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CORELINE (D20 Modern/D20 BESM Setting).
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<blockquote data-quote="kronos182" data-source="post: 9546880" data-attributes="member: 6668634"><p><span style="color: #333333"><span style="font-family: 'Calibri'"><strong><span style="font-size: 26px">Tremor</span></strong></span></span></p><p><span style="color: #333333"><span style="font-family: 'Calibri'">The Tremor is a variant of the Titan Mk2 that is fitted with a Harmonic Resonance Cannon, the armour is replaced with armour types that resists explosions and fire better. The Tremor was created to help reduce the growth of Tiberium fields, working their way through veins and sources of Tiberium growth, such as Tiberium seeding bombs, etc. The heavier armour allows them to resist the detonating Tiberium crystals, or attacks from NOD or Forgotten forces that try to stop them. While GDI hasn't fielded many Tremors, they field them where Disruptors or Shatterers couldn't or couldn't survive heavy combat due to their lighter armour. Tremors are also used in demolishing large buildings, or in combating other targets that are vulnerable to sonic energy.</span></span></p><p> <span style="color: #333333"><span style="font-family: 'Calibri'"></span></span></p><p><span style="color: black"><span style="font-family: 'Calibri'">Crew: 2</span></span></p><p><span style="color: black"><span style="font-family: 'Calibri'">Passengers: 0</span></span></p><p><span style="color: black"><span style="font-family: 'Calibri'">Cargo: 200 lbs</span></span></p><p><span style="color: black"><span style="font-family: 'Calibri'">Init: -3</span></span></p><p><span style="color: black"><span style="font-family: 'Calibri'">Maneuver: -4</span></span></p><p><span style="color: black"><span style="font-family: 'Calibri'">Top Speed: 40 (3) / 50 ft character scale</span></span></p><p><span style="color: black"><span style="font-family: 'Calibri'">Defense: 6</span></span></p><p><span style="color: black"><span style="font-family: 'Calibri'">Hardness: 25</span></span></p><p><span style="color: black"><span style="font-family: 'Calibri'">Hit Points: 130</span></span></p><p><span style="color: black"><span style="font-family: 'Calibri'">Size: Gargantuan (-2)</span></span></p><p><span style="color: black"><span style="font-family: 'Calibri'">Purchase DC: 57</span></span></p><p><span style="color: black"><span style="font-family: 'Calibri'">Restriction: Mil (+3) GDI</span></span></p><p><span style="font-family: 'Calibri'"><span style="color: black">Accessories: Harmonic Resonance Cannon, thermal/nightvision for driver, gunner and commander, GPS, military radio, headlights, smoke grenade launchers (2).</span></span></p><p><span style="color: black"><span style="font-family: 'Calibri'">Notes: Fire Resistance 20 (doesn't work against laser or light based attacks), explosions deal 25% (round down) less damage (includes exploding Tiberium, caught in area of missiles, grenades, etc, but does not reduce the damage, behind its hardness if struck by the missile, grenade, mine, etc), NBC protection grants +4 to Fort saves, obstacle breaker, stable platform.</span></span></p><p><span style="color: black"><span style="font-family: 'Calibri'">Rough Terrain Design - All penalties for rough terrain are reduced by half</span></span></p><p><span style="color: black"><span style="font-family: 'Calibri'">Climbing - The Titan is able to climb hills and mountains, up to 50 degree incline, with a base Climb skill of +2, with a successful Drive check, the pilot can add half his/her own Climb skill bonus.</span></span></p><p><span style="color: black"><span style="font-family: 'Calibri'">Legs - The legs are armoured, but can be destroyed. Each leg can be attacked with targeted attacks suffering -3 to attack rolls, requiring 50 points of damage to disable. At 0 hit points the leg is disabled but not destroyed. The Titan can remain standing but if the leg suffers further damage, it is destroyed and the Titan falls over.