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Cosmere RPG: "Plotweaver™ System" and an OGL
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<blockquote data-quote="Parmandur" data-source="post: 9430235" data-attributes="member: 6780330"><p>Avatar Legends does not have an open license per se, but tge underlying system is a well established open system, Powered by the Apocalypse. Not a hard one to honebrew for, wouldn't surprise me to find there is a honebrew community. But the options provided are pretty thorough, and it is a non-crunvhy narrative system, so not like d20 style crunch needs to play.</p><p></p><p>Oh, boy, do I!</p><p></p><p>It is interesting that despite their intense, high level commitment to Sanderson and the Cosmere, which I am sure is solid and sincere, that out of the gate they have worked to ensure that they will be able to use the underlying system to make non-Cosmere stuff that plays nice with the Cosmere.</p><p></p><p>Now, it is worth noting that Brotherwise has other licensed properties: they have done a Stormlight Srchives version of their Call to Adventure card game, but they have also made versions of that game for In the Name of the Wind, and one to create very clearly classic D&D characters.</p><p></p><p>I could see them entering other partnerships, such as with Patrick Rothfuss, to make Plotweaver compatible games. I have actually been wondering what a trad D&D style set of options would like in this system, because it could handle it...and if I could include other IP and trad D&D type stuff in a Worldhopper campaign...thst would be fabulous.</p></blockquote><p></p>
[QUOTE="Parmandur, post: 9430235, member: 6780330"] Avatar Legends does not have an open license per se, but tge underlying system is a well established open system, Powered by the Apocalypse. Not a hard one to honebrew for, wouldn't surprise me to find there is a honebrew community. But the options provided are pretty thorough, and it is a non-crunvhy narrative system, so not like d20 style crunch needs to play. Oh, boy, do I! It is interesting that despite their intense, high level commitment to Sanderson and the Cosmere, which I am sure is solid and sincere, that out of the gate they have worked to ensure that they will be able to use the underlying system to make non-Cosmere stuff that plays nice with the Cosmere. Now, it is worth noting that Brotherwise has other licensed properties: they have done a Stormlight Srchives version of their Call to Adventure card game, but they have also made versions of that game for In the Name of the Wind, and one to create very clearly classic D&D characters. I could see them entering other partnerships, such as with Patrick Rothfuss, to make Plotweaver compatible games. I have actually been wondering what a trad D&D style set of options would like in this system, because it could handle it...and if I could include other IP and trad D&D type stuff in a Worldhopper campaign...thst would be fabulous. [/QUOTE]
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Cosmere RPG: "Plotweaver™ System" and an OGL
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