Sensory System</span></p><p><span style="font-family: 'Calibri'">Back: Ammo Bin</span></p><p><span style="font-family: 'Calibri'">Torso: Cockpit</span></p><p><span style="font-family: 'Calibri'">Left Arm: Chaingun (1000 rds)</span></p><p><span style="font-family: 'Calibri'">Right Arm: Chaingun (1000 rds)</span></p><p><span style="font-family: 'Calibri'">Left Leg: Speed Booster</span></p><p><span style="font-family: 'Calibri'">Right Leg: Speed Booster</span></p><p><span style="font-family: 'Calibri'">Comm System</span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'">Standard Package Features: </span></p><p><span style="font-family: 'Calibri'">Bonuses: +2 Navigate, +2 Spot, NBC (+4 Fort Saves) sealed, +2 Climb.</span></p><p><span style="font-family: 'Calibri'">Weapons: 2 chainguns 4d10, 20, 150 ft, a</span></p><p><span style="font-family: 'Calibri'">Slam 1d8 bludgeoning, melee, reach 10 ft</span></p><p> <span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'"><strong>Chaingun</strong></span></p><p><span style="font-family: 'Calibri'">The chaingun is based on the minigun used by the US military, only with some upgrades, such as caseless ammunition, improved barrel materials to keep the rotating barrels cooler. Fires in autofire only, target a 20-foot-by-20-foot area instead of normal 10-foot-by-10-foot area, targets in area must make a Reflex save (DC 20) for half damage. Firing the chaingun uses 50 rounds, or 25 rounds with the Burst Fire feat. If both chainguns are used to target the same target area, increase damage to 6d10 and Reflex save DC 22 for half damage.</span></p><table style='width: 100%'><tr><td><br /> <span style="font-family: 'Calibri'">Weapon</span></td><td><br /> <span style="font-family: 'Calibri'">Damage</span></td><td><br /> <span style="font-family: 'Calibri'">Type</span></td><td><br /> <span style="font-family: 'Calibri'">Crit</span></td><td><br /> <span style="font-family: 'Calibri'">Range</span></td><td><br /> <span style="font-family: 'Calibri'">Rate</span></td><td><br /> <span style="font-family: 'Calibri'">Magazine</span></td></tr><tr><td><br /> <span style="font-family: 'Calibri'">Chaingun (2)</span></td><td><br /> <span style="font-family: 'Calibri'">4d10</span></td><td><br /> <span style="font-family: 'Calibri'">Ball</span></td><td><br /> <span style="font-family: 'Calibri'">20 x2</span></td><td><br /> <span style="font-family: 'Calibri'">150 ft</span></td><td><br /> <span style="font-family: 'Calibri'">A</span></td><td><br /> <span style="font-family: 'Calibri'">Linked</span></td></tr></table><p><span style="font-family: 'Calibri'"> </span></p><p><span style="font-family: 'Calibri'"><strong>Ammo Bin</strong></span></p><p><span style="font-family: 'Calibri'">The back of the Wolverine mounts a large heavily armoured ammunition bin for the two arm mounted chainguns, divided in two, holding 5000 rounds for each weapon (10,000 total). In the event one weapon is disabled, both parts can feed a single weapon.</span></p><p> <span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'"><strong><span style="font-size: 22px">Upgraded Essence Wolverine</span></strong></span></p><p><span style="font-family: 'Calibri'">After things settled down a bit after the 23 Hours and GDI sold off many of these Wolverines to the US military and other allied groups, a few upgrades were made to the mech.</span></p><p><span style="font-family: 'Calibri'">Make the following changes to Essence Wolverine make an Upgraded version:</span></p><p><span style="font-family: 'Calibri'">Add 10 hit points;</span></p><p><span style="font-family: 'Calibri'">Add 1 3-shot smoke grenade launchers;</span></p><p><span style="font-family: 'Calibri'">Add ALA system;</span></p><p><span style="font-family: 'Calibri'">Add Sub-Calibre Rounds;</span></p><p><span style="font-family: 'Calibri'">Add Reactive Armour</span></p><p><span style="font-family: 'Calibri'">PDC: +1</span></p><p> <span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'"><strong>Sub-Calibre Rounds</strong></span></p><p><span style="font-family: 'Calibri'">These rounds are an upgrade for elite units. Granting +1 per die of damage, and increase range increment by 50 ft, and ignore 4 points of hardness.</span></p><p><span style="font-family: 'Calibri'">PDC +3</span></p><p> <span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'"><strong>Reactive Armour</strong></span></p><p><span style="font-family: 'Calibri'">This is reactive armour added to the vehicle, which cancels half the hardness/DR ignoring effects of HEAT and similar missiles, rockets and projectile ammunition.</span></p><p> <span style="font-family: 'Calibri'"></span></p><p><span style="color: #333333"><span style="font-family: 'Calibri'"><strong>ALA</strong> - Anti-Laser Aerosol launchers release a cloud covering a 30 foot radius around the vehicle, reducing damage from laser based attacks by 50%. This cloud also grants some concealment of 10% miss chance. The cloud persists for 2d4 rounds, however strong winds of over 30 mph will dissipate the cloud in 2 rounds. </span></span></p></blockquote><p></p>