</span></span></p><p> <span style="color: black"><span style="font-family: 'Calibri'"></span></span></p><p><span style="color: black"><span style="font-family: 'Calibri'">Obstacle Breaker - Due to the size, weight and armour of the Titan, it can easily smash through obstacles such as low walls, or even into buildings. Obstructions that have a hardness/dr of 10 or less are easily crushed by the Titan, which includes such things as low walls, even small vehicles such as cars. When the Titan strikes such obstacles, this is considered a ram attack, resolve as normal (d20 page 160) plus deals an additional 3d6 which ignores 10 points of hardness. The Titan only takes 1/4 (one-quarter) damage from any ram or collisions, while a successful Reflex save reducing damage to the Titan to none.</span></span></p><p> <span style="color: black"><span style="font-family: 'Calibri'"></span></span></p><p><span style="color: black"><span style="font-family: 'Calibri'">Stable Platform - The Titan suffers no penalties to firing its weapons while moving, also suffers no penalties for rough terrain as its weight crushes any obstacles in its way.</span></span></p><p> <span style="color: black"><span style="font-family: 'Calibri'"></span></span></p><p><span style="color: black"><span style="font-family: 'Calibri'">Weapons</span></span></p><table style='width: 100%'><tr><td><br /> <span style="color: black"><span style="font-family: 'Calibri'">Name</span></span></td><td><br /> <span style="color: black"><span style="font-family: 'Calibri'">Damage</span></span></td><td><br /> <span style="color: black"><span style="font-family: 'Calibri'">Critical</span></span></td><td><br /> <span style="color: black"><span style="font-family: 'Calibri'">Dam Type</span></span></td><td><br /> <span style="color: black"><span style="font-family: 'Calibri'">Range Incr</span></span></td><td><br /> <span style="color: black"><span style="font-family: 'Calibri'">Rate of Fire</span></span></td><td><br /> <span style="color: black"><span style="font-family: 'Calibri'">Magazine</span></span></td><td><br /> <span style="color: black"><span style="font-family: 'Calibri'">Controller</span></span></td></tr><tr><td><br /> <span style="color: black"><span style="font-family: 'Calibri'">Harmonic Resonance Cannon</span></span></td><td><br /> <span style="color: black"><span style="font-family: 'Calibri'">9d6</span></span></td><td><br /> <ul style="margin-left: 20px"> <li data-xf-list-type="ul"> </li> </ul> </td><td><span style="color: black"><span style="font-family: 'Calibri'">Sonic</span></span></td><td><br /> <span style="color: black"><span style="font-family: 'Calibri'">100 ft long, 15 ft wide line</span></span></td><td><br /> <span style="color: black"><span style="font-family: 'Calibri'">Single</span></span></td><td><br /> <span style="color: black"><span style="font-family: 'Calibri'">25 shot</span></span></td><td><br /> <span style="color: black"><span style="font-family: 'Calibri'">Gunner</span></span></td></tr><tr><td><br /> <span style="color: black"><span style="font-family: 'Calibri'">Smoke Grenade Launcher (2)</span></span></td><td><br /> <span style="color: black"><span style="font-family: 'Calibri'">none</span></span></td><td><br /> <span style="color: black"><span style="font-family: 'Calibri'">-</span></span></td><td><br /> <span style="color: black"><span style="font-family: 'Calibri'">None</span></span></td><td><br /> <span style="color: black"><span style="font-family: 'Calibri'">50 ft</span></span></td><td><br /> <span style="color: black"><span style="font-family: 'Calibri'">Semi</span></span></td><td><br /> <span style="color: black"><span style="font-family: 'Calibri'">12 grenades</span></span></td><td><br /> <span style="color: black"><span