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<blockquote data-quote="kronos182" data-source="post: 9781020" data-attributes="member: 6668634"><p><span style="font-family: 'Calibri'"><strong><span style="font-size: 26px">Carapace Armour</span></strong></span></p><p><span style="font-family: 'Calibri'">This type of armour is a type of heavy body armour used by many agencies of the Imperium of Man, from the Imperial Guard, Navy to the Adeptus Arbites. It consists of large rigid plates of armaplas, ceramite that fit over the torso, arms, legs and includes a helmet, providing better protection than flak armour. Typically assigned to Imperial Guard officers, Storm Troopers, and other elite units. Some types include simple slots for carapace plates to be inserted or swapped for different types, or remove parts for improved mobility, but reducing protection.</span></p><p> <span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'">Carapace Armour (PL6)</span></p><p><span style="font-family: 'Calibri'">Type: Medium</span></p><p><span style="font-family: 'Calibri'">Equipment Bonus: +4</span></p><p><span style="font-family: 'Calibri'">Nonprof. Bonus: +2</span></p><p><span style="font-family: 'Calibri'">Str Bonus: 0</span></p><p><span style="font-family: 'Calibri'">Nonprof Str Bonus: +0</span></p><p><span style="font-family: 'Calibri'">Max Dex: +3</span></p><p><span style="font-family: 'Calibri'">Armour Penalty: -3</span></p><p><span style="font-family: 'Calibri'">Speed (30 ft): 25</span></p><p><span style="font-family: 'Calibri'">Weight: 20 lbs</span></p><p><span style="font-family: 'Calibri'">Purchase DC: 25</span></p><p><span style="font-family: 'Calibri'">Restriction: Mil +3</span></p><p><span style="font-family: 'Calibri'">Accessories: Military radio, air filters, magnetic boots, ammo belt (6 clips), </span></p><p><span style="font-family: 'Calibri'">Notes: +2 Fort vs airborne toxins, +2 Fort against attacks at could cause deafness from sonic attacks.</span></p><p> <span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'"><strong><span style="font-size: 22px">Carapace Armour Patterns</span></strong></span></p><p><span style="font-family: 'Calibri'">Several different patterns are known, typically used by specific elite units, or environmental adaptions.</span></p><p> <span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'"><strong><span style="font-size: 18px">Cadian-Pattern Kasrkin Storm Trooper</span></strong></span></p><p><span style="font-family: 'Calibri'">This pattern is used by the Cadian Shock Troopers elite Kasrkin infantry. The helmet comes with rebreathers that have 1 hour air canisters which can be quickly swapped, to allow the suits to be environmentally sealed, if for limited times. The helmets also include photo-visors for low light vision and protect against light based attacks to blind or daze the wearer, and military radios that are encrypted. A wrist mounted Auspex, or scanner, mounts motion sensors, basic environmental sensors (detects radiation, breathable air, common airborne or water toxins and diseases, and energy given off by vehicles and living troops). The armour has a mount for a grav-chute so they can function as drop troops. The back mounts a small power pack that powers the suits for a week, mounted on the lower back. Has sealed containers on the back and legs for carrying a week's worth of rations and water.</span></p><p> <span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'"><strong>Cadian Storm Trooper Armour (PL6)</strong></span></p><p><span style="font-family: 'Calibri'">Type: Medium</span></p><p><span style="font-family: 'Calibri'">Equipment Bonus: +4</span></p><p><span style="font-family: 'Calibri'">Nonprof. Bonus: +2</span></p><p><span style="font-family: 'Calibri'">Str Bonus: 0</span></p><p><span style="font-family: 'Calibri'">Nonprof Str Bonus: +0</span></p><p><span style="font-family: 'Calibri'">Max Dex: +3</span></p><p><span style="font-family: 'Calibri'">Armour Penalty: -2</span></p><p><span style="font-family: 'Calibri'">Speed (30 ft): 25</span></p><p><span style="font-family: 'Calibri'">Weight: 23 lbs</span></p><p><span style="font-family: 'Calibri'">Purchase DC: 26</span></p><p><span style="font-family: 'Calibri'">Restriction: Mil +3</span></p><p><span style="font-family: 'Calibri'">Accessories: Military radio, air filters, 1 hour oxygen canister (typically carries 5 canisters), low light vision, magnetic boots, ammo belt (6 clips), waste disposal system, telescopic vision, motion sensor (50 ft), Chemicomp/Electricomp (+4 to Repair checks but also detect nearby electronics, chemicals, poisons, diseases in air and water samples, or biological samples)</span></p><p><span style="font-family: 'Calibri'">Notes: +2 Fort vs airborne toxins, low light vision, +2 Fort against attacks at could cause deafness or blindness, 7 days of food, +1 Fort against radiation.</span></p><p> <span style="font-family: 'Calibri'"></span></p><p><span style="color: black"><span style="font-family: 'arial'"><strong><span style="font-size: 15px">Grav-Chute</span></strong></span></span></p><p><span style="color: black"><span style="font-family: 'arial'">These packs are designed to replace parachutes from previous ages. The packs are about half the size of parachutes and strap to the upper back, around the shoulders. When active, two small winglets deploy form the sides which are the suspensor field emitter surfaces. The user can control direction somewhat and rate of decent with a thumb joystick and descent finger lever on a control stick attached by a cable to the pack. The system is silent for a faint humming, which makes it an excellent insertion method for special forces. Only designed to control a fall rather than power a boost up into the air. Has enough power for 1 hour of operation before needing a replacement.</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">If using Tumble skill for parachute rules, grants a +2 equipment bonus to checks to determine if on course, or for landing in dangerous terrain. .</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">Weight: 9.5 lbs</span></span></p><p><span style="color: black"><span style="font-family: 'arial'">PDC: 22</span></span></p></blockquote><p></p>
[QUOTE="kronos182, post: 9781020, member: 6668634"] [FONT=Calibri][B][SIZE=7]Carapace Armour[/SIZE][/B] This type of armour is a type of heavy body armour used by many agencies of the Imperium of Man, from the Imperial Guard, Navy to the Adeptus Arbites. It consists of large rigid plates of armaplas, ceramite that fit over the torso, arms, legs and includes a helmet, providing better protection than flak armour. Typically assigned to Imperial Guard officers, Storm Troopers, and other elite units. Some types include simple slots for carapace plates to be inserted or swapped for different types, or remove parts for improved mobility, but reducing protection. Carapace Armour (PL6) Type: Medium Equipment Bonus: +4 Nonprof. Bonus: +2 Str Bonus: 0 Nonprof Str Bonus: +0 Max Dex: +3 Armour Penalty: -3 Speed (30 ft): 25 Weight: 20 lbs Purchase DC: 25 Restriction: Mil +3 Accessories: Military radio, air filters, magnetic boots, ammo belt (6 clips), Notes: +2 Fort vs airborne toxins, +2 Fort against attacks at could cause deafness from sonic attacks. [B][SIZE=6]Carapace Armour Patterns[/SIZE][/B] Several different patterns are known, typically used by specific elite units, or environmental adaptions. [B][SIZE=5]Cadian-Pattern Kasrkin Storm Trooper[/SIZE][/B] This pattern is used by the Cadian Shock Troopers elite Kasrkin infantry. The helmet comes with rebreathers that have 1 hour air canisters which can be quickly swapped, to allow the suits to be environmentally sealed, if for limited times. The helmets also include photo-visors for low light vision and protect against light based attacks to blind or daze the wearer, and military radios that are encrypted. A wrist mounted Auspex, or scanner, mounts motion sensors, basic environmental sensors (detects radiation, breathable air, common airborne or water toxins and diseases, and energy given off by vehicles and living troops). The armour has a mount for a grav-chute so they can function as drop troops. The back mounts a small power pack that powers the suits for a week, mounted on the lower back. Has sealed containers on the back and legs for carrying a week's worth of rations and water. [B]Cadian Storm Trooper Armour (PL6)[/B] Type: Medium Equipment Bonus: +4 Nonprof. Bonus: +2 Str Bonus: 0 Nonprof Str Bonus: +0 Max Dex: +3 Armour Penalty: -2 Speed (30 ft): 25 Weight: 23 lbs Purchase DC: 26 Restriction: Mil +3 Accessories: Military radio, air filters, 1 hour oxygen canister (typically carries 5 canisters), low light vision, magnetic boots, ammo belt (6 clips), waste disposal system, telescopic vision, motion sensor (50 ft), Chemicomp/Electricomp (+4 to Repair checks but also detect nearby electronics, chemicals, poisons, diseases in air and water samples, or biological samples) Notes: +2 Fort vs airborne toxins, low light vision, +2 Fort against attacks at could cause deafness or blindness, 7 days of food, +1 Fort against radiation. [/FONT] [COLOR=black][FONT=arial][B][SIZE=4]Grav-Chute[/SIZE][/B] These packs are designed to replace parachutes from previous ages. The packs are about half the size of parachutes and strap to the upper back, around the shoulders. When active, two small winglets deploy form the sides which are the suspensor field emitter surfaces. The user can control direction somewhat and rate of decent with a thumb joystick and descent finger lever on a control stick attached by a cable to the pack. The system is silent for a faint humming, which makes it an excellent insertion method for special forces. Only designed to control a fall rather than power a boost up into the air. Has enough power for 1 hour of operation before needing a replacement. If using Tumble skill for parachute rules, grants a +2 equipment bonus to checks to determine if on course, or for landing in dangerous terrain. . Weight: 9.5 lbs PDC: 22[/FONT][/COLOR] [/QUOTE]
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