I have GMed two sessions of the game and been a player in another, so my experience is by no means deep. But some of the issues I had with the game:What I am wondering, getting deeper into the game, is of there are certain aspects of the Coriolis rules that have gained a reputation for being significanty flawed and commonly adjusted? Are there any kind of popular fan patches to the game that people would recommend to newcomers?
The one element keeping me from bringing it to table is the heavy emphasis on religion.What I am wondering, getting deeper into the game, is of there are certain aspects of the Coriolis rules that have gained a reputation for being significanty flawed and commonly adjusted? Are there any kind of popular fan patches to the game that people would recommend to newcomers?
It is a fictional religion. My group is all non-religious we played it like we played any religion (god) in D&D. Clerics pray for spells. Praying once in a while to get a re-roll is not something we find difficult or uncomfortable.Seems like nearly all dislike is for the setting and not the game.
And isn't the religion purely fictional? The closest thing I can think of are the Japanese seven fortune gods, which seem to have a roughly similar concept.
The entire setting is heavily drawn from Middle Eastern cultures and practices. Not a lot of innovation.Seems like nearly all dislike is for the setting and not the game.
And isn't the religion purely fictional? The closest thing I can think of are the Japanese seven fortune gods, which seem to have a roughly similar concept.
Isn't your favorite game a Warhammer Fantasy rip-off that takes place in a Quasi-Medieval/Renaissance Europe?The entire setting is heavily drawn from Middle Eastern cultures and practices. Not a lot of innovation.
Can't speak for @Jd Smith1 , but being raised in basically Medieval Catholicism, I feel more comfortable riffing on a setting based on that than appropriating Middle Eastern cultures.Isn't your favorite game a Warhammer Fantasy rip-off that takes place in a Quasi-Medieval/Renaissance Europe?
Sure, but the issue here is with the criticism that it lacks innovation.Can't speak for @Jd Smith1 , but being raised in basically Medieval Catholicism, I feel more comfortable riffing on a setting based on that than appropriating Middle Eastern cultures.
No, my current favorite system is a modified Zweihander; my favorite settings are historical and Sci-fi.Isn't your favorite game a Warhammer Fantasy rip-off that takes place in a Quasi-Medieval/Renaissance Europe?
Isn't your favorite game a Warhammer Fantasy rip-off that takes place in a Quasi-Medieval/Renaissance Europe?
That's what I said.No, my current favorite system is a modified Zweihander; my favorite settings are historical and Sci-fi.
I have used the Harn setting several times because the level of detail can't be beat, and while it does copy feudalism (which has been used in numerous cultures), it does so in a completely fictional setting. I don't use the religions because, frankly, I can't make heads or tails of them. And I never include religion in my games, except Fading Suns.
No, you didn't. You're confusing system with setting, and historical periods with government types.That's what I said.