style="font-family: 'Calibri'">Driver or Commander</span></span></td></tr><tr><td><br /> <span style="color: black"><span style="font-family: 'Calibri'">Stomp</span></span></td><td><br /> <span style="color: black"><span style="font-family: 'Calibri'">4d6</span></span></td><td><br /> <span style="color: black"><span style="font-family: 'Calibri'">20</span></span></td><td><br /> <span style="color: black"><span style="font-family: 'Calibri'">Bludgeon</span></span></td><td><br /> <span style="color: black"><span style="font-family: 'Calibri'">Melee</span></span></td><td><br /> <ul style="margin-left: 20px"> <li data-xf-list-type="ul"> </li> </ul> </td><td><ul style="margin-left: 20px"> <li data-xf-list-type="ul"> </li> </ul> </td><td><span style="color: black"><span style="font-family: 'Calibri'">Driver</span></span></td></tr></table><p><span style="font-family: 'Calibri'"> </span></p><p><span style="font-family: 'Calibri'">Harmonic Resonance Cannon</span></p><p><span style="font-family: 'Calibri'">This weapon is a powerful, but slow firing, sonic weapon. It damages everything within its 100 foot long, 15 foot wide field of fire, Reflex DC 19 for half damage, ignoring half the target's hardness/DR. Targets destroyed by this weapon have a 25% chance to explode, dealing half damage to a 20 ft radius in half slashing, half fire damage. Targets that survive the attack have a 25% chance of having their hardness/DR permanently lowered by 1 each time struck, until repaired. If attacking a large structure, larger than 30 ft in two directions, deals double damage.</span></p><p><span style="font-family: 'Calibri'">If used within 50 ft of Vinifera Tiberium, or Blue Tiberium field, it causes the vein, or field to start to detonate, dealing 50% more damage than normal.</span></p></blockquote><p></p>
[QUOTE="kronos182, post: 9546880, member: 6668634"] [COLOR=#333333][FONT=Calibri][B][SIZE=7]Tremor[/SIZE][/B] The Tremor is a variant of the Titan Mk2 that is fitted with a Harmonic Resonance Cannon, the armour is replaced with armour types that resists explosions and fire better. The Tremor was created to help reduce the growth of Tiberium fields, working their way through veins and sources of Tiberium growth, such as Tiberium seeding bombs, etc. The heavier armour allows them to resist the detonating Tiberium crystals, or attacks from NOD or Forgotten forces that try to stop them. While GDI hasn't fielded many Tremors, they field them where Disruptors or Shatterers couldn't or couldn't survive heavy combat due to their lighter armour. Tremors are also used in demolishing large buildings, or in combating other targets that are vulnerable to sonic energy. [/FONT][/COLOR] [COLOR=black][FONT=Calibri]Crew: 2 Passengers: 0 Cargo: 200 lbs Init: -3 Maneuver: -4 Top Speed: 40 (3) / 50 ft character scale Defense: 6 Hardness: 25 Hit Points: 130 Size: Gargantuan (-2) Purchase DC: 57 Restriction: Mil (+3) GDI[/FONT][/COLOR] [FONT=Calibri][COLOR=black]Accessories: Harmonic Resonance Cannon, thermal/nightvision for driver, gunner and commander, GPS, military radio, headlights, smoke grenade launchers (2).[/COLOR][/FONT] [COLOR=black][FONT=Calibri]Notes: Fire Resistance 20 (doesn't work against laser or light based attacks), explosions deal 25% (round down) less damage (includes exploding Tiberium, caught in area of missiles, grenades, etc, but does not reduce the damage, behind its hardness if struck by the missile, grenade, mine, etc), NBC protection grants +4 to Fort saves, obstacle breaker, stable platform. Rough Terrain Design - All penalties for rough terrain are reduced by half Climbing - The Titan is able to climb hills and mountains, up to 50 degree incline, with a base Climb skill of +2, with a successful Drive check, the pilot can add half his/her own Climb skill bonus. Legs - The legs are armoured, but can be destroyed. Each leg can be attacked with targeted attacks suffering -3 to