[QUOTE="kronos182, post: 9481312, member: 6668634"] [FONT=Calibri][B][SIZE=7]Essence Wolverine[/SIZE][/B] The Essence Wolverine is an upgrade of the original Wolverine, with a less boxy design, with more curves and a little more humanoid looking than a box with legs and two chain guns on the sides. This design change gives it slightly better armour deflection capabilities, but gives it better climbing abilities than both the original and Mk2 Wolverines. It's slightly faster than the Mk2, but has lighter armour than the Mk2. The arms that mount the chainguns have a sliding armour covering that slides out along the bottom and sides of the barrels with rudimentary graspers that allows the pilot to pick up items and allow the Essence Wolverine to climb over obstacles the original and Mk2 couldn't. [B]Essence Wolverine[/B] Size: Large (-1) Bonus Hit Points: 50 Superstructure: Duralloy Hardness: 17 Armour: Alumisteel Bonus to Defense: +4 (-1 size) Armour Penalty: -4 Reach: 10 ft Strength Bonus: +6 Dexterity Penalty: Speed: 65 ft Purchase DC: 40 Slots Helmet: Class II Sensory System Back: Ammo Bin Torso: Cockpit Left Arm: Chaingun (1000 rds) Right Arm: Chaingun (1000 rds) Left Leg: Speed Booster Right Leg: Speed Booster Comm System Standard Package Features: Bonuses: +2 Navigate, +2 Spot, NBC (+4 Fort Saves) sealed, +2 Climb. Weapons: 2 chainguns 4d10, 20, 150 ft, a Slam 1d8 bludgeoning, melee, reach 10 ft [B]Chaingun[/B] The chaingun is based on the minigun used by the US military, only with some upgrades, such as caseless ammunition, improved barrel materials to keep the rotating barrels cooler. Fires in autofire only, target a 20-foot-by-20-foot area instead of normal 10-foot-by-10-foot area, targets in area must make a Reflex save (DC 20) for half damage. Firing the chaingun uses 50 rounds, or 25 rounds with the Burst Fire feat. If both chainguns are used to target the same target area, increase damage to 6d10 and Reflex save DC 22 for half damage.[/FONT] [TABLE] [TR] [TD] [FONT=Calibri]Weapon[/FONT][/TD] [TD] [FONT=Calibri]Damage[/FONT][/TD] [TD] [FONT=Calibri]Type[/FONT][/TD] [TD] [FONT=Calibri]Crit[/FONT][/TD] [TD] [FONT=Calibri]Range[/FONT][/TD] [TD] [FONT=Calibri]Rate[/FONT][/TD] [TD] [FONT=Calibri]Magazine[/FONT][/TD] [/TR] [TR] [TD] [FONT=Calibri]Chaingun (2)[/FONT][/TD] [TD] [FONT=Calibri]4d10[/FONT][/TD] [TD] [FONT=Calibri]Ball[/FONT][/TD] [TD] [FONT=Calibri]20 x2[/FONT][/TD] [TD] [FONT=Calibri]150 ft[/FONT][/TD] [TD] [FONT=Calibri]A[/FONT][/TD] [TD] [FONT=Calibri]Linked[/FONT][/TD] [/TR] [/TABLE] [FONT=Calibri] [B]Ammo Bin[/B] The back of the Wolverine mounts a large heavily armoured ammunition bin for the two arm mounted chainguns, divided in two, holding 5000 rounds for each weapon (10,000 total). In the event one weapon is disabled, both parts can feed a single weapon. [B][SIZE=6]Upgraded Essence Wolverine[/SIZE][/B] After things settled down a bit after the 23 Hours and GDI sold off many of these Wolverines to the US military and other allied groups, a few upgrades were made to the mech. Make the following changes to Essence Wolverine make an Upgraded version: Add 10 hit points; Add 1 3-shot smoke grenade launchers; Add ALA system; Add Sub-Calibre Rounds; Add Reactive Armour PDC: +1 [B]Sub-Calibre Rounds[/B] These rounds are an upgrade for elite units. Granting +1 per die of damage, and increase range increment by 50 ft, and ignore 4 points of hardness. PDC +3 [B]Reactive Armour[/B] This is reactive armour added to the vehicle, which cancels half the hardness/DR ignoring effects of HEAT and similar missiles, rockets and projectile ammunition. [/FONT] [COLOR=#333333][FONT=Calibri][B]ALA[/B] - Anti-Laser Aerosol launchers release a cloud covering a 30 foot radius around the vehicle, reducing damage from laser based attacks by 50%. This cloud also grants some concealment of 10% miss chance. The cloud persists for 2d4 rounds, however strong winds of over 30 mph will dissipate the cloud in 2 rounds. [/FONT][/COLOR] [/QUOTE]
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