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Coriolis: The Third Horizon
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<blockquote data-quote="Jd Smith1" data-source="post: 8703490" data-attributes="member: 6998052"><p>Definitely in practice. Yes, War Hammer was the inspiration of the author of Zwei, but it doesn't really translate into actual gameplay unless the GM really works to make the vibe carry over. Zwei/FoF is a system with a large number of options that change its nature, and again, has no actual setting. The system shares the base d100 dice mechanic with WH (and many other games), and the concept of profession-based advancement, but that is about it. How the d100 system is employed in Zwei is completely different from any variant of WH, and the over-arcing threat of Chaos that is the core fixture of WH is absent from Zwei.</p><p></p><p>You can see it in FoF, basically the cleaned-up rules: take away the art and the WH feel drops away to nothing.</p><p></p><p>As to 'Quasi-Medieval/Renaissance Europe', that's not sustainable. Yes, there are options for early gunpowder, late-evolution swords and armor, true, but there's also options for blasters, spaceships, and Old West.</p><p></p><p>My recent campaign was a prime example: no gunpowder, no late period armor, no magic, pure feudal system (inherent in Harn), bound serfdom, and so forth.</p></blockquote><p></p>
[QUOTE="Jd Smith1, post: 8703490, member: 6998052"] Definitely in practice. Yes, War Hammer was the inspiration of the author of Zwei, but it doesn't really translate into actual gameplay unless the GM really works to make the vibe carry over. Zwei/FoF is a system with a large number of options that change its nature, and again, has no actual setting. The system shares the base d100 dice mechanic with WH (and many other games), and the concept of profession-based advancement, but that is about it. How the d100 system is employed in Zwei is completely different from any variant of WH, and the over-arcing threat of Chaos that is the core fixture of WH is absent from Zwei. You can see it in FoF, basically the cleaned-up rules: take away the art and the WH feel drops away to nothing. As to 'Quasi-Medieval/Renaissance Europe', that's not sustainable. Yes, there are options for early gunpowder, late-evolution swords and armor, true, but there's also options for blasters, spaceships, and Old West. My recent campaign was a prime example: no gunpowder, no late period armor, no magic, pure feudal system (inherent in Harn), bound serfdom, and so forth. [/QUOTE]
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