attack rolls, requiring 50 points of damage to disable. At 0 hit points the leg is disabled but not destroyed. The Titan can remain standing but if the leg suffers further damage, it is destroyed and the Titan falls over. Obstacle Breaker - Due to the size, weight and armour of the Titan, it can easily smash through obstacles such as low walls, or even into buildings. Obstructions that have a hardness/dr of 10 or less are easily crushed by the Titan, which includes such things as low walls, even small vehicles such as cars. When the Titan strikes such obstacles, this is considered a ram attack, resolve as normal (d20 page 160) plus deals an additional 3d6 which ignores 10 points of hardness. The Titan only takes 1/4 (one-quarter) damage from any ram or collisions, while a successful Reflex save reducing damage to the Titan to none. Stable Platform - The Titan suffers no penalties to firing its weapons while moving, also suffers no penalties for rough terrain as its weight crushes any obstacles in its way. Weapons[/FONT][/COLOR] [TABLE] [TR] [TD] [COLOR=black][FONT=Calibri]Name[/FONT][/COLOR][/TD] [TD] [COLOR=black][FONT=Calibri]Damage[/FONT][/COLOR][/TD] [TD] [COLOR=black][FONT=Calibri]Critical[/FONT][/COLOR][/TD] [TD] [COLOR=black][FONT=Calibri]Dam Type[/FONT][/COLOR][/TD] [TD] [COLOR=black][FONT=Calibri]Range Incr[/FONT][/COLOR][/TD] [TD] [COLOR=black][FONT=Calibri]Rate of Fire[/FONT][/COLOR][/TD] [TD] [COLOR=black][FONT=Calibri]Magazine[/FONT][/COLOR][/TD] [TD] [COLOR=black][FONT=Calibri]Controller[/FONT][/COLOR][/TD] [/TR] [TR] [TD] [COLOR=black][FONT=Calibri]Harmonic Resonance Cannon[/FONT][/COLOR][/TD] [TD] [COLOR=black][FONT=Calibri]9d6[/FONT][/COLOR][/TD] [TD] [INDENT][LIST] [*][COLOR=black] [/COLOR] [/LIST][/INDENT][/TD] [TD] [COLOR=black][FONT=Calibri]Sonic[/FONT][/COLOR][/TD] [TD] [COLOR=black][FONT=Calibri]100 ft long, 15 ft wide line[/FONT][/COLOR][/TD] [TD] [COLOR=black][FONT=Calibri]Single[/FONT][/COLOR][/TD] [TD] [COLOR=black][FONT=Calibri]25 shot[/FONT][/COLOR][/TD] [TD] [COLOR=black][FONT=Calibri]Gunner[/FONT][/COLOR][/TD] [/TR] [TR] [TD] [COLOR=black][FONT=Calibri]Smoke Grenade Launcher (2)[/FONT][/COLOR][/TD] [TD] [COLOR=black][FONT=Calibri]none[/FONT][/COLOR][/TD] [TD] [COLOR=black][FONT=Calibri]-[/FONT][/COLOR][/TD] [TD] [COLOR=black][FONT=Calibri]None[/FONT][/COLOR][/TD] [TD] [COLOR=black][FONT=Calibri]50 ft[/FONT][/COLOR][/TD] [TD] [COLOR=black][FONT=Calibri]Semi[/FONT][/COLOR][/TD] [TD] [COLOR=black][FONT=Calibri]12 grenades[/FONT][/COLOR][/TD] [TD] [COLOR=black][FONT=Calibri]Driver or Commander[/FONT][/COLOR][/TD] [/TR] [TR] [TD] [COLOR=black][FONT=Calibri]Stomp[/FONT][/COLOR][/TD] [TD] [COLOR=black][FONT=Calibri]4d6[/FONT][/COLOR][/TD] [TD] [COLOR=black][FONT=Calibri]20[/FONT][/COLOR][/TD] [TD] [COLOR=black][FONT=Calibri]Bludgeon[/FONT][/COLOR][/TD] [TD] [COLOR=black][FONT=Calibri]Melee[/FONT][/COLOR][/TD] [TD] [INDENT][LIST] [*][COLOR=black] [/COLOR] [/LIST][/INDENT][/TD] [TD] [INDENT][LIST] [*][COLOR=black] [/COLOR] [/LIST][/INDENT][/TD] [TD] [COLOR=black][FONT=Calibri]Driver[/FONT][/COLOR][/TD] [/TR] [/TABLE] [FONT=Calibri] Harmonic Resonance Cannon This weapon is a powerful, but slow firing, sonic weapon. It damages everything within its 100 foot long, 15 foot wide field of fire, Reflex DC 19 for half damage, ignoring half the target's hardness/DR. Targets destroyed by this weapon have a 25% chance to explode, dealing half damage to a 20 ft radius in half slashing, half fire damage. Targets that survive the attack have a 25% chance of having their hardness/DR permanently lowered by 1 each time struck, until repaired. If attacking a large structure, larger than 30 ft in two directions, deals double damage. If used within 50 ft of Vinifera Tiberium, or Blue Tiberium field, it causes the vein, or field to start to detonate, dealing 50% more damage than normal.[/FONT] [/QUOTE